Sentences with phrase «more via gameplay»

Not exact matches

Once you go online though, it starts to make sense and the gameplay is a lot more enjoyable although the fact that you can only communicate via USB keyboard sucks.
Users will be able to link levels together to provide longer gameplay experiences without the breakup of going back to the «Pod» and you'll be able to see what LittleBigPlanet 2 levels / games your friends are playing via activity steams, so gamers will now spend less time searching and more time playing the millions of levels / games created by gamers around the world!
i agree, more gameplay and telling of the story via gameplay would appease to other gamers.
Having said that, there's no doubt that AAA devs see more money coming from hemorrhaging its players via a multitude of microtransactions through various online forms of gameplay.
Opening up the game with the airship has allowed for a more diverse gameplay experience in general, as the player can choose to directly tackle the main labyrinths or explore the world via balloon and complete side quests in smaller dungeons.
Activision's putting Singularity, recently dated for June, more of its time twisting gameplay and all the inverted letters anyone can handle on display via a fresh «manufacturing environment» gameplay clip; it's a «must have,» they've said in the past.
The Prismatic Matrix is activated using Prismatic Facets, and you can only earn one of them via gameplay per week — if you want more, you'll have to purchase them for 200 Silver ($ 2) each.
In the early days, this was mainly via developer relations / evangelism efforts with tech and middleware companies (ie, Silicon Graphics, Matrox, Quazal), then via long - term efforts with the International Game Developers Association, and more recently through indie / startup and entrepreneurship efforts via early stage investor Execution Labs and the dedicated co-working space, GamePlay Space.
The presentation of the game is solid albeit the loading screens could have been far more imaginative with a great user interface across various menus such as the main menu, relics menu, outfits menu, settings menu and gameplay menus with support for navigation via the left analogue stick, directional pad, face buttons and touch screen on Vita, although it does not include support for navigation via the right analogue stick and rear touch pad, while the navigation through the menus on the PS4 version rather surprisingly does not include support for the touch pad given that the Vita's touch screen is supported.
Broadcasting via video streaming platforms Twitch and Ustream continues its explosive growth with more than 4.9 million gameplay broadcasts and nearly 90 million spectate sessions.
Perhaps the worst kept secret in history after being hinted as early as June, a third Final Fantasy XIII title is now officially confirmed via a 25th Anniversary event in Japan — and it will hopefully finally offer story clarity and more gameplay improvements.
They are controlled via the Nintendo 3DS gyro (motion) controls which is a nice break in the gameplay, but feels tacked on as though they would've been more suited to a separate mini-game collection.
The Playroom was quite rough and ready, and was little more than tech - demos, but it did show how developers can use the PS4 camera in tandem with the Dual Shock 4 — which, compared to its predecessors is a box of tricks — to generate some pretty unconventional gameplay, which even approaches the sort of things the Xbox One will be able to do via Kinect.
The thing that struck me as annoying is that instead of the brawler gameplay with a focus on ring - outs (Smash Bros), the game seems to want to be more like a traditional fighting game, so instead of building up you foe's damage, you build up a special meter, and can only defeat others (and be defeated) via those specials.
And if you want to see more, you can check out some really beautiful PS4 Pro gameplay, and a glimpse on what it looks like on PS Vita via remote play.
But, really; after a decade I expected more out of the third Yoshi's Island title, be it via memorable levels like those seen in Rayman Legends, or solid challenging gameplay in the vein of Super Meat Boy.
Puyo Pop features more than 18 levels of gameplay, 15 characters, and the ability to go head - to - head against up to four players on one cartridge via the Game Link cable.
Lastly, A Realm Reborn on the PS4 has one more feature that makes it the preferable platform to play on: full PS Vita gameplay via the PlayStation 4's remote play feature.
Additionally, via Bluetooth connection to the Turtle Beach Audio Hub app, the Stealth 700 offers Mic Monitoring so you can hear the volume of your voice inside the headset to avoid shouting at other players, Dynamic Chat Boost ™ which allows you to increase inbound chat volume during loud gameplay to ensure you never miss a command, plus four audio presets including Bass Boost, and more.
If you want to see more, you can check out some really beautiful PS4 Pro gameplay, and a glimpse on what it looks like on PS Vita via remote play.
If you want to see more, you can enjoy some really beautiful PS4 Pro gameplay, and a glimpse on what it looks like on PS Vita via remote play.
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