Sentences with phrase «more weapon drops»

If any of the Champion amiibos are also supported, they are not listed on the website, though it is possible other Zelda amiibos function much the way they did in the Wii U game by offering more weapon drops than normal amiibo.

Not exact matches

While more than 7 in 10 Republicans and independents supported banning assault weapons in 1999, the new Post-ABC poll finds 45 percent of independents supporting it now, dropping to 29 percent among Republicans.
Awed and unnerved by Kateri's firmness, the warrior suddenly dropped his weapon: «Admiration, then a strange fear, overmastered the young brave... he could not have been more astonished at what he beheld if a spirit had appeared before him and ordered him out of the lodge.
In an interview with Al - Jazeera he said: «The more weapons we give, the more bombs we drop, that just... fuels the conflict.»
«We wanted to see if these males, who dropped a weapon, allocate more resources to another trait that increases reproductive success — testes.»
At the drop of a hat, Nick can MacGyver together two items into a new, more powerful weapon, provided he's located the blueprint to do so.
The sky soldier will get more than 150 of her own weapon drops.
Enemies can drop variations of these weapons with different passive skills, such as a higher chance to drop a weapon with more skill slots, dealing extra elemental damage, or dealing extra damage with a specific combo.
Killing enemies brings a chance of dropping little experience triangles, which can upgrade each of your weapons to give them more strength.
From the opening set - piece, dropping in on a ship captured by pirates, Cap sends goons flying via his super-serum-assisted punches and kicks, while his trademark shield is exploited more effectively as a weapon — think killer frisbee — than it has been on previous outings.
Bungie has listened and given us what we wanted, new missions, more back - story, new weapons and items and yes, more frequent better loot drops.
At first you can participate in 3 events, Power Race, this is the standard event that focuses more on the racing and winning than actual combat, although you can still smash into other cars and pick up drop - able weapons and boost tanks to give you an advantage.
For veteran players, there are also more Hero Levels to be gained and a few new Trophies to be hunted down, and lastly we have adjusted details such as Legendary weapons and loot drop rates.
-- 2 new Arenas: STADIUM OF DEAD & DEADLY CORRIDORS — Reward for everyone who had purchased DEAD TRIGGER before the game became for free (ALIEN GUN, 25 GOLD, 10 CASINO CHIPS)-- New story missions — New weapon: ALIEN GUN — New items: LASER TURRET & MINI-MORTAR — Improved gameplay of protect objects missions, players can repair damaged objects now — New tutorial for beginners — Improved MINIGUN and COLT - M4 — Increased reward in the Arenas (Players can also win CASINO CHIPS)-- More chance to win at the Casino (including items)-- Auto - aim works better when more enemies nearby — Better ammo drops for everyone who use more than one weMore chance to win at the Casino (including items)-- Auto - aim works better when more enemies nearby — Better ammo drops for everyone who use more than one wemore enemies nearby — Better ammo drops for everyone who use more than one wemore than one weapon
They might be occasionally adding a few more monsters / weapon upgrades but the gameplay will essentially remain the same and the population of the game will most likely drop to near 0 a couple of months after its release... Really not sure WTF the game developers were smoking when planning this game and actually expecting it to be profitable.
Before long you'll be intimately familiar with every dropped weapon, and while the crafting system definitely opens up more options, it has completely the opposite effect to the one you want, since you'll end up converging on the same few higher - tier weapons time and time again rather than branching out.
The game is now a loot fest, as players will not only collect cash and health from enemies and bosses after killing them, but they'll also drop new weapons, equippable stones that increase damage, add elemental effects and more.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Goren also says that Hi - Rez are also hoping to innovate on the genre by making loot drops «even more meaningful than any of the other battle royale games out there,» where drops are limited to weapon and armour.
The typical PUBG Mobile game mode is a free - for - all where 100 naked and hopeless contenders are dropped upon an island littered with gear and weapons to gleefully slaughter each other... Read more»
The Headquarters can also be used to open Supply Drops which are new weapons, uniforms and more.
There is nothing more to this game than basically exactly what you see above: over a series of about 100 levels, you get dropped into a quasi-futuristic Tokyo suburb, with nothing more than two weapons of your choice.
I've got to mention that the versus mode is reasonable fun though — especially when a whole multitude of snazzy weapons are dropped in to play — but you really won't bother playing it for more than a few minutes at a time.
You could have been walking a tight line that made you take risks to pick up more energy so that you could keep blasting away with a higher - level weapon, but the sheer amount of crystals that the enemies drop means that isn't the case.
With the most recent expansion, Bungie demonstrated that they are listening to fans by adding a more robust story, as well as exotic weapons that can be attained via quests rather than random drops.
Plugging rarer, desirable drops that would cost much more upfront (like weapon skins) into his formula sees the estimated revenue soar as high as 12500 %.
Killing enemies brings a chance of dropping little experience triangles, which can upgrade each of your weapons to give them more strength.
With the ridiculously low drop rates in these new crates, it makes more sense to sell the crates and then buy the PUBG weapon skins you're the most interested in.
Be ready to be dropped through an arena that will contain all the shapes of death and as you play the game you will start to enjoy the game through arming yourself and get weapons for killing enemies, cars for moving through the island streets, and through the game you will have the choice between running from everyone till you become safe or fight for survival, all of this will be through «NetEase games» new game rules of survival, the game is defined as action game and it is available for both Android and iOS device for more fun through them, so let's talk about rules of survival tips and how to use rules of survival hack and what we will get from them.
Rares and Legendary weapons and armor make startlingly more appearances, and while the overwhelming majority of what you pick up will still be crap to break down at the Blacksmith's for crafting resources, the increased frequency of drops that aren't make picking up every single thing that drops an exciting prospect again.
Dropping with the Havoc DLC pack in early 2015, the first chapter of Exo Zombies will bring some exciting new multiplayer content, bonus weapons and much more to Activisions Advanced Warfare.
As the intensity increases, players will be able to earn more Hearts and more powerful weapon drops from defeated enemies.
If a player has two or more weapons a Charge Shift can be triggered which can have your enemies dropping more loot or experience.
However, Epic have been kind enough to drop a few more on us early, with Trenches and Oldtown integrated into matchmaking, along with a slew of new - and old - weapons slapped in, too.
Rift Coins and Rift Disks replace random loot drops in Combat Trials and can be traded in for more rare equipment and weapons while Crystals are awarded at each new Prestige Level and can be used to reset attribute points and acquire Rift Disks.
Stratagems include ammo drops, sentry guns (a true life saver early on), strafing runs and more powerful weapons — including a heavily - armed mechsuit, and there are even vehicles like four - seat APVs and tanks.
Gamers will utilize special weapon drops during... Read More»
The development team dropped a couple of bombs that should give PlayStation 4, Xbox One, and PC fans an opportunity to cheer regarding Exotic weapons, the weapon slot setup, and more.
The more superior pieces and weapons usually won't be found in shops, but are rather randomly dropped by enemies or found in chests lying around in the field of battle, prompting you to explore as much as possible the large outdoor areas in the hope that you will find that rare super-effective green or even red weapon that can give a 30 % attack boost.
In addition to retuning the drop rates, we built a system that guarantees power ammo drops for you and your Fireteam from certain enemies, giving power weapons a more reliable and predictable role in your arsenal.
The battles look great whether you are watching up close or staring down from the heavens and the consistent drop of new units and new weapons as you improve your kingdom ensures that each battle is just a little more interesting than the last.
Varying difficulties create more of a challenge and increases the likelihood of rarer weapon drops.
Blizzard has tweaked the loot system to ensure that more weapons, armor, and accouterments drop that work best for the character you're currently using.
Now in order to get a few more special weapons, there is now something called a «support drop» which is a meter that fills up anytime you do something.
While the overall violent crime rate has dropped about 10 % in the last ten years, the most violent assaults are up more than 30 % (assault level 2 — with a weapon / causing bodily harm) and 18.6 % (assault level 3 — aggravated).
Power ammo crates now give more ammo for some weapon types and can now drop on player death if holding it.
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