Sentences with phrase «more mission moments»

This partnership is an incredible collaborative resource that will help us deliver more mission moments to more people with greater impact, both onsite and in our communities.»
We are also introducing new definitions of what admission and access mean at Shedd Aquarium to help us deliver more mission moments to more people for years to come.

Not exact matches

More importantly, this is the historical moment when the engagement in common mission and witness to friendship is absolutely necessary.
With the consciousness of his mission this existence begins — with the moment of enlightenment in which a higher and more difficult calling, the task, become recognized as destiny.
Like fellow TV legend J.J. Abrams on «Mission: Impossible III,» Whedon's big - screen debut, «Serenity» had its moments, but felt more like television than a movie.
While there were some entertaining moments and the mission worked as a tutorial level, its level design felt inspired by the classic capture the flag multiplayer mode, only more linear, against AI and with an added narrative.
It builds, as it must, to a standoff and a final attempt to accomplish the mission, but Boyle begins to throw us off balance — the camera shakes, time seems to stand still at any given moment, and the edits become more rapid.
DICE said: «Of the 12 multiplayer maps in Star Wars Battlefront (there are even more locations when you include the Star Wars Battlefront Missions), some feel immediately familiar — such as the lush forests of Endor or the tundra of Hoth that allow you to re-live your favorite moments from the films.
Coming on the heels of a year that brought us «12 Years a Slave,» «Lee Daniels» The Butler» and «Fruitvale Station,» all fact - based dramas that confronted the challenges of being an underprivileged black person at different moments in U.S. history, «Dear White People» takes satirical aim at a more rarefied sphere of African - American experience, unfolding on a fictitious Ivy League campus that becomes a sort of elite microcosm of present - day race relations — the hallowed - halls answer to the all - black Mission College in «School Daze.»
Exploring the town, doing side missions and chasing down radio signals all provide you with moments of relative respite in between the stranger and more intense linear sections.
The overlong running time - coupled with Douglas» inability to move things along at a brisk clip - effectively drains the tension from some of the movie's more outwardly suspenseful moments (ie Braden's mission, which occupies much of the third act, seems to occur in real - time, which certainly dilutes its impact), ensuring that Up Periscope remains strangely uninvolving throughout its 111 minutes.
Far more likely, I think, is the too - familiar routine in which promising boutique programs (which benefit from selection effects, enormous enthusiasm, philanthropic support, and a sharply honed sense of mission) become one more disappointing fad when adopted by a slew of district and university officials eager to sign on for the best practice of the moment but who don't ultimately have any stomach for the wrenching changes needed to do it right.
Because the stakes are so often life - and - death and the real - life drama is inescapable, the big moments frequently feel bigger, the day - to - day inconveniences of life swept aside when a deployment comes knocking on the door or the mission requires even more sacrifice.
If you would like to learn more about Happy Dog Happy Owner's mission statement, dog training philosophies, and services offered in San Diego, please take a moment to view the video below.
It's also disappointing that Bioware seem to have missed a beat, because while you're building up these forces feels like you're going to be the one that decides what to do with all these assets when the times comes, able to effect the games outcome by careful use of the fleets and troops that you've acquired through missions, planet scanning and more, yet there's only one moment in the entire game you even get to see your assets, and you certainly never get to exert any control over them.
«Of the 12 multiplayer maps in Star Wars Battlefront (there are even more locations when you include the Star Wars Battlefront Missions), some feel immediately familiar — such as the lush forests of Endor or the tundra of Hoth that allow you to re-live your favorite moments from the films.
No matter there's always a moment during a mission when you feel less like an assassin and more like a clumsy twat who missed several important lessons during Stabbing School.
So it's less about setting up a long - term strategy in each mission and more about quickly adapting your defenses to the kinds of enemies that are rolling in moment to moment.
One of the original's more frustrating moments was the short mission where players had to use the young Sherry Birkin.
Within moments of playing through the first two missions of the game I noticed significant screen tearing, incredibly low texture quality, and explosions that looked more like puffs of smoke in which some fire texture was sprinkled.
Its retrofuturistic world is so unique, so evocative, so different from anywhere else you've visited — and between the hacking - based heist missions, Brendon's built more of the best - in - business environmental storytelling scenes that he proved himself a master of with 30 Flights — moments that will surprise you, draw you in, where you're free to roam and explore and find details, discovering the stories of who these people are that you're in a girl gang with, what this surreal - but - familiar world is all about, and what your place is in it... and it all wraps up with an unexpectedly heart - tugging coda that I didn't see coming, and has really stuck with me.
My only gripe with Assassins Creed 3 was with some of the single player missions, where you would find yourself constantly dying or failing chase sequences due to complications that quite honestly ruined the epic moment the developers wanted you to have... but these are easily outweighed once more.
These moments detract from the general polish of the game and some of the more fun ideas, because while that final mission feels cheap and unfair when it kicks you back to the menu, having run out of ammo during a boss fight, when you pick Hardcore mode for yourself, it's genius.
I more of took it more as that the girl (Who I had honestly forgot was there in the tension of the moment) had not only been given some sort of agency but also as a moment of characterization, she wasn't the «helpless extended escort mission», she was instead an important part of the situation.
Kerbal Space Program: Making History Expansion adds a wealth of new and exciting content to the game, including a robust Mission Builder for players to create and share their own scenarios, a History Pack containing missions inspired by historical moments in space exploration, and more.
These rare moments whether they were part of the main story or just a side mission I was doing are just not fun and require more time than they are worth.
The story still carries all the typical Call of Duty set pieces such as over-the-top driving sequences, a flight mission, and stealth, but there are several moments that deliver more emotion than we've seen in recent installments.
Each of the 10 missions, framed as «episodes» in a TV - style plot progression, minimizes heavily scripted set piece moments in favor of wide - open spaces filled with baddies, multiple angles of approach, and piles of equipment that enable even more tactical flexibility.
In a world that's become increasingly complex, her mission is simple: to guide people who want to transform — in their work lives, in relationships, or within — bringing more of their best to every present moment.
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