Sentences with phrase «most other studios»

On its own merits, most will deem the standard definition disc of satisfactory quality, but it pales in comparison to most other studios» present - day DVD output.

Not exact matches

Delete emails from studios begging to sign the most successful independent artist of this generation and most others?
Most of their music is licensed from recording studios in the categories of Top 40, classic hits and country, among others.
However, because most clinical Pilates studios are operated by physiotherapists, osteopaths or other medical professionals, many sessions can be claimed under extras on private health insurance.
In addition, he owns and operates one of the most comprehensive Pilates conditioning and physical therapy centers which has become a model for many other Pilates studios worldwide.
Although it's refreshing to see a major studio take a gamble on a modestly budgeted film targeted towards adults (even if it stars one of the most bankable actors in the world), when that movie is as passively mediocre as «Focus,» you can understand why other studios have been afraid to pull the trigger.
The most fundamental and essential extra all films should get, I wish Warner and other studios were better about including trailers on their new films.
On the other hand, a # 1.60 m UK debut for a relatively low - budget genre film, essentially populated by three actors, none of them marquee names, and largely set in a basement — most studios would like the economics of that proposition.
Since the show's cancellation in 2000, Chabert has continued to work regularly, sometimes as a voice actor — you may remember her as Eliza from «The Wild Thornberrys,» but she's still in the studio on a regular basis for other series, most recently on The Hub's «Transformers: Rescue Bots» — but definitely still in front of the camera on a regular basis, too.
While Surf's Up never approaches the quality of those two films, it's head and shoulders above what most other CGI studios have been offering the past few years.
The Avengers is probably the most impactful Marvel film we've seen yet, taking the studio to new heights, inspiring games from LEGO console adventures to casino titles not unlike the aforementioned Punisher game, and even earning its own sequel despite sprouting from other projects.
He argued that Universal needs another franchise outside of its «Fast & Furious» movies, its Illumination Entertainment animated features — including the studio's most recent success with «The Secret Life of Pets» — and others previously mentioned in order to stay competitive.
Like most of the studio's Peanuts DVDs, the main menu includes Vince Guaraldi's famous «Linus and Lucy» theme and the other pages offer variations on the cover art, which here is not reproduced in a cardboard slipcover, presumably more out of Warner's new Peanuts policies than this not having «Remastered Deluxe Edition» branding.
We were emerging at the tail end of the»80s, which was the worst period for cinema in American history because the movie - brat generation [meaning Francis Ford Coppola, Brian De Palma, William Friedkin, and Martin Scorsese, among others — the bearded, libertine directors who were reared on Hollywood's golden age] for the most part self - destructed in the late»70s, and for a decade, the studios took the movie business back.
The problem is that most people do not appear to be demanding high quality from any other Hollywood studio.
uy Ritchie hasn't exactly done a great job convincing his critics that he can make something other than the hyper - stylized crime capers he's known for, so it's a bit surprising that a major studio would entrust to him one of the most popular literary characters of all time.
Overall, Valiant is for the most part charming enough, while never approaching cinematic excellence that the ambitious design (the country's first CGI film, a World War II setting, and a low budget) might have suggested and other studios (like Pixar) might have achieved with the same elements in place.
These visual properties combine with other elements like the evocative sound design and carefully detailed locations to generate what is perhaps the film's most exceptional quality: a true sense of being somewhere — with actual people in actual places, whether they be as loudly wide - open as a rock band's studio loft show or as comfortably intimate as a suburban basement - turned - practice - space.
Like the tracks to other animated features, this one has the added benefit of being created from individual elements, most of which have a basis in studio sound booths.
You can visit any number of other sites to get the same regurgitated Top 50 Most Anticipated Movies of 2018, each of them running through the big budget films in a different order, all titles you no doubt will be actively aware of precisely when the studio giants backing them want you to.
At IMDb, it carries a user rating of 7.8, a most respectable score that ranks it above most animated films made by studios other than Ghibli and Pixar.
However, this year, more than any other, instead of simply putting - up all or most of their films up «For Your Consideration», the majority of studios have entered only a handful of their 2016 releases for the competition, ignoring many worthy efforts.
Along the way Kwan introduces a fascinating array of relatively unknown figures (I'm especially intrigued by Maxu Weibang, a «uniquely perverse» horror specialist who worked in the Shanghai studios in the 30s) and also provides absorbing commentary by and about, among others, Hong Kong action director Chang Cheh and his disciple John Woo; Hong Kong directors Wong Kar - wai and Allen Fong; Taiwanese directors Hou Hsiao - hsien, Edward Yang, Ang Lee, and Tsai Ming - liang (most of them speaking about their fathers or children and how these relationships inflect their films); older mainland directors such as Xie Jin; and actor Leslie Cheung (critiquing some of his own pictures).
Granted unfettered access to the notoriously insular Studio Ghibli, director Mami Sunada follows the three men who are the lifeblood of one of the world's most celebrated animation studios — the eminent director Hayao Miyazaki, the producer Toshio Suzuki, and the elusive and influential «other director» Isao Takahata, as they rush to complete production of Miyazaki's The Wind Rises and Takahata's The Tale of The Princess Kaguya (Toronto International Film Festival 2014 official selection).
What Boyle is most concerned with, at least in the framework of this video, is that Pixar's films, and those from any other studio aping their template, are «family - friendly.»
I consider Mulan the least of the studio's musical cartoons that productive decade, yet would still easily recommend it over most of its live - action contemporaries and many family films from other eras.
Amongst the wealth of other tidbits are deleted scenes (most in the storyboarding stage), short clips starring the Toy Story cast, a game called The Claw, and a sneak peek at Cars, the studio's next highly anticipated animation.
Unlike most other superhero movies from major studios, Deadpool had a modest budget of just $ 58 million.
This may not be as expansive as some of the studio's other sets, but it's a fine disc, providing a substantially improved feature presentation and first - rate extras, most notably a great audio commentary and vintage Kirk Douglas interview.
But with 20th Century Fox trying to emulate Marvel's successful MCU movie model, how involved is the X-Verse's most enduring creative force in the studio's other X-Men spin - off -LSB-...]
Tim Gedemer, one of the most experienced artists working in sound for virtual reality with collaborations with studios including Jaunt, Specular Theory, and others, joins us to discuss the current state of sound for VR.
VIZ Media, along with other studios, licenses the anime and, in most cases, dubs them into English with an entirely new English - speaking voice cast.
Add in another $ 50 per hour of studio time and other costs and you're at the low end of most estimates I've seen for total costs of between $ 100 to $ 200 per book hour.
Before leaving town we visited the studio of Paul Cezanne, which preserves most of the pottery, furniture, and other items you see in his still life paintings.
It's not so much that Namco has won any credibility in recent years (or maybe they did, SB4 was pretty stellar), but rather that most other big studios lost a good amount of it.
What I didn't catch before, but actually is the most exciting part is that Gears and other XB1 games will start using Unreal 4 Engine which is supposed to be amazing... and with Epic working hand in hand with an XB1 exclusive studio... they should start optimizing that real quick.
Microsoft does need to invest in more studios, however they've had other misgivings to fix over the last 3 years so money was most likely spent on those issues.
Gamasutra recently sat down with Borth to discuss his upcoming game, the trials and tribulations of being an independent studio, getting the most out of Wii's processing power, among other things.
One thing which is earning a lot of interest for this game is the fact that among the development team there are people who worked on BioShock Infinite among other games, which means that the experience level behind the game, even though coming from an indie studio, was not at beginner stage, like most independent developers are.
While most of the studios are stretched thin with other projects at this point, the series would not remain the odd man out forever.
The studio was then entrusted with creating a game based on the James Bond film GoldenEye 007, and before it became one of the most critically - acclaimed FPS games of all time, it went through a couple of other iterations.
Almost 50 % of the studio voted for Zelda, and it got more votes than most of the other titles combined.
The other reason Horizon: Zero Dawn still holds some allure to me after so many blandly satisfactory hours is that it is unquestionably the most woke game released by a major studio in years, a «core gamer» game in which women and mothers are revered as righteous warrior goddesses and in which almost every single dude is either a maundering sad boy or an emasculated angry boy or simply a concerned bystander boy, waiting for your help.
The studio, which has also helped publish other teams» work, has met the most success with Aralon: Sword and Shadow HD, an impressive iOS fantasy themed RPG that boasts many of the features of its PC and console genre - mates.
The sad truth is that other than AAA studios most indie developers work for free and are only in this industry because they want you to have a wide variety of titles to chose from.
About Climax Studios Founded in 1988, Climax is an independent video game studio staffed by a team of around 100 dedicated and experienced professionals, with most of the senior management team having worked alongside each other for over a decade.
Among other things we discussed the cultural shift when EA bought BioWare, leaving a studio after spending most of your career there, and the weather in Edmonton.
Despite that single column, I have continued to have other conversations with various studios, most of which have gone about as well as the first batch.
Directors (and winners of the MTV Best Music Video Award) LUDOVIC HOUPLAIN, HERVÉ DE CRÉCY and FRANCOIS ALAUX, from French studio H5, have crafted some of the most beautiful clips of past few years (Massive Attack, Goldfrapp, Alex Gopher, and others).
THQ has sent a letter to its employees to announce that most of its studios and publishing contracts have been sold to other publishers
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