Sentences with phrase «more healing items»

Some aren't exactly very good, but can't complain if it means having more healing items.
However, in the end it's much easier than previous games, because you can carry many more healing items to be used during combat, whereas previously you were restricted to one.

Not exact matches

In fact, I'd argue that Monster Hunter is more forgiving in this regard than Souls because you have a bigger health pool, a wider range of healing items, and pre-fight buffs to fall back on.
Alongside the various items you craft from the materials you harvest in the world or from monsters (things like healing potions, food to increase your stamina, or traps to immobilize monsters), there are new specialized tools that add more gameplay options both during and outside of combat.
Come enjoy energy healing sessions, massage, reflexology, readings, metaphysical accessories & art, aura photography, clothing, handmade gift items, nutritional & body products, essential oils, dream interpretation and much more.
I have only the healing potions set to auto - craft, since I know I'll always want the maximum number of them at all times, but more complex items should be crafted manually.
If you're just in it for the story, the game introduces an easier difficulty that makes healing items and ammo more widely available and enemies weaker.
Items are still shown as flashing brightly from their location, and can range from healing herbs to grenades, and most importantly, more ammo.
Battles are less dependent on having killer synthesized attack / healing items which makes the battles and alchemy seem more disconnected than in previous games.
To encourage more interesting item use, healing items aren't going to be as common as they are in most RPGs.
These can be utilizied to craft more ammunition for the various weapons at Sebastian's disposal, or the occasional healing item.
There's a variety of items that do what you expect, like buff weapons, heal, remove status effects, and more, and there's also a variety of clothing that'll improve various stats on your hunter, though without a weight penalty ala previous games in the series, so players don't have to worry about combining armor when they need it the most.
The average encounter takes no more than 15 seconds, but the game's fierce, frequent boss fights require planning, strategy, quick reflexes and a healthy store of healing items.
A more intuitive way of keeping your team healed than frequently pausing the action to administer individual curative items would have been welcomed too - take a tip from me and acquire Ignis» Regroup Technique early on to save yourself a fortune in Hi - Potions.
Totori isn't really usable as a melee character and is set up more as supportive attacker — she can use her craft and items to heal, buff, debuff and deal damage.
Bonfires and unlockable shortcuts typically showed up just before I ran out of healing items, and more importantly, willpower.
Strategy of random battles does boil down to attack and occasionally heal, and spells and specialty items never seemed to do much more damage or have more effect than a good old sword slash.
And shield fragment pick - up items will be much more common than heart - healing items, so they can be replenished easily.
This gives some more freedom for when health and healing items run low.
However, as you progress and the monsters become more sophisticated and assignment requirements become more demanding, the importance of the traits and qualities of your healing and offensive items will become apparent.
During the battle, items, healing items, and bombs will drop the sky to make the fight even more intense.
If you want to heal your characters or equip them with items, the interface gets a lot more complicated.
The protagonist will gather weapons, ammo, healing items, and more, which makes enemy encounters more manageable, say GQ.
The protagonist will gather weapons, ammo, healing items, and more, which makes enemy encounters more manageable, say
Healing items appear more frequently than they did in its predecessor, and the level design feels more fair.
Made with a catalyst and the herb mandragora, the immunizer is one of the more potent healing items on its own, too.
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