The world itself is massive and gives you plenty of things to do, and I think many of us will get involved in
the most dull tasks just in order to stay in this beautiful and detailed environment for as long as possible.
Not exact matches
Because the only reward is more materials and actual experience points for levelling are granted for building and completing
tasks for your towns, combat can be a bit
dull and it's obvious it's the lesser focus here than the crafting elements, which will be fine for
most.
Like
most robotic systems, SuperPick is designed to replace
dull, repetitive warehouse
tasks that often lead to a high turnover rate — and honestly, warehouse
tasks don't get much more monotonous than picking, sorting and placing objects from bins.