Sentences with phrase «more ranged attacks»

Not exact matches

«We're seeing (the Russians) have more advanced weapons systems, missile systems that can attack land at long ranges, and we also see their operating proficiency is getting better as they range farther from home waters.»
As more things become connected, attacks will range from a hacker taking pictures of Miss Teen USA on her webcam without her knowing to the significant attack on control systems of factories.»
The proliferation of nation - state exploits and malware are making these kinds of attacks much more accessible to a broad range of criminal and state - associated groups.
The graphic below details companies attacking bank services ranging from robo - advisor wealth management services like Wealthfront and Betterment; small business loan companies like Prosper and Kabbage; personal loan startups like LendUp and Oportun; apps that offer new models for banking like Moven and Digit; and many more.
His role was far more reserved and controlled with occasional glimpses of attacking prowess and hell even a good long range finish or two.
When I started watching Landry's tape, I was really confused about why he spends so much time directly attacking a tackle as an edge rusher, but the more you watch, he always gets his hands straight into a guy's numbers, almost never allowing the lineman to dig into him first and get him off balance, and he uses a whole range of body motion with those hands to get linemen flat - footed and then expertly disengages and explodes after the ball.
He can battle for the ball and often breaks down attacking moves from the opposition but perhaps more effectively he pushes his own side onwards with intelligent runs and more than an occasional barnstorming long range efforts.
Gotze can play a number of different roles, ranging from central midfield, to the wing, to a more attacking midfielder role.
The recommendations were immediately attacked by critics ranging from the American Civil Liberties Union, which accused the panel of waging «war against innocent American citizens,» to, perhaps more surprisingly, The Wall Street Journal, which called the commission's proposal «an example of enforcement mentality run amok.»
With Coquelin back from injury the Gunners do not need more defensive solidity but more creativity and goal threat and even though the Swiss international has a good long range shot and has more goals than his Welsh teammate, Ramsey is the more attack minded player and his goal against Preston will hopefully lead to more.
Now I am going to suggest that if we can't attract a world - class holding midfielder (not talking blood - n - guts destroyer here but more a cultured interceptor, reads the play well, tackles effectively, good passing range, breaks up attacks and recycles the ball quickly into attacking moves — so not Wanyama) to provide cover for the ever - improving Coquelin, we probably shouldn't worry too much because we have Rambo who can step into that role when Coquelin or Santi aren't available (injured / suspended).
And junior Courtney Range is 6 - 2, though she's more comfortable attacking from the wing than starting on the block.
Fernandes is sometimes mentioned as an option but, for me, needs a more attacking role that suits his physique and range of passing.
Domestically Berezutskiy is used to more time on the ball, and his long range passing is normally a useful feature of CSKA's play, so if he can provide an added option in possession like he has shown he can, the likes of Smolov and Kokorin can benefit from the counter attacks that come from Berezutskiy's balls forward.
He is more attacking, shoots from range and has creativity and excellent passing.
The home side offered marginally more attacking threat in the second half and it was Otamendi who was on hand to deny Abdoulaye Doucouré from point - blank range in the second half.
Hillary Clinton, the former secretary of state, gave a wide - ranging interview in New York where she called on the U.S. to carry out airstrikes on Syrian airfields in order to prevent more chemical attacks on its citizens, hours before that actually occurred.
If you look at the UK risk register it includes a range of threats from flu epidemics to cyber attacks and natural disasters, as well as the more conventional threats.
[Andrea K. Chomistek et al, Healthy Lifestyle in the Primordial Prevention of Cardiovascular Disease Among Young Women] The six anti-heart attack behaviors are: not smoking; exercising for at least 2.5 hours each week: watching TV for fewer than 7 hours a week; consuming a diet rich in veggies, legumes and whole grains but low in red meat, refined grains and sugar; consuming no more than one alcoholic drink daily; and having a Body Mass Index in the normal range.
Hangartner was also able to demonstrate that bird flu viruses are significantly more vulnerable to such a broad - ranging attack: «It's certainly possible that this tail is one of the reasons why we're not that easily infected with bird flu viruses.»
By taking away materials viruses need to survive rather than attacking them from the outside, the technique might be more useful against a wider range of viruses, and for a longer time, than any one drug.
Perhaps that's not surprising given that the U.S. Office of National Drug Control Policy reports that more than 2 million Americans used cocaine in 2007, which has been linked to ill effects ranging from debilitating addiction to heart attacks.
Although the authors controlled for a wide range of health measures and behaviors, it's possible that calcium - supplement users were more vulnerable to heart attacks for reasons that had nothing to do with the supplements.
What's more, recent news headlines in the New York Times and other major publications have warned against calcium supplements for reasons ranging from pain from kidney stones to death by heart attacks and stroke caused by calcification of the arteries and heart valves.
Recent studies demonstrate that a CRP reading above normal range may be a more important indicator than high cholesterol in predicting heart attack and stroke.
Said powers vary depending on how much the fairy has grown (the more they have grown, the larger the range of the attack, and you also get additional effects).
Both styles come with their own ranged and special attacks, but their more pervasive effect is that they change Kat's weight and therefore the velocity at which she falls.
While exploring the colorful 2.5 D stages of World One, players will have to fight enemies with long range weapons and a powerful melee attack, jump over platforms, collect items and more.
It gives you more attacking range than you would expect, but that extra reach will be appreciated as the enemies I encountered attacked with both projectiles and area of effect damage that could be difficult to avoid if you are overzealous.
There is a lot more complexity to it than this; some unit types actually can move, all types have differently shaped ranges for their attacks, there are elemental affinities and weakness to wrangle with, and plenty more besides.
As you progress in the campaign, four additional guardian types are unlocked, providing you with ranged attacks, Anima - draining powers, and more.
Once you have at least three diamonds available, you can transform into your beast version where you do extra damage and can inflict pain on more enemies at once with a wider range of attack.
In the current generation, the hitboxes have become more logical but in exchange most attacks have been designed in a way that they're almost impossible to dodge due to their ridiculous homing or range (I'm looking at you, Goldbeard - Ceadeus waterbeam) so in conclusion, I'd say that the old and current generation are somewhat even in that regard.
Not only are they significantly more powerful than regular attacks, but they also have a much wider range;
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
To be honest, even if they are his socks, I'd still discuss the issue with him if he just wouldn't call me an «attack troll» or a «troll associate» or post my Facebook photos and the whole range of things that just seem to me to be more malicious than intended to promote honest discussion.
This book covers a range of exciting topics including: Sharks Lose Teeth All The Time Sharks Are Older Than The Dinosaurs The Whale Shark Is The Largest Fish In The World Sharks» Stomachs Are Incredibly Tough The Megalodon Shark Is The Largest Shark That Ever Existed Sharks Are Cartilaginous Fish Sharks Do Not Prefer To Eat People Sharks Rarely Get Cancer Some Sharks Can Live In Freshwater, Too Sharks Are More Likely To Attack In Shallow Water Shark Fins Are A Delicacy In Some Cultures Sharks Have To Stay Active To Survive Sharks Come In All Shapes And Sizes Sharks Can Hear Very Well A Shark's Sense Of Smell Is Impressive Sharks Can Sense Electrical Impulses, Too Some Sharks Are World Travelers Sharks Sleep While Moving Some Sharks Can Fly Many Sharks Are Endangered Species We loved compiling this book and even learned a few things along the way and hopefully you will too.
For a variety of reasons ranging from the fact that there is zero scientific evidence suggesting that one breed is more prone to attacking or biting than another to the subjectivity of BSL's very nature, which relies on an undefined breed identification system that harms many more dogs than it might originally intend.
It utilizes many familiar concepts — action points, ranged attacks, stealth mechanics — and focuses more on the unique setting than offering particularly innovative features.
The IGLA and Stinger now lock on much more quickly and disable an attack aircraft in 1 hit, but have significantly reduced range.
The sound effects include Major Fletcher walking, sprinting or dashing, gunfire from your weapons, a range of attacks from machines and their respective weaponry, explosions from environmental hazards such as explosive barrels and electric devices when shot at and ambient sound effects such as heavy rain that breathes more life into the surrounding environments, alongside atmospheric music, while the DualShock 4 speaker sporadically produces a voice - over detailing your latest objective.
An explosion is now triggered from the roof when this happens - Ra (Scarab mode, Tag Combo Ranged Attack): Fixed effect camera - Ra (Bomb mode, Special Move 1): Fixed bug where explosion would trigger out of bounds when using move near a border - Slayer (high Melee Attack): Adjusted trajectory of opponent upon final strike - Loki (Character Special Ability, Tag Combo): Fixed bug where, if you triggered an Awakening while Loki is carrying a pizza box, two boxes were shown during the Awakening trigger - effect delay time - Loki (Calorie Gauge): Fixed bug where the «almost out» animation that triggers when the gauge goes below 25 % remained on even after the gauge was filled up via Character Special Ability, etc. - Loki (arms when damaged): Fixed bug where arm animation would occasionally stop after Loki takes damage - Kali (Special Move 1): Fixed bug where the Special Move 1 cancel effect wasn't applied if the move was launched by Kali during an attack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calAttack): Fixed effect camera - Ra (Bomb mode, Special Move 1): Fixed bug where explosion would trigger out of bounds when using move near a border - Slayer (high Melee Attack): Adjusted trajectory of opponent upon final strike - Loki (Character Special Ability, Tag Combo): Fixed bug where, if you triggered an Awakening while Loki is carrying a pizza box, two boxes were shown during the Awakening trigger - effect delay time - Loki (Calorie Gauge): Fixed bug where the «almost out» animation that triggers when the gauge goes below 25 % remained on even after the gauge was filled up via Character Special Ability, etc. - Loki (arms when damaged): Fixed bug where arm animation would occasionally stop after Loki takes damage - Kali (Special Move 1): Fixed bug where the Special Move 1 cancel effect wasn't applied if the move was launched by Kali during an attack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calAttack): Adjusted trajectory of opponent upon final strike - Loki (Character Special Ability, Tag Combo): Fixed bug where, if you triggered an Awakening while Loki is carrying a pizza box, two boxes were shown during the Awakening trigger - effect delay time - Loki (Calorie Gauge): Fixed bug where the «almost out» animation that triggers when the gauge goes below 25 % remained on even after the gauge was filled up via Character Special Ability, etc. - Loki (arms when damaged): Fixed bug where arm animation would occasionally stop after Loki takes damage - Kali (Special Move 1): Fixed bug where the Special Move 1 cancel effect wasn't applied if the move was launched by Kali during an attack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calattack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calAttack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calattack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calAttack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calories.
Drones can be acquired to fight for you that can be found at different locations including the Focused Infra - Blaster which is capable of firing an energy projectile at range, while the Emergency Coolant Vent produces coolant around the enemy to reduce movement and attack speed, alongside the Flamethrower Tank that burns nearby enemies as well as more unique drone models with their own unique attacks and power consumption statistics.
I already started playing through a second time on my laptop as a Vanquisher and I'm glad to be back home to move over t the PC to finish up playing through as her because I need more accuracy for her ranged attacks.
There are 4 difficulty levels including normal, hard, suicidal and hell on Earth with the major differences between each difficulty being significantly noticeable as there will be more enemies per wave, while they possess faster movement, a wider range of attacks and more health, although to make it even harder you will simultaneously have less pickups and less dosh to spend on upgrading your loadout.
For some reason, he doesn't obtain any more guns until quite late in the game, but they act as you would expect — Dante can switch between them for varied typed of shot (i.e. range and damage) as well as upgrading for special effects such as charge shots and increased damage, as well as a couple of special attacks with more unique functions.
Usually, you're more concerned with a balance of heavy attacks versus ranged ability, instead of who likes and gets along with whom.
Guns are used as close - quarters weapons, usually as more defensive or counter attacks, and are devastating at close range.
Enemies with shields, for instance, can be damaged more by using the heavy - hitting weapons, while the witch, which is able to perform numerous long - ranged attacks, can be hurt more with the quick weapon.
This ranges from shotguns to assault rifles, defence and attack abilities with armour or grenade's, and a range of specialisations that can help you make a more strategic approach in battle.
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