Not exact matches
The
narrative reveals
more about today's hyper - partisan discourse than about the reality of the new tax law, which is likely to affect jobs and the economy in important ways that don't fit either party's talking
points.
But we were wanting to narrow the focus a bit
more and not necessarily be pure
narrative but be to the
point.
What if the
point of the creation
narrative in Genesis was
more poetic than literal?
Had those situations been addressed
more directly the last time they erupted, they might not even be under discussion now or maybe wouldn't seem so volatile for the recipients of Julie McMahon's
pointed narrative and challenges.
More disturbing are the observations of Jenny McCartney who
points to the problematic nature of using the Irish Troubles as the basis for «triumph of the underdog»
narratives.
Sermons that move inductively sustaining interest and engaging the listener, do not have
points any
more than a
narrative, a story, a parable, or even a joke has
points.
Once again our attention is called to the women who were with him and later led the early Church;
more to the
point, however, ordination as such does not exist in the Gospel
narratives.
there is some suggestion that wenger is backtracking on his fervent stance regarding what players would be staying at the club for the remainder of the season... some might deduce that this is all part of a much bigger,
more elaborate plan... by shifting the blame wenger is attempting to, not so slyly, flip the
narrative... by doing so he hopes to evoke empathy from his most ardent supporters, while attempting to rally any fence - sitters, whose faith was waning unless a
more legitimate agent of blame emerges... unfortunately, and incredibly insulting to the fans, when wenger attempts to spin a tale and / or tries to eat his own words, he doesn't seem to play it all the way through in his head, so invariably gaping holes emerge... say we believed his version of the truth, would that not make him either an incredibly well - paid custodian of destruction or a spineless jellyfish because what manager worth his weight in salt would stay at a club that didn't give him final say after 20 years of supposed «success»... no matter the answer, neither bodes well for us... how ironic, in a way, since many pundits claim this team has lacked a «spine» for some years now... so whether we win, lose or draw on Sunday is frankly immaterial, as the problems will remain, and although it will be easier to digest if we left the Pool with 3
points, it might just be the worst result for the betterment of this club... a fact that both breaks my heart and baffles the mind
In games like Norwich, Swansea, Manchester United, Sunderland and Stoke both of these issues have been evident to varying degrees and this is playing into the idea of the second
narrative: had we not hit the woodwork so much, had we not had lapses at the back, had we taken one or two
more chances then Liverpool would be higher in the table, with a higher
points count, and at the end of the day, that is the best barometer for a club, isn't it?
McCaskill was seen as perhaps the most endangered of the Senate Democrats running for re-election this year (Gillibrand has made a
point of conducting her «Off the Sidelines» campaign to elect
more women to public office, a
narrative that her own GOP opponent, Wendy Long, has gleefully sought to turn on its ear).
It's at that
point that»71 starts to become a different movie — less an observant
narrative of chaos and resistance and
more an absurdist thriller.
When the dance is finally beat, Robert Baker... or Alabama, there's something endearing enough about the pretty
points in cinematography and score work, touching occasions in entertainingly well - paced direction, interesting spots in a colorful story, and across - the - board decent performances - especially the one by Evan Rachel Wood - for the final product to border on decent, ultimately falling under the overwhelming weight of the glaring tonal and
narrative incoherencies, flat humor, dramatic contrivances, problematic themes, even
more problematic leads, ridiculous story and onslaught of clichés which render Andrew Fleming's «Barefoot» an occasionally charming, but mostly mediocrely misguided romantic dramedy.
It seems like we came in too late on this story and I do not yet understand why it is
more important that we start at this
point in the
narrative.
That the film makes almost zero sense is besides the
point; those worrying about what Frank's job is, how Mitch's nerdy co-workers find out about the fraternity, or why Mitch's standard - issue love interest Nicole (Ellen Pompeo, who looks like a
more sandy - haired Renée Zellweger) has any interest in the doofus will be flummoxed by the gaping holes in logic and
narrative cohesion on display.
The inclusion of a few standout sequences (eg Charlie confronts Hans» dying wife) generally compensates, as does the effectiveness of the various performances (ie Rockwell has never been
more entertaining), but the film doesn't wholeheartedly begin to engross until around the one - hour mark - after which
point the
narrative's escalating momentum becomes
more and
more difficult to resist.
That this is the note on which the film ends lends a conclusive element to what in its early stages seems to be a
more free - form
narrative careening between depictions of place and circulation which is notable in its exclusion of the global north as a central
point of reference.
Such
narrative points could have been expanded upon, and perhaps made the film that little bit
more interesting.
What's surprising is that this cliche - filled
narrative takes a turn at a certain
point and begins to barrel towards much
more exciting and immediately engaging events — but like what feels like everything in Xenoblade Chronicles 2 it takes a while to get to that
point even if you ignore side quests and attack the main story specifically.
In fact, it's probably a little overdone — the two parts of the
narrative can't be
more than 6 years apart, surely — but it certainly drives home the
point that they're completely different people from when they first met.
Despite these shortfalls, the film does successfully manage to explore some interesting themes of diplomacy and leadership along the way, and even though it could be argued that the
narrative itself is bland and unimaginative, barely moving from its starting
point to its conclusion, the weight, intensity and emotional journey Caesar and his comrades evoke,
more than make up for its few short comings.
Sure, the animation studio's
narrative structure is
more than familiar by this
point, but Pete Docter «s parental farewell to the uncomplicated joy his preteen daughter used to enjoy is wholly original and tender to the
point of bruising.
For all the time's I've
pointed out how Atlanta is a series that can play by its own rules as far as
narrative arcs are concerned, I will not that I'm not only unsurprised by the rift that occurs betw... Read
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Visual foreshadowing for tragic
narrative turns are so
pointed in this film that
more often then not, it feels like a calculated articulation of what a serious prestige picture should like instead of an organic and rewarding drama.
We can extrapolate the scene's salient
points, but this is what the
narrative hinges on — the connection between two societally - marginalized «losers» who begin to live
more positively.
While it does tend to overwhelm the
narrative (a quality that feels strikingly prevalent here), teasing a
more sweeping scale, Abel Korzeniowki's string - based, sudsy, swelling score is deliciously on
point.
Hell, it's a
point I've made multiple times over the years, and since Harris includes in the latter category the sort of costume dramas and comparatively straightforward historical
narratives that
more or less dominated the upper ranks of Slant's top 25 films of the year — namely A Quiet Passion, Phantom Thread, and The Lost City of Z — we self - servingly agree.
Although its overwhelming logic is hence from video games — «I've never made it this far,» Cage tells his followers at one
point, when asked what comes next — Edge of Tomorrow works best as a gleeful riff on the
narrative tricks endemic to the cinema, an art defined
more by editing than by images.
In fact it might be
more appropriate to describe it as a mature,
narrative - driven, traditional
point and click adventure game, without the
pointing and clicking.
This is the second film I remember in recent years starring Sarah Jessica Parker (Failure to Launch being the other) where the supporting characters prove
more interesting than the main players, to the
point that the audience, as well as the filmmakers, would rather follow them to the detriment of the overall
narrative.
You will learn
more about their childhood and how both became close friends however this is mostly done through
narrative exposition in the form of Chloe's journal that you can access at any
point in the game.
The explosion of violence at the end of the film recalls the iconic final sequence from Bonnie and Clyde: violence and death suddenly become much
more than a plot
point in the
narrative of their lives.
Then came The Bourne Ultimatum, which featured atrocious dialogue (a first for the series) numerous plot
points that made no sense, and a
narrative that was little
more than an addendum to the second film.
As it turns out, the refugees are even
more peripheral, almost invisible (including the Moroccan household staff members) to the film's
narrative, which suggests Happy End is
pointing a wagging finger at the entirety of white, privileged Europe, a continent engaged in her own foolhardy, manipulative dramas, happily ambivalent to anything beyond the safety and convenience of self - imposed blinders.
Both films possess only the most meagre thread of what you might term a
narrative, but Green has reached a
point in his career where he sees that examining the interplay between people and landscapes is
more cinematic that focusing on just the people or just the landscapes.
Twenty free blog articles each focusing in even
more depth on one particular aspect of story craft, including
narrative point of view, conflict, story arc, and so on.
For novels, fictional anecdotes in nonfiction, and true stories told in a
narrative style, I highlight areas where you can «show, not tell,» use active voice rather than passive, and weave in
more sensory details and
point - of - view characters» observations, thoughts, and feelings.
Do you think the novel is
more effective told this way, from a closed
point of view, or do you think it would have had
more impact if she had used a third - person omniscient
narrative?
- Booklist «Told from the
point of view of
more than a half - dozen characters, the vignettes that make up the
narrative are generally powerful in isolation, but as a whole fail to develop into anything
more than a series of snapshots of a family touched by time and tragedy.»
In particular, she is so skilled at seamlessly shifting between different
narrative points of view that readers will often be entirely unaware of these moves unless and until they choose to analyze the story
more fully.
In addition to the content, these
narratives can be used for their literary content and examined to learn
more about the craft of writing, including
point of view and descriptive language to convey real or fictional events.
An evaluation tends to be shorter and
more general, while a critique is usually
more detailed and specifies what works on the page and what doesn't, recommends steps to fix it, and offers detailed suggestions for revisions, focusing on
narrative and prose, theme, organization, pacing, clarity, voice, and
point of view.
Beginning writers often struggle with
point of view; even
more accomplished writers can slip into their author voice when they're not paying attention, or neglect to draw their
narrative deep into the POV of their character.
The
narrative is also one of Witcher 3's strongest
points, managing to force the player into
more organic decision making rather than the arbitrary instant gratification that we've been conditioned to engage in.
And then suddenly in the second half the game's
narrative kicks things into top - gear and plot
points and twists start to get thrown at you in fast succession, though mostly they just add
more layers to the existing tale and don't answer any questions you might have, which is almost as frustrating at times as the sluggish pace of the first half.
Obviously we're big value fans here at Dealspwn.com, but there's a
more serious
point to be made, since many of the DLC packs genuinely add content and context to the all - important
narrative and story.
We're at a
point where graphical technology is almost as good as it can get already, which means games for new consoles will have to focus
more and
more on their own aesthetics, themes,
narratives, and game mechanics, and I just don't want to see a whole new video game generation stagnate and bomb because games start looking all the same.
The really good news is that the
narrative just keeps on getting better, to the
point that at the end I hit the new game + option hoping that the + meant
more content.
While not packed with
narrative high
points, it's still a compelling introduction to a world in turmoil that answers a lot of questions, but still gestures toward a
more climactic future.
With every new release he has woven a
more and
more complex tapestry of
narrative convenience and plot
points reverse engineered to help him arrive at twists that give the appearance of clever forethought but amount to little
more than a dismissive, unfocused scripting effort from a freshman writer unwilling to learn the lessons that the directors and writers he's spent his whole life idolizing learned long ago.
Most of the reviews highlight the game's
narrative as one of its strongest
points, which come peppered with
more emotional oomph that the past games had ever offered.