Hugely entertaining - even if it has the world's
most predictable plot twist.
Not exact matches
That's because
most of the story dances around a «
plot twist» or discovery or whatever it is that is hardly exciting, and all too
predictable (Lime is alive, duh) and our main lead is a doofus, and not exactly the charming type, just a helpless goon going around from one point to another.
Most of the
plot events are
predictable and aren't all that incredibly rendered.
The careers of
most action stars
plot a
predictable path.
Coming in at just 80 minutes runtime, the
predictable plot with good quality 3D effects is short enough to hold the attention of
most young viewers.
It loses
most of its momentum for an uninteresting and
predictable plot in the middle and then winds back up for a kinetic conclusion.
The
plot is appropriately
predictable, and riddled with cliches, but is also one of the
most enjoyable video game adaptations to come out of the gates in a very long time.
The
plot is
predictable, like
most Marvel movies.
The
plot here is entirely
predictable but as with Ozu's family dramas the real meat is in the film's visual aesthetic and cultural context, at once captured
most intensely during a scene where Teresa witnesses a financial crisis - related suicide with all the suddenness of an Alfonso Cuaron action sequence and Chen captures her jaded shock by shooting her from low angles through light - heavy filters.
He kept it up until the end of the film and so did the script (for the
most part — when it had problems again, they were of the
predictable plotting variety).
With all of the imagination and willingness to move beyond the established conventions of Survival Horror, why did the creators choose to go with the
most basic, tired, and
predictable plot possible?
Even though the
plot is
predictable, the underlying message of keeping our priorities straight and paying attention to that which matters
most comes through loud and clear.
It doesn't help that the
plot is join - the - dots
predictable for the
most part, even if you've not seen the original (or indeed the no - surprises - left - unspoiled trailer).
Working with director Joe Johnston (Hidalgo, Jurassic Park III), a former Lucasfilm visual effects specialist, The Wolfman puts
most of its eggs in the special effects and bloody gore basket, while the old - fashioned storyline goes through its
predictable paces and its characters exist merely to serve the basic
plot at hand.
After you learn that the story pretty much dissapears for
most of the game and the only
plot twist comes at the end, and it's fairly
predictable.
It's certainly different to
most damsel in distress scenarios, but the overall
plot is both
predictable and distinctly barebones, though the world it's set in is interesting nonetheless.