Sentences with phrase «more gunfire»

Or will a globe - trotting adventure, coupled with explosions and more gunfire, once again make a return?

Not exact matches

Between April 18 and 19, at least five people were killed by gunfire with two more wounded in Ensenada, according to Debate.
But when news broke of a mass shooting in a Parkland, Florida, school — which killed 17 people and injured more than a dozen others — Brown said it shocked him: He graduated from Marjory Stoneman Douglas High School in 1999, and Aaron Feis, a football coach who died in the gunfire, was his classmate.
Buchanan's 1996 campaign was no less crusade - like, and the war metaphors were even more prominent as partisans were advised to «lock and load» and «ride to the sound of the gunfire
The two marches in Managua came after protests and looting last week that Nicaragua's Permanent Commission on Human Rights said left at least 63 people dead, 15 missing and more than 160 wounded by gunfire.
«More states should join New York in moving proactive measures like this forward because the sad reality is that too many people fall victim to gunfire every single day.
The ShotSpotter program, which relies on sound sensors placed in dangerous neighborhoods to alert authorities to possible gunfire, would also grow to cover more than 60 square miles — more than twice the area it now covers — at a total cost of $ 5.5 million.
A little more than a month later, on Valentine's Day, Cruz walked into Building 12 on the Stoneman Douglas campus, pulled the fire alarm and began unleashing a torrent of gunfire.
In that attack, gunman Stephen Paddock used at least one rifle outfitted with a bump stock to spray gunfire over an outdoor music festival, killing 58 people and injuring more than 400.
But I know you have your very good reasons for being among the 98 percent of the population that shuns public transportation: • You can read, check email, send text messages, or catch a few winks while you're swerving into oncoming traffic and pedestrians • You have built - in motivation for stopping at Wendy's for celebration takeout, given that you haven't had to walk more than nine consecutive steps the entire day • You feel good about the copious burning of hydrocarbons, which is creating valuable new beachfront property • You get to trade hand gestures and occasional gunfire with fellow traffic jammers.
: Miami basically plays like a longer, more raunchy episode of the show, with some additional budget allotted for more explosions, gunfire, and a few star appearances from actors like Paul Rudd (The OH in Ohio, The 40 - Year - Old Virgin) and The Rock (Gridiron Gang).
Thanks to that foundation, when the gunfire, explosions, and chase sequences begin, they've got a little more value than your standard disaster movie spectacle.
As enemies and their rides were taken down by gunfire, they're ragdoll bodies crumpled and tumbled dynamically, making the impact of killing oncoming bandits that much more realistic.
The film is an exhausting collection of airplane CGI Firefox - style and heroic slow - motion establishing shots with shutter - staggered sprints through minefields, tripwires, and large - calibre gunfire that would be more at home in a chop - socky Van Damme opera.
Yet, for all the graphic flourishes of dog - mangled throats, a close - up belly slitting, and the results of gunfire meeting flesh, this is... Read More»
To say that Heineman has been granted remarkable access to their activities would be an understatement — more than once, his camera is present when gunfire breaks out, and he charges ahead anyway, intent on capturing whatever goes down.
Hacksaw Ridge, with its explosions and gunfire and noisy bodily mutilation, would make much more sense.
Meanwhile, the opening gives the impression that this is a movie that will be loaded with gunfire from all directions, but that also proves not to be true, as the 5.1 DTS - HD mix more often showcases familiar and overplayed songs.
Scott Cooper has made a gangster film that's about faces — piercing eyes, furrowed brows, bloodied teeth, pursed lips — more than gunfire.
Much of the infamous massacre scene goes un-scored, the sounds of screaming villagers, barking dogs, gunfire, and Nazi laughter being more than sufficient to supplement the visuals.
However, for those who are expecting more laughs than gunfire, waiting for Rush Hour 3 may not be such a bad idea.
The rear channels produce all sorts of ambient effects, including creepy laughter, city noises, gunfire, explosions, and so much more.
Despite extremely loud gunfire and the echoes that ensue in a such a large, abandoned warehouse, Vern can still be heard over all of it complaining about his bullet wounds, as if he's the only one shot, his stupid makeshift cardboard armor and just a mass amount of random grumbling in a hard - to - place accent making him all the more frustrating for the other characters and even funnier for the audience.
Woo must have figured this out at some point throughout the film, as he veers away from the drama whenever he can for seemingly endless shots of what he feels more comfortable directing, i.e. gunfire and carnage.
A wave of shootings in the Irish Channel that may be connected to an attack on a school bus last month and another outbreak of gun violence in the Central City area led to a joint operation of more than 40 officers being deployed to find the shooters and suppress the gunfire, authorities said this week.
I feel for Sophie, and even more so when suddenly gunfire erupts on the campus.
General training for all dogs included getting used to muzzles, gas masks, gunfire, and riding in vehicles, in addition to more traditional obedience training.
Positional audio on the stereo mode is also strong, letting you pick out the precise direction of gunfire, footsteps, explosions and more.
I was still more than capable of pinpointing the sound of foosteps, gunfire or a reloading clip with the Revolver.
According to the spoiler - rific ESRB description, the open world detective story's «shootouts... highlighted by realistic gunfire, cries of pain, and blood spurts that stain injured characters and the surrounding environment,» would have been more than enough to garner the M rating, to say nothing of the crowbar beatings, morphine injections, and pedobear hookups.
The sound will also struggle during large events, with the sound effects for guns and more simply vanishing, leaving you in a strange world of semi-silence that's punctuated by the occasional burst of gunfire or a scream that comes out of nowhere.
It's a well - balanced blend of feeling immensely powerful — a feeling only emphasised by how your enemies grow more and more terrified as their comrades disappear, flinching at the merest sound and firing madly into the darkness — while at the same time remaining vulnerable to gunfire so as to make sure you never get too cocky.
The sound effects include Major Fletcher walking, sprinting or dashing, gunfire from your weapons, a range of attacks from machines and their respective weaponry, explosions from environmental hazards such as explosive barrels and electric devices when shot at and ambient sound effects such as heavy rain that breathes more life into the surrounding environments, alongside atmospheric music, while the DualShock 4 speaker sporadically produces a voice - over detailing your latest objective.
The effectiveness of each cover point can easily be determined by a shield icon, with a full icon determining strong cover, whilst a half icon means any soldier placed in that cover is more likely to be found by the gunfire of their enemies, whilst a yellow shield means that the soldier is being flanked, which certainly isn't a pleasant situation to be in for any of your squad.
The rest of the audio effects have been reworked to provide more dynamic range and add more weight to the sounds of explosions and gunfire, with the satisfying click of your weapon reloading even being filtered through the Dualshock 4 controller, which is a nice touch.
Ubisoft wants the stealth / combat loop to open and close more fluidly than in previous Assassin's Creed games, making diversions into swordplay and gunfire more natural.
I found it to be completely useless, as players will find themselves in a more vulnerable position than they started out with as the rising animation is slow, leaving the player exposed to attack or gunfire.
Thrusting, sliding and ledge - grabbing open up a slew of new ways to escape enemy gunfire, and landing a Ground Pound or Spartan Charge on a real - life opponent is infinitely more satisfying than doing so on the AI.
While some might argue that Uncharted 4 isn't a traditional shooter, the masterful campaign contains more than enough gunfire to qualify.
They often take more than just gunfire to take down too, meaning you've got to think things through carefully and balance out both offensive and defensive manoeuvres to take them down.
The Jungle looks like almost like the original Game Boy Advance, but bulkier and more rugged, designed to withstand a hail of gunfire.
There isn't much more information available other than that there will clearly be a lot of gunfire and that Sam isn't as nice a fellow as his younger brother.
Gunfire rings out regularly in a video of still more totems, its five channels blinking on and off in a further rhythm.
The wonder is that the 45 artists from more than 15 countries (including Syria, Lebanon, Kuwait, Iraq, Tunisia, Egypt, Jordan, Iran and Palestine) were able to create with all the gunfire going off.
Thrusting, sliding and ledge - grabbing open up a slew of new ways to escape enemy gunfire, and landing a Ground Pound or Spartan Charge on a real - life opponent is infinitely more satisfying than doing so on the AI.
Superhuman Hearing is the clear star of the show here — when playing Halo, the preset amplified the sounds of faraway gunfire and enemy movement that would normally get lost in the more bass - heavy Signature Sound mode.
Watching Casino Royale, I could hear cars and gunfire swirling around me, but the effect was more like a good stereo speaker setup than true surround sound.
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