Probably still fresh in
most fighter fans» memories, Capcom Fighting Jam was an in - house crossover featuring fighters and their inherent systems from Street Fighter II, Street Fighter Alpha, Street Fighter III, Darkstalkers and Red Earth.
Not exact matches
I am big
fan of Rockhold as a
fighter and I think DJ, TJ, Rockhold and Gegard are amongst the
most complete and well rounded
fighters with high level of fight IQ.
not
fan of woodley vs diaz, diaz is a lightweight and im sure if he given top money he will be motivated as f*ck and could really put on
most of the division, including Tony Fergusen himself... but Woodley would just come for a W and nate is a entertainment big show
fighter not point scoring round winning fights, so I do nt like this fight myself but do nt pretend this strategi has to precedence
I still don't like hearing champions wanting to fight smaller guys (DJ), but granted that smaller guy is the
most complete MMA
fighter alive and a fight with TJ would be awesome from a
fan perspective.
One of the
most marketable
fighters on the roster, Korean Zombie built up a
fan base quickly with his back and forth battles with Leonard Garcia.
It is next to impossible not to recommend this game to anyone who is a
fan of either of these two brands, as you will
most assuredly find a
fighter that suits your play style.
Most boxing
fans know the name Roberto Duran, but for someone who's widely regarded as one of the greatest
fighters of all time (in addition to holding titles in four different weight classes, he's the only person to beat Sugar Ray Leonard in his prime), Duran lacks the mainstream recognition of fellow boxers like Muhammad Ali, Mike Tyson and even Leonard himself.
Naturally, I dove into the beta and spent hours smacking around some of the
most iconic figures in RPG history, and I'm happy to say that Dissidia is looking even better than when I gave it a shot at E3 last year, and will please shared
fans of arcade
fighters and Final Fantasy alike.
«Technical» fighting game
fans are among the
most strange and irritating gamers on the face of the planet and usually avoiding them is worth skipping out on
most fighting games (if you've played online
fighters like Virtua Fighter or Bleach DS, you know about this weird subsection of the gaming population).
Ed Boon is clearly listening to
fans as he's delivering some of the
most highly requested
fighters for Injustice, and yes, they are from the DC Universe rather than the world of Mortal Kombat.
Once again, players get to choose from a vast and varied group of
fighters from both Marvel and Capcom camps —
most of which are well known characters and some which are obscure
fan favorites — and jump onto 2.5 D stages to beat the living pulp out of each other in 3v3 battles.
Just like a steering wheel controller is a must - have for driving game
fans, if you play countless hours of Street Fighter, King of
Fighters, Tekken, Mortal Kombat or other similar fighting game, it just makes sense to get yourself an arcade style fight stick and hone your skills where it matters
most.
Unlike
most sports, boxing is one of the few where a
fan can recognize the
fighter by just watching how he approaches an opponent.
Recognising that there may not be all that much crossover between RPG
fans and beat - «em - up players, Arc smartly reined in its usual hardcore systems (as seen in Blazblue and, to a lesser extent, Guilty Gear) to create its
most accessible
fighter to date.
Millennium Fight proved highly successful in the arcades, bringing
fans of Capcom and SNK
fighters together - although
most would generally play games from both companies anyway.
@ + ALEXBERSERK: Probably because
most Neo-Geo
fans only know about the top sellers: KOF, SAM SHO, METAL SLUG... It's unfortunate as I love the non -
fighters on the Neo-Geo, and especially games like NAM - 1975.
For fighting game
fans, Skullgirls is one of the
most polished and finely - tuned 2D
fighters out there, and this edition comes with perhaps the
most comprehensive tutorial for 2D
fighters we've ever seen.
Ultimately the two
fighters were kept on the roster, and that was a boon for Smash
fans, because both became some of the
most played characters in the game.
For the
most part, these
fan - made mods simply replace an existing character's outfit, rather than create an entirely new
fighter from scratch.
Its mix of easy drama, match - up battles, and character inclusion combined to form exactly what
most gaming
fans would want in a
fighter adaptation.