Sentences with phrase «more special attacks»

Slightly deepened since then, the combat of Rune Factory 2 includes more special attacks and new commands for monster cohorts.
These secret areas also contain other hidden items such as found parts, which combine to create items which give you added benefits and abilities such as health increases and more special attacks.
Even if you don't nail the timing on a dodge, avoiding attacks still stops you taking damage and builds your combo, resulting in more special attacks and playing a big part in determining the ranking you get at the end of a particular fight.
There is a basic attack, a heavy attack and a number of special attacks on offer, with more special attacks available to buy as you level up with experience.
The more dots you have, the more special attacks you'll be able to perform, and the faster the battle will end.
The more dots you have, the more special attacks you'll be able to perform, and the faster the battle will end.

Not exact matches

Victims of the Westminster terror attack have been remembered at a special vigil by Church of England... More
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions, without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin without the benefits
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
«He is special, for sure, but it helps if you have more than one talented player attacking
Mr Mourinho that's what I can call u because you are not special any more, you open your eyes and see what MATA did and you see how he control the mildfield as well which we are such a chances since we started this season when u said Oscar is ur no 10, if you are talking of 10 the player must ready to let pass flow all over the attacking role, so ever in your life bench our best player any more if you want to be successful in Chelsea and if you know its not good for you sell him to MAN U or Arsenal and see it will finish you Mr Morinho.....
Even more scrapping with special advisers took place over my exclusive on Tory councils attacking communities secretary Eric Pickles.
A more truthful attack is one that paints Tkaczyk has having taken money from «NYC special interests» including Jonathan Soros» super PAC that supports the public financing of political campaigns.
After the Commons had become a little more composed, Hunt countered Harriet Harman's attacks, pointing out Labour had not felt it necessary to refer Gordon Brown to any independent advisers when his special advisors - Damian McBride, Charlie Whelan et al - had been found to have carried out vicious briefings against Ministers and Shadow Ministers.
WAMC's Dr. Alan Chartock discusses special counsel Robert Mueller's investigation orders a Trump affiliated business to surrender files on Russia, international cyber attacks, the battle over SALT tax deductions between Republican Representative John Faso and Democrat New York Governor Andrew Cuomo, and more.
It's now the career route of choice: they can use that platform to attack this Government and make their name, lining up alongside former special advisers, MPs and councillors to argue for more spending, or to spread scare stories that are often exaggerated or wholly untrue.
Such attacks are unlikely to be unleashed on Ms. Davids, an unemployed single mother, and the NYC Parents Union because they have been past allies of the UFT regarding parent leadership, supporting the community schools initiative, pushing charter schools to enroll more special ed students, and keeping teacher evaluations private.
A Special Attack that consists of two or more characters working as a team attacking at the same... De La Soul performs at a Spotify event in New York in 2016.
A Special Attack that consists of two or more characters working as a team attacking at the same... The largest network of nude patches and nude mods for all popular games.
The focus here is more on attacking with a limited set of moves while strategically executing special moves to exploit the weakness of the enemy.
unique combos and unlocking and special attacks add more elements to each character and battle.
The original Darkstalkers was the evolution of Super Street Fighter II Turbo «s having a greater emphasis on faster, combo - based gameplay relying on building a super meter and utilizing it for devastating combos or more powerful special moves (EX attacks).
Both styles come with their own ranged and special attacks, but their more pervasive effect is that they change Kat's weight and therefore the velocity at which she falls.
Each character has two standard attacks to build on with combos, a special magic attack and a more powerful ultimate attack.
Most of all, you will spend a lot of time mastering the basics of the game's intricate battle system, and then even more experimenting with unique combinations of party members, each with their own special attacks and attributes.
Swap runners mid-race to earn high scores — UNLEASH new special powers — Amy's Hammer, Knuckle's Jump Up & Slam attack, Sonic's even faster Dash, and more — CONQUER new obstacles and badnicks — DASH on new fast - paced tracks in and above the beautiful Sonic Boom world — MASTER new Swing & Tilt gameplay with the super charged Enerbeam; tilt your device to swing the runner towards the rings and orbs — COLLECT, evolve, and run with new magical Sprites — EARN special prizes in new Events and Daily SEGA Challenges
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
New characters are constantly being added to the roster — each of which has their own skill tree to develop, weapons to assign, levels to grow, and more; characters can perform better if their bonds grow with other allies (something that can be achieved by utilising the pairing up system during battles); there are special attacks that need to be charged in order to be used; and so much more that we simply don't have the room to talk about.
Pairing units together mostly means better stats or the ability to use special attacks more often.
The Vs. series, on the other hand, has always been a little more streamlined than Street Fighter, and while the actual amount of balancing attack, strength, and special move tweaking is no doubt as intricate and meticulous as the myriad systems in place in, say, Super Street Fighter IV, the arcadey likes of Marvel vs. Capcom 2 or Tatsunoko vs. Capcom have always seemed more accessible and entertaining than their hardcore Capcom cousins.
-- the basic style, similar to the previous Monster Hunter games; — a more flashy style, where you can use more Hunting Arts than usual; — a style specialised in mid-air actions, which allows you to jump on monsters for special attacks; — a style specialised in turning critical situations into opportunities (for players who like to hunt dangerously!).
This makes the ghost levels more strategic as you can either search for a special weapon that gives you ten shots to attack ghost enemies or ignore defense and rush to the stage's finish.
For a game that has more Sword users than it actually needed, each one fights with a style different than the other and their Special Attacks aren't too bad either.
You also gradually earn the choice to interact a little more by pressing a button at the right time to do extra damage or make use of special abilities such as blocking an enemy's attacks.
Waiting for several characters to have full battle bars at the same time allows them to perform combination special attacksattacks that are often far more powerful that two individual special attacks.
There's a light and medium attack, as well as a strong attack that serves as more of a combo ender / knockdown button that you can play with and cancel into special moves.
Those not only introduce the various characters (along with their Mirage), they also show some of their attacks and special attacks in battle (like the Ad - lib performances, and more).
Battle as fan - favorite Fire Emblem heroes, like Chrom, Corrin, Ryoma, Marth, Xander, and more, each with unique moves, special attacks, weapon types, and voiced dialogue
Features Include: — Fight as 25 Street Fighter characters (three new characters and six more coming as free updates)-- Higher resolution graphics and wide screen support — Intuitive virtual pad controls allow players to execute full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos — Take your game to the next level with a MFi controller like the Gamevice — Battle head - to - head against players from around the world via Wi - Fi — Single player «arcade» and multiplayer modes — Unleash super moves with a tap of the «SP» button — Four levels of difficulty
Once you are confident with the gameplay mechanics, you can test your skills with trials offered for each character that can help in learning some of the more complex combos involving normal and special attacks.
Arts also feed into Specials, which feed into Blade Combos, which feed into Chain Attacks — meaning every action taken is ultimately in the service of racking up more damage.
Focus Spirit: if you fill up the Spirit Gauge (which is done by collecting magic jars from enemies, crates, or grass), and press the R, your characters can enter this special state, which boosts their attack and attributes, and gives access to even more powerful Special Aspecial state, which boosts their attack and attributes, and gives access to even more powerful Special ASpecial Attacks;
 Nothing will get in Chuck's way as the pack will also include a new special «hail of bullets» attack where mowing down masses of zombies will be easier and more fun than ever before.
Unable to figure out why the scrunt has gone rogue (since law states that a narf can not be attacked after fulfilling her mission), Cleveland seeks out a more thorough translation of the East Asian bedside story (on which the tale is based) and discovers there are other tenants living within the community with unknown special powers.
You have several special moves that can help you plow through your foes more quickly, using R1 and the various face buttons to attack depending on the situation, either knocking foes into the ground and stunning them or up into the air, leaving them exposed to follow up attacks.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
«The more than ten percent growth in awards demonstrates that parents want access to educational options, despite endless attacks from special interests groups over the past two years.»
With Special Ed services under attack, it's more important than ever for parents and teachers to understand how to advocate for their special needs stSpecial Ed services under attack, it's more important than ever for parents and teachers to understand how to advocate for their special needs stspecial needs students.
Special Ed Know Your Rights Forum Tonight With Special Ed services under attack, it's more important than ever for parents and teachers to understand how to advocate for their special needs stSpecial Ed Know Your Rights Forum Tonight With Special Ed services under attack, it's more important than ever for parents and teachers to understand how to advocate for their special needs stSpecial Ed services under attack, it's more important than ever for parents and teachers to understand how to advocate for their special needs stspecial needs students.
«We are still working on broadening our product portfolio, bringing more special models and not attacking these «like to do that because I can'things.
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