Arms is
a more traditional fighter... if you can call a tournament of stretchy limbed fighters equipping elemental boxing gloves traditional.
You can evade and maneuver freely within the 3D space, while getting up close adjusts the camera to resemble
a more traditional fighter.
Not exact matches
While Toriko himself has
more the
traditional Ken - like (from Fist Of The North Star) impossible strength against impossible odds feel to him (and sometimes look), the other
fighters are cool and stand out on their own.
An arena unlocked early on gets even
more specific, often giving you preset parties and abilities, but one of its primary rewards is a currency that can be used to upgrade your main hub both for continuous benefits to your
fighters and for
traditional extras like unlocking music and cutscenes for replaying.
I am someone who has not purchased the game because I'm waiting to see some
more Japanese characters announced as DLC (preferably JRPG characters) and also wondering if now that Sony Santa Monica is in charge, if there might be a way for a mode to be added that made it
more like a
traditional health - based
fighter.
Outside of those detailed mechanics, Injustice 2 plays
more or less like a
traditional 2D
fighter.