The ability for more and
more physical objects to connect to the internet and share data without human help is transforming the way the world works.
Not exact matches
There's another dimension to scavenging that is
more central to the creative process in scientists and innovators — and that's the act of refurbishing
physical objects to fix immediate problems.
More specifically, the company wants to control
physical objects through brain - powered virtual reality and augmented reality.
the claim can be illustrated
more complexly as follows: My present subject (actual entity) and contemporaneous actual entities in the
physical object do not constitute a nexus.
That is, the form is received in matter as it is in any
physical change, but also the form is received without matter, that is, it is possessed in disassociation from the sentient's material constitution.3 In virtue of this second mode of reception, the sensible thing is something
more than an agent; it becomes an
object for an experiencing subject — though this is not, of course, how Aristotle expressed it.
In this way Aristotle avoids the predicament whereby the immanence of the
object collapses into a
physical qualification of the subject and the transcendence of the
object is nothing
more than the complete externality of the cause.
But the publics thus created are not communities of free persons; they are masses of
more or less identical psycho -
physical objects pushed this way and that by the powerful purveyors of propaganda.
Broadly, I use it to mean any style of thought that sees events and processes as
more fundamental than self - contained entities such as the
physical objects we see and touch.
More to the point, Newton's «Scholium» which introduces the notions of «absolute, true, mathematical» space and time, and «relative, apparent, common» space and time (PNP 6 - 12), makes clear that absolute space and absolute time continua are thought to be necessary for a satisfactory theory of dynamics, that is, a theory of the forces which determine • the motion of material
objects.7 The main idea in Newton's position is that not all
physical frames of reference are suitable for satisfactory analysis of the motion of material
objects; in fact, no
physical frame of reference is completely suitable for this purpose.
Surely God (on the
more or less traditional conception Creel has) could produce
physical triangles (or
physical objects instantiating particular triangular shapes) as fast as he could think of the shapes.
Lewis states that there is a radical difference between mental states and
physical states and that the essence of dualism consists in this distinction.15 Dualism explains why we spontaneously value sentient and conscious beings
more than inanimate
objects, namely, because there is an added higher component in the former that does not exist in the latter:
Whitehead would meet this contention through having a hierarchy from sense
objects to perceptual
objects, to
physical objects, to scientific
objects, with
more and
more abstraction and interpretation, at each stage and he can only get away with what he says about pure sense
objects if he makes them far
more primitive than one normally thinks sense
objects are.
«Once your baby starts to sit up by herself and hold
objects, make sure you get active, too — get down on the floor and play with her, chase her around when she gets
more mobile, crawl, jump up and down, and so on — you get exercise while teaching her
physical tricks.»
Physical skills develop and allow your child to walk and carry
objects, as well as do
more intricate activities, like paint a picture, or thread beads onto a string.
Imagine the media world as a
physical object resembling a 20 - sided D&D die, but with many
more points, each of them a publishing outlet.
As the world becomes increasingly digital, the importance of the
physical object becomes ever
more real.
Any lighter than 1012 kilograms would still be smaller than a proton, but beyond this mass the holes would be as large as
more familiar
physical objects.
It can give users a
physical presence in a remote location, including the ability to move around and manipulate
objects — and it is set to become even
more immersive.
For
more than 100 years, microscopists trying to view very small
objects ran up into what was thought to be a fundamental
physical limit: that resolution could get no better than half a wavelength of light.
Cosmologists typically focus on the large - scale properties of the universe as a whole, such as galaxies and intergalactic medium; while astrophysicists are
more interested in testing
physical theories of small - to medium - sized
objects, such as stars, supernovae and interstellar medium.
The Heterodyne Instrument for the Far - Infrared (HIFI) on the Herschel Space Observatory observed three deeply embedded protostars in the low - mass star - for... ▽
More «Water In Star - forming regions with Herschel» (WISH) is a key programme dedicated to studying the role of water and related species during the star - formation process and constraining the
physical and chemical properties of young stellar
objects.
Today, I have little attachment to «things,» for I've realized that fewer
physical objects means
more time for people and experiences.
I've found, however, that
physical objects (like stickers on their binder or a folder) make games
more fun, so if I give a badge online, I also give one face - to - face.
First of all there were a lot of individual effects on the children from introducing this type of playground: children were seen to be a lot
more excited going out to play; they would enter their classrooms after lunchtime and would still be talking about what they did during that play; they were a lot
more engaged, they were using the space a lot
more readily, so, taking these materials out - and that could be one influence on how
physical activity actually increased; they were solving problems and using their creativity skills - which I can also talk about how the children use all these
objects to be creative in the school playground.
While number lines are well - suited to the type of thinking that the Common Core asks students to do, number lines are much
more abstract concepts than the using
physical objects.
Children in the early grades learn mathematics
more effectively when they use
physical objects in their lessons.
This can be done through the use of
physical models, identification of shape in everyday
objects, and eventually students will be moved into the
more advanced realm of 3 - D shapes.
And I tend to believe (in general) that readers pay
more careful attention when they read a book than read from a device... I also think books matter as
physical objects.
These changes, both in the virtual world such as an eBook library, and now in the
physical world with a wider and wider assortment of home CAD and CAM with
more and
more flexibility in terms of materials and the size of the
objects manufactured, signal a huge change that the world is barely able to conceive in its mind but which is happening in an ever widening set of circles as exemplified by MIT's FABLABs, and other
more commercial examples of similar products, and product production arrays.
I'm getting
more digital - oriented, but at the end of the day, I like a
physical object to read and will pay accordingly.
Because e-books are digital rather than
physical objects, publishers and distributors like Amazon have far
more control over them than they used to, and in some cases, they've exerted that power in disturbing ways.
I don't think most readers understand that the extra $ 17 they pay for a hardcover is only $ 2 for the extra cost of the
physical object (the paper and cover) and $ 15 as a «you want it first, you pay way
more» tax.
When Macmillan's CEO John Sargent laments that «the value proposition goes ever downward when on screen... the perceived value decreases without a
physical object,» I think what he's really saying is that publishers can't rip readers off for paper any
more.
Dynamic Perspective lets you tilt the Fire Phone in different directions to see
more information from apps, play games, resize images, scroll through webpages without using your fingertips, and most impressively, move various «layers» of the user interface around as though they were
physical objects in front of you.
They are designed to resemble paper book, or
more precisely — a
physical object the print book is.
It is true with
physical objects, but even
more true where the goods are immaterial, and quality can not be easily verified, as with stocks.
This design also increases reliability — with no moving parts, there are fewer points of failure, and since SSDs don't require power to move
physical objects around inside them, they are much
more energy efficient than HDDs — drawing 2 - 3 watts of power compared to a hard drive's 7 - 10 watts.
All of the above plus a massive batch of
physical goods, including: the Moon Grotto 7», a vinyl EP featuring «hidden» music & remixes from SWORD & SWORCERY EP composed by Scientific American — exp. - 3: a limited edition of Mathew Kumar's videogame culture «zine — an exclusive deck of «Monster Mii» trading cards from comic book artist James Kochalka — an embroidered Venus Patrol patch featuring a design by Montreal - based artist Devine Lu Linvega — and many
more awesome bonus
objects.
Running from September 4 to 6, art.tech will also feature performance, sound, workshops, demos, and lectures created with and related to technology, with experiments and discussions on digital culture, mixed reality, tangible interfaces, robotics, sonic sculpture, activated
objects,
physical computing, and
more.
I have a difficult enough time as it is talking myself into buying digital game expansions, so there's no way that I'm paying even
more money for actual
physical objects that have extra costs associated with them.
I only really have a couple of minor issues with this game: first, the collision detection when using a sniper rifle is quite poor, making that weapon almost useless in many situations; secondly, the game is not taking a real advantage of the physics engine - having silly ragdolls is fine, but I believe there should've been
more physical interactions with environment and
objects.
The trailer was created by a team of
more than fifty people from i am 8 - bit Productions & Buddy System Studios and uses fully - sculpted
physical objects for animation instead of digital effects.
Exactly why the company feels the program isn't ready for the general public is up for grabs, but if I had to guess, I'd say that most people want real
objects instead of avatars or Home clothes, and since producing and shipping
physical goods costs much
more money than sending out online vouchers, the Rewards program that most people would want is not financially feasible at this time.
«Even though consumers purchase
physical goods from these spaces, corporations have convinced us that we are purchasing much
more than an
object.
Evocative of both Marcel Duchamp's Large Glass and later Minimalist sculptures, Beshty's glass boxes acquire additional cracks each time they are exhibited, thereby providing a visual trace of their
physical movements, and,
more broadly, of the trafficking of contemporary art
objects.
From Lessness to
More The Biennial's driving theme of «lessness» certainly yields plenty of less: less expensive materials, less labor - intensive efforts, less attention to visual impact, less of a premium on permanence, less need for
physical objects of any kind.
Famous for his widely read essay Take Care among other accolades, curator Anthony Huberman will take up all three exhibition areas at Secession with a group show that reflect on the way machines are not only
physical objects but have become infrastructural, a part of the technological present that is
more difficult to shut down or turn off.
While Hong Hao continues to work with found
objects,» AS IT IS,» his recent solo exhibition at Beijing Commune, deals with the
physical forms in a
more straightforward manner, creating an interesting dialectic development of both the vocabulary and concept of his art.
In his sculptural works that explore materials such as bronze and ceramic, the artist makes
physical some of his
more curious and eccentric propositions by transforming found
objects or by playing with their scale.
Picking
objects to include in his assemblages, he said that he was interested in a process he termed «potential disclosure,» which he described as «an animistic approach to materials where you feel that they have
more than just
physical mass.