Sentences with phrase «more high end games»

This handset can play a lot more high end games with ease.
I can tell atleast 50 more high end games from some of the best mobile gaming studios, which could be played on 1st Gen Android One devices.

Not exact matches

According to this theory, Xbox Scorpio is after the sort of gamer looking to get into 4K without spending $ 1,000 or more on a high - end computer.
Analysts have said Nintendo «s family - oriented game titles compete with smartphone games more directly than titles from rival console makers Sony (sne) and Microsoft (msft), which focus on high - end graphics targeting core gamers.
The latter is more likely, say some observers, because of the nature of the components needed to run high - end PC games.
At Grand Hyatt Baha Mar, guests can experience a 100,000 - square - foot casino with 1,140 slots and 119 table games, indulge in the destination's 30,000 - square - foot ESPA Spa, splurge at high - end retail shops, and savor innovative cuisine at more than 20 restaurants, bars and lounges.
obviously I would prefer to have a much more suitable alternative in the defensive midfielder positions but if they focused more on defensive end and the occasional long - ball, this would allow Bellerin and Sead ample opportunities to bomb forward on their respective wings while still having enough cover to maintain their defensive shape... it would likewise allow for overlapping runs on both wings, thereby letting both Sanchez and Perez to cut inside and get shots away in and around the top of the box with their most dominant feet... if goals were needed I would sub Bellerin for OX and bring Ramsey in for Elneny then switch to a 3 -2-4-1 (more of a 3 -1-5-1 with Ramsey playing higher up the pitch) and I would only use Giroud as a sub when the game dictated it for tactical reasons... this would allow us to be a high energy team with incredible link - up play and a much more direct approach in the offensive end
We are completing more passes per game (499) which shows just how fluent our football is right now, but it is at the sharp end where games are won, so that fact that we are scoring more goals per game (2.3) with the highest conversion rate (15 %) tells you that Tottenham are in trouble.
Although I've found it very cathartic to speak, vent and end occasionally rant about all things Arsenal, we need to act carefully and intelligently right now or we're going to get played by this club even worse than at present... the pro-Wengerites and the suits, who represent a considerable proportion of the season ticket holders, don't want to believe that there is no plan and that Wenger has mailed it in for several years now or that things are going to get much worse before they get better... why would they... many have spent a considerable sum buying some of the highest priced tickets in the World... they want to have a front row seat to see something special and to be seen doing so, which simply provides ample justification for the expense and the time invested... to many of them, Wenger is the sun in their soccer universe... his awkward disposition, misplaced arrogance and his utter lack of balls makes him a rather unusual cult figure, but the cerebral narrative seemed to embolden those who already felt pretty highly of themselves... many might not even of really liked football that much before his arrival and rarely games they weren't attending... as such, they desperately believe that Wenger, and only Wenger, can supply them with their required fix... if he goes, they were wrong and that's a tough pill to swallow... they would have to admit that they were duped... they will definitely resent whoever made them feel this way, but of course it will be too late by then... so when we go overboard with ridiculous comments bordering of anarchy, it scares the shit out of them and they shift their blame towards us rather than at those who really perpetrated this act of treason... we aren't the enemy... we simply woke much earlier and the reason our comments have gotten more vile in recent years is out of utter frustration... in order for any real change to occur at this club we need to bring as many supporters as possible with us or the big money interests will fade and our ultimate objective will be lost... so it's time to focus on the head instead of the heart for now
1) Overpaid players on high salaries 2) Leave selling players at the very end of transfer window 3) Club not knowing what their priorities are during a transfer window by planning beforehand 4) Being too greedy for wanting higher valuation price on average players or selling players bellow their market rate 5) Letting players hold the club to ransom by giving them game time just to make them happy 6) Using the lack of players leaving as an excuse for not signing more players
There is no college shooter more in rhythm than the 6» 4» Hield, who at week's end had made a remarkable 51.1 % of his 8.3 long - range attempts per game for a team that's ranked No. 3 in the polls, No. 1 nationally in three - point accuracy and No. 1 in the Big 12 in three - point rate (meaning the highest share of their shot attempts are threes).
Nothing like one underachiever blowing smoke up the ass of another... we know that Ozil has some incredible technical gifts, but to be considered the best you have to bring more than just assists to the table... for me, a top player has to possess a more well - rounded game, which doesn't mean they need to be a beast on both ends of the pitch, but they must have the ability to take their game to another level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him to duplicate those numbers each year the pressure seemed to get the best of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important to make note of a few things: (1) his best year was a transition year for many of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances to repeat his earlier peformances, (3) the loss of Cazorla, who took a lot of pressure off Ozil in the midfield and was highly efficient when it came to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk of games and frankly never looked himself when he eventually returned to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National team, yet he has only suffered any lengthy down periods with Arsenal... to me that goes directly to this club's inability to surround him with the necessary players to succeed, especially for someone who is a pass first type of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it counted because they had a chance to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments of greatness undercut by long periods of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
He's a high - end twitchy athlete who has shown fairly good instincts and averaged more than a block and steal per game as a true freshman.
The only question mark I have is Brooks Reed, I'm guessin he woulda hurt the bottom line more if we let him go, but I'm sure his cap hit is high and he hasn't produced jack shyt other than the sack that ended Da Bears game..
Both are excellent at pressing the ball high up the pitch and both are excellent at covering both ends of the pitch when attacking and defending — although both need to add a few more goals to their games.
In games like Norwich, Swansea, Manchester United, Sunderland and Stoke both of these issues have been evident to varying degrees and this is playing into the idea of the second narrative: had we not hit the woodwork so much, had we not had lapses at the back, had we taken one or two more chances then Liverpool would be higher in the table, with a higher points count, and at the end of the day, that is the best barometer for a club, isn't it?
Part of this problem could be considered to be that the most used central midfield pairing, Lucas Leiva and Charlie Adam, aren't particularly dynamic nor inclined to get on the end of crosses (of which Liverpool have had more, per game, than any other team in the league apart from Wolves — more of which, will be discussed later), so this only leaves a certain number of players who will be able to get into the box in the more rigid 4 -4-2 utilised for most of this season. Inspite of this, however, 58 % of Liverpool's goals have come from inside the 18 yard box, the highest in the league so far this season in terms of percentage of goals scored by each individual team, suggesting that this is the best avenue of attack for Liverpool, so the question has to be: why have Liverpool only managed to score 14 times, the 10th lowest amount of goals in the league?
While my efforts to persuade the Board of Selectmen, the town manager, and the Rec Department director to allocate permits in a more equitable fashion, and to use their power to make sure that the programs using town - owned facilities met minimum standards for inclusiveness and safety, fell on deaf ears (we ended up being forced to use for our home games a dusty field the high school had essentially abandoned), I returned to a discussion of the «power of the venue permit» 10 years later in my 2006 book, Home Team Advantage: The Critical Role of Mothers in Youth Sports, where I suggested that one of the best ways for youth sports parents to improve the safety of privately - run sports programs in their communities was to lobby their elected officials to utilize that power to «reform youth sports by exercising public oversight over the use of taxpayer - funded fields, diamonds, tracks, pools, and courts, [and] deny permits to programs that fail to abide by a [youth sports] charter» covering such topics as background checks, and codes of conduct for coaches, players, and parents.
When I finally had a chance to speak, we were already running over the 2 1/2 hours allotted for the roundtable, so I was only able to briefly touch on two of my many message points: one, that the game can be and is being made safer, and two, that, based on my experience following a high school football team in Oklahoma this past season - which will be the subject of a MomsTEAM documentary to be released in early 2013 called The Smartest Team - I saw the use of hit sensors in football helmets as offering an exciting technological «end around» the problem of chronic under - reporting of concussions that continues to plague the sport and remains a major impediment, in my view, to keeping kids safe (the reasons: if an athlete is allowed to keep playing with a concussion, studies show that their recovery is likely to take longer, and they are at increased risk of long - term problems (e.g. early dementia, depression, more rapid aging of the brain, and in rare cases, chronic traumatic encephalopathy, and in extremely rare instances, catastrophic injury or death.)
But thanks to high - resolution touchscreens and powerful processors, more gamers are using pocket - sized devices to play hardcore games once reserved for high - end desktops or long hours on the couch with Xbox and PlayStation consoles.
These findings represent the end game of more than two decades of research, stemming from a critical observation: Half of heart attacks occur in people who do not have high cholesterol.
Maybelline has really stepped up their game with their products so no more high - end make up needed!
The graphics look high end for the Nintendo 3DS, and the gameplay and depth to the game was more than I had expected.
GTA Online DLC updates usually involve adding a new game mechanic, some high - end pricey content and some more affordable content to the multiplayer mode.
We'll have the game running beautifully on high - end rigs without needing to sacrifice an enjoyable experience on more modest computers.
Never having played the previous games, apparently this current instalment features an all - new gaming engine that is considerably more detailed than its predecessors and with that said, I must admit that the graphics do look rather decent on a high - end gaming PC.
Each «ending» is more entertaining than the last, with the overall conclusion being the major high point of the game and all in all, rather unique.
Having set his own creative bar stratospherically high with classics like The Rules of the Game, The Grand Illusion and The River, it's hard to see this climactic statement as more than a compendium of odds and ends.
Those dishing out scores on higher end of the spectrum admit that it has more than its fair share of faults, yet most can be easily looked past given the size and scope of the game world.
Developing on WiiU is easy as hell every dev has said so, maybe on project cars and games that need such high end visuals means you have to access the edram section which gets a little more complicated but not as much as certain devs try to describe....
Then there are five more extra missions that cover events after the end of the anime, finishing with a spectacular what - if battle that really ends the game on a high note.
This could have been potentially another High School of the Dead with a strong cast of character and well structured story, but it ends up being a mission based game where the focus is more on doing the same repetitive tasks again and again backed by a dull combat.
With Tegra 4 on NVIDIA SHIELD portable, you can now experience high end graphical features native in Android games like advanced real time lighting effects, depth of field, soft shadows, high res textures, real time smoke and particle simulation, higher polygon counts and much more.
Each convention has it's own specific focus, Sakura Con is more aimed towards anime and manga fans, and PAX is an high end game developer conference.
Testing the Asus MeMO Pad HD 7 a little more rigorously, with high - end 3D games and performance benchmarks, the tablet competes reasonably well with mid-range Android phones and tablets.
«With more than 75 Snapdragon devices already announced, 150 Snapdragon devices in development and over 100 high end mobile games optimized for our GPU, Qualcomm continues to be a leader in delivering high performance devices to market.»
Now that both high - end Android phones and the iPhone have reached the age of maturity, game - changing features are poised to become more of a rarity.
Although its 512 MB nVidia GeForce 8600M GT is more than capable of tackling today's games, its overall performance pales in comparison with that of higher - end systems like the Dell XPS M1730.
This will give you enough room for a few high - end games (or loads of casual ones), but more - or-less restricts you to just a couple of films on the tablet — you can of course stream away freely with services like Netflix and Amazon Prime Instant Video, though.
And do those prices run high — while an entry - level gaming laptop typically starts at about $ 799, you can expect to pay $ 3,000 or more for a system with a powerful processor, lots of memory, and one or more high - end GPUs with the horsepower needed to play games with all the graphical details maxed out.
If Club Carlson begins upping its game by expanding into more hotel markets and investing in high - end properties, they'll need to be careful with how quickly they make those improvements inaccessible to members.
Many might not like to see so much attention being put on scaling a game and would like to see more attention for higher end.
yes you can make pick up and play quick games, but if you want Sony or other developers to make higher end Exclusives for the PSVita developing for it will take alot more time.
The K501UW features the looks of a high - end device for a mid-range price and more than enough horsepower to run recent games decently.
However, this device is slightly more high - end, and is also being branded with the Republic of Gamers style and logo.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
I really think Sony should have marked and made the PR talk more around the PS4 Pro has a [email protected] console instead of passing the message that the Pro will aim first to 4K upscale rather than a boost on framerate and with that better and smoother gameplay, im pretty sure that the adopting rate on the PS4 Pro would end been higher if some major developers along with Sony come out and said look we are aiming to get the games on the Pro to [email protected] and patch some major released games to that target also focusing that VR will be better on the PS4 Pro.The 4K talk should have stayed away until the PS5.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Forza 7 8k 60 fps on PC and its a high end PC https://www.youtube.com/wat... Xbox One X shouldn't even be compared to it and when it is PC gamers get their points across because they know more about specs than we do.
And even though I'll still welcome Worms in open arms, I hope to see even more free high end Retail games in the future for PS + members.
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