More weapon variety would've been nice.
Minor improvements (such as
more weapon variety) could have been done here and there, but other than that I had a blast with the game!
To fix the repetitive nature,
more weapon variety would have been welcomed as you pretty much use a gun with limited ammo for the majority of the game.
And then there was the magic and
more weapon variety, but I'll still take Bloodborne's balancing to that.
Not exact matches
I really wish they make a sequel and they put a better competitive mp and fix the vehicules and also
more variety of enemies and
weapons and maybe the possibility to change to third person view so u can see ur own looks
The
variety of
weapons is small, but for a game on - the - go, eight
weapons plus an overwhelming fire axe is
more than enough to keep you interested.
It's filled with content (almost 15 hours to get to the optional fifth boss), new
weapons and
more variety in the combat system, and even new fascinating areas of Yarnham.
The Rookie customisation is pretty impressive, allowing for a
variety of animal types, each with their own unique abilities and, as you progress, you unlock
more items of clothing and new
weapon effects / Wisp powers during the game.
As with the Stallone film, director Schwentke's (The Time Traveler's Wife, Flightplan) employs the «getting the band back together» formula, complete with that exact phrase, whereby a former crew of cronies are gathered one by one in order to get one last hurrah doing what they do best, namely, kick some major ass with a
variety of increasingly
more explosive
weapons.
The core gameplay of Builders is almost exactly the same core gameplay found in titles like Minecraft — players are tasked with using a
variety of tools to draw different items from the world, then use those items to craft objects like buildings,
weapons, food, and
more.
During the course of the game, players explore a
variety of locations and fight enemies in a real - time battle system where characters can perform attacks with their equipped
weapons, use skills and spells and
more.
The
variety in
weapons and items, and the removal of workbenches, which allows for instant combining, make killing zombies that much
more fun.
Of course, Battlezone: Combat Commander does a good job of offering up even
more with the availability of single / multiplayer, something that the original game couldn't feature, as well as a
variety of tanks, locales, the ability to build (got some RTS in there) and including interesting
weapons.
There is
more than enough
weapon variety here that the player should feel satisfied.
Along with them came even
more oddball creatures to battle, a greater scale to the game's events, multiplayer modes,
weapon variety and crafting, and a two part system to its stages where Pit would begin the level in flight for about five minutes (the best the angel can manage with Palutena's help) and then would land to battle it out on foot.
Exotic
weapons will have an overhaul to make them
more unique in a
variety of stats compared to Legendary
weapons - so akin to how they behaved in Destiny 1, basically.
The arsenal of melee
weapons has been restricted to a
variety of swords, rapiers, scimitars, and cutlasses, but if you find an enemy with a
more fancy toy, you can always borrow it for a while.
The entire premise of the game is that two or
more teams of four worms each use a
variety of
weapons to blow the living crap out of each other in turn - based combat on a 2D landscape.
The release also mentions that the missions will have
more variety, there'll be
more weapons to use, and Ezio, the betrayed noble that has taken the place of Altair as the playable character.
As you explore the world there's a
variety of crates and piles of junk that you can search, each one usually rewarding you with bits and bobs like leather, scrap metal and
more, all of which can be used to upgrade your existing armor and
weapons.
Like your various cybernetic enhancements,
weapons can also be upgraded to make them even
more deadly, which is great as the selection on offer doesn't boost a massive amount of
variety, instead simply covering the basics of pistol, sniper rifle, combat rifle etc..
It also includes
more tidbits on the
variety of
weapons and armor that will be accessible in the sequel.
More than 50
weapons of the conventional, futuristic, and mystical
varieties means there's always something fun in the Redneck's future.
Get an introduction into the story of The Alliance Alive Meet the diverse characters from both the Human and Daemon race Get educated on the battle system and the assortment of
weapons Explore the five different realms in the game See the
variety of unique vehicles including the Ornithopter and the Brionac Visit atlus.com/alliancealive for
more details
In the incoming months, the two - man team at Cybernate promises
more variety to the procedurally created levels, as well as additional enemies, bosses,
weapons, and player skins.
There is a massive
variety of
weapons, tons of swords, some that cause bleeds, some that do
more damage, some that are faster, and even spears.
-- Great
variety of
weapons and guns: M16, Ak47, MINIGUN, Sniper rifle, RPG, Knives, Katana and many
more!
A
variety of new playstyles,
weapon choices, and traits to choose from result in
more options than ever to play.
PurpleCopper I think they appeal to a broadly similar demographic — those seeking a team - based shooter with good
weapon - handling, abilities & «Ults», and a little
more by way of tactics than the run - and - gun
variety of shooter.
In Senran Kagura Peach Beach Splash, when players are in single - player mode, they will choose a team of five from the
more than 30 girls available, outfit them with customizable
weapons and abilities, and then lead them into lighthearted water gun battles in a
variety of combat arenas.
Of course, there are a
variety of
weapons to choose from — Jim can hold two primary
weapons at a time, and
more weapons are unlocked as you find or purchase new
weapons.
Unlike Earth Defense Force 2017 that did not give you much customization of your character outside of
weapons, 2025 adds in a class element to give you a lot
more variety.
Players will choose a team of five from the
more than 30 girls available, outfit them with customizable
weapons and abilities, and then lead them into lighthearted water gun battles in a
variety of combat arenas.
Along with them came even
more oddball creatures to battle, a greater scale to the game's events, multiplayer modes,
weapon variety and crafting, and a two part system to its stages where Pit would begin the level in flight for about five minutes (the best the angel can manage with Palutena's help) and then would land to battle it out on foot.
Even if Frank's Big Package adds
more variety of
weapons and
more interesting boss encounters, the game still lacks a sense of absolute freedom of action that was present in the original game.
Classes feel
more restricted in their
weapon choices, and there doesn't appear to be the same level of
variety that we've come to expect from Battlefield games.
In the single - player mode of SENRAN KAGURA Peach Beach Splash, players will choose a team of five from the
more than 30 girls available, outfit them with customizable
weapons and abilities, and then lead them into lighthearted water gun battles in a
variety of combat arenas.
More weapons types is a great addition to the game as it will add a lot of the
variety to the matches.
Additionally, a
variety of
weapons from six - shooters to cannons and machine guns allow players to vary their own playing style, with each accurate shot building towards the ability to let loose devastating shooting modes which become even
more damaging when the brothers work together.
There's just something thoroughly satisfying about being so close to the action, seeing the
weapon in your hand and all that jazz;
more to the point, however, a shooter (of any
variety) provides a certain steam - letting conduit, particularly if said shooter is centered around destroying as many robots / aliens / demons as you can, as fast as you can, whilst making as much of a mess as you can.
Players can use a
variety of
weapons, items and tactics to harass the other bears, and the
more devious you are the
more points you shall score.
Speaking of
weapons, combat itself has received some improvements and is now so responsive, fluid and enjoyable, it's easily comparable to the Arkham series, but with slightly
more variety.
Throughout my gaming years I've been an large fan of Borderlands and Fallout (the latter
more for the stories, but both games enjoyment was sourced heavily from the
weapon depth and
variety).
These added to the
variety found in Capcom's series, and made creating your next item or
weapon a
more tangible goal.
Triple Deluxe has a wide
variety of enemies, and I ranged from attacking with standard
weapons like swords and spears to
more exotic ones like bells and feathers.
Alongside the main quest, players will also be able to spend time crafting
weapons and armor pieces and take on a
variety of sub-quests which will allow them to learn
more about the Andromeda Initiative, characters, planets and much
more.
It is a lot of un and very easy to get into but with only 5
weapon types and samey modes, The game leaves you wanting a lot
more variety.
Although only a fraction of Fire Emblem's tactics - driven gameplay remains, it's impressively refreshing to control the cast in a
more hands - on fashion, using a
variety of
weapons and combos to cleave through hundreds of enemy soldiers.
This is just a simple match - games can go on for many
more rounds depending on which limits you set, and soldiers can carry a
variety of
weapons, from shotguns to rocket launchers.
More than 20 battle helicopters with a high
variety of
weapons and equipment.