Sentences with phrase «more open exploration»

Not exact matches

Marsh calls it, «an eye - opening exploration into how children are raised around the world and how child - rearing can inform the understanding of human nature more broadly,» noting the author's most essential point is that «one of the things which makes humans special as a species is that we don't limit care to our own children.
Telenor's open, public, and flexible space values exploration much more than engagement — it begs employees to meet in the open, where they may bump into unexpected people, and allows them to claim spaces and shape them for brainstorming sessions.
The other opens the door to more exploration, to trying again.
These are fabulous resources if you are interested in open ended more child directed play and exploration.
Baby massage health and relaxation, baby yoga, toddlercise, sensory exploration, garden sensory, lights and lullabies, pre / postnatal fitness, open play, song and story time, crafts and more....
Today, at a meeting in Washington, D.C., of NASA's planetary science advisory committee, the agency's new planetary protection officer raised the possibility of opening up a few of the planet's most promising regions to more aggressive exploration.
«Due to global warming, oil exploration in the Arctic has become feasible along with the shipment of oil through the Northwest Passage, the water body between Canada and the Arctic that used to be frozen throughout the year, but has now become open for navigation in the summer,» noted Boufadel, a professor of civil and environmental engineering who specializes in the impact of oil spills on coastal regions and, more generally, on oil behavior in diverse environments.
As a 1995 editorial in the Journal of the American Medical Association said, «We are not asking readers for immediate agreement with our affirmation that marijuana is medically useful, but we hope they will do more to encourage open and legal exploration of its potential.»
From his desk in the company's concrete - block office tower in downtown Rio de Janeiro, Bueno, an exploration geophysicist, was tasked with interpreting seismic data streaming in from a battleship - gray exploration vessel moored in the open seas, more than an hour's helicopter flight away.
As you read the original accounts of this extraordinary age of polar exploration, written a century or more ago, you may be reminded of the common character of exploration, science and technology, each of which celebrate the opening of new frontiers, the discovery of unknown facts and the advancement of human endeavors.
Sustained melt has also opened the region to more ship traffic and oil exploration, which pits economic opportunity against potential ecological effects.
Session 2: This session continues our exploration of downward dog, featuring poses to open the... more
They are more open to meeting new people for exploration and to develop relationships better than just dating.
As our confidence and sexual explorations grow, we are more open to trying new things.
Sniper: Ghost Warrior 3 «s selling point is that it's an open world stealth game, taking everything fans loved about the series and adding exploration and more side content.
With some smart changes to exploration, discovery, and progression, Far Cry 5 makes engaging and experimenting with its gorgeous open world more exciting than ever.
The bigger issue was even if the game was setup to have you do more open world exploration the world of Mafia 2 really doesn't lend itself to great open world Gameplay.
His newfound freedom doesn't go to waste either, and we're told that Downpour will be much more open to exploration than previous Silent Hill games, so Murphy can discover Silent Hill's grotesque secrets in a non-linear fashion, and take on side quests here and there as you see fit.
Through more thoroughly leaning into the concepts of open - world design, Ubisoft has managed to craft a game that will really scratch your itch for exploration.
Opening commercially after a launch at Hot Docs last month, Planet B - Boy is more a sports documentary than an arts exploration.
Its horror remains resolutely B - movie, and the writing is inconsistent at best, but the broader structure benefits the game massively, striking a deft balance between open - world exploration and more linear sequences, resulting in a far more enjoyable horror adventure.
Exploration of the open worlds is encouraged, and collectables entice players to return for more.
The seemingly innocuous structure of Kiarostami's film, a series of apparently mundane conversations with wildly spinning depths that over time accumulate such weight, such possibility, that builds to a crescendo with the year's most shattering momentum, wins out over Boal's screenplay that is more than just the effective distillation of a decade of history, but a radical (for Hollywood at least) rethinking of character and a fascinating, open - ended exploration of what counts as evidence and certainty in the post-Iraq War world.
Although the structure was purposefully left open for this exploration, it seems reasonable that creating more specific guidelines might indeed be helpful for first - year teachers who are beginning to create an electronic portfolio, consistent with findings from Wade and Yarbrough (1996).
To understand how we may orchestrate networks to support educational change, more research and testing is needed — and with the current climate of increased collaboration, the educational field seems open to explorations of how we can support teachers to work and learn together.
This volume - the third - resolves some issues while opening up more areas of possible exploration - I hope there's a fourth!
There are easy «chill dives» at 8 - 14m with lots of marine life; good recreational dives at around 18 - 20m which suit all Open Water or 1 - star divers; and more challenging explorations for more qualified divers including a dive down to 30m to see the local gorgonia.
Young / Toon Link seems to fit better with the overhead traditional gameplay, while adult Link is more suitable for the open exploration approach introduced in Ocarina of Time.
When combined with the first Metroid Prime «s more open ended exploration (MP3 was considered too linear by some), the Wii controls could make the Metroid Prime Wii - make (aka New Play Control!
A more open world design with room for true exploration, even in relatively limited form, would have been greatly appreciated.
Braben promises fans a space adventure experience like no other, that includes open - ended space exploration, bounty hunting, trading and much more.
They got away from the open nature and exploration of the first to focus more on graphics.
While the release of Persona 5 necessitated leave from work and regular 3 am sessions, Yakuza 0 undoubtedly had the better story, was more open for exploration, and while graphics aren't the most important thing, the facial motion capture was second to none.
Warframe is getting its first open world zone full of missions, exploration, and much more in the upcoming Plains of Eidolon update.
My hopes were a little renewed upon reaching Chapter 11 - well over 20 - 30 hours in — when you reach a more open area, something akin to the «Calm Lands» of Final Fantasy X — an open grassland type region which allows for a little more exploration.
Was it an adventure game where you had to go from goal to goal like the power lines that were shown in the demo or was it more open world and exploration while having a constant conversation partner at your side?
The controls are appropriately mapped to the Vita with the control scheme consisting of pressing X to attack an enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke during on - foot exploration or navigating between menus whilst battling an enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
Welcome to the only emergent systems - driven, open world, Wild West - themed action MMO built from the ground up exclusively for PC, featuring world exploration, resource gathering, PvP combat, PvE missions and much, much more.
The full game will offer a mix of open - exploration areas and smaller, more challenging dungeons, where you'll be able to get parts to customize your synthetic new pals.
As I said more than once to my guild mates, raids and dungeons and such are all well and good, but where GW2 really shines is with the open world exploration.
The first half may move at a snail pace narratively, but it uses those hours of open world exploration to build an emotional connection between the player and the core cast of characters, a connection that helps make the game's big story moments all the more powerful when they arrive in its second half.
It's reminding me more of the Myst franchise or Wander in that it's a survival sandbox framed by mystery and open - world exploration and relationship - building, not so much by the now - tropish parade of murderous zombies, dinosaurs, or other players (which is not to imply it's not stuffed with danger, mind you!).
Towards the start and end of the campaign these missions are pretty flashy with large set - pieces, while the middle act opts more for open world exploration.
This would put players on a more early linear game progression, with the potential for full open exploration as his power grows.
On paper, it's a first person, open world puzzle and exploration game from the creators of Braid; however, in reality, it's so much more.
Whereas its predecessors were comprised of essentially linear levels (with precious few buildings open for exploration), Sniper Elite III (set in the African theater) takes a much more open approach to its level design, which is absolutely a good thing.
Uncovering these monuments in this vast open world only made me enjoy the exploration aspect even more.
My view is the US version is going for a more traditional open world action role - playing game box art, whereas our version leans more on the sense of adventure and exploration.
Speaking with Famitsu, director Motomu Toriyama also revealed that the title will be more open and conducive to exploration than XIII.
Where these landscapes come into their own, however, isn't in the fighting or the on - foot exploration (which makes Gravity Rush 2's sleepy opening hour even more of a confusing choice since it robs you of your powers and drops you into a rather bland mining colony, only letting you out once you've engaged in prolonged hand - to - hand combat).
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