Sentences with phrase «most rhythm titles»

«In terms of gameplay, I never would have thought a game where there's a single, simple beat to tap along with could be so interesting... Does it «flow» like most rhythm titles?

Not exact matches

Hatsune Miku: Project Diva Future Tone is the most extensive game in the series so far and regardless of how much content is held within, it's presented in an extremely welcoming and simplified manner that allows it to really shine as a top tier rhythm title.
UK retailers haven't yet settled into a rhythm for upcoming titles on next - gen platforms, though most of the pre-order materials are falling into the # 40 - 50 band (remember our prices include VAT).
As Chief Creative Officer, and co-founder, of iNiS Corporation, Yano - san has masterminded the development of some of the industry's most popular music video games, including the first rhythm - based guitar game, Gitaroo - man, as well as cult rhythm action title Ossu!
VOEZ invites you to embark on the remarkable journey of teenage dreams, Following after Cytus and Deemo, two titles that took the world by storm, Bringing out the most of Rayark \'s developing forces is the rhythm game VOEZ which has officially arrived!
Another Switch rhythm game, Voez was a launch title that was ignored by most because its # 18.99 price made it more expensive than most other eShop - only games.
1 are written by Tomoya Ohtani, who is most well known as the main composer for many Sonic the Hedgehog games, but has also worked on other SEGA titles such as Nights: Journey of Dreams and Rhythm Thief.
Most players are familiar with the titles and have either succumbed to their mesmerising rhythms or skulked away.
Unfortunately, like most great musical talents, the rhythm title is looking to be hindered by a musical hiatus.
And the characters and setting originally introduced by Rareware and associated with the Donkey Kong Country brand have made fairly regular appearances in games published by Nintendo but, for the most part, are developed by a variety of second - party developers: the Paon Corporation developed the Game Boy Advance puzzle game DK: King of Swing and its Nintendo DS sequel DK: Jungle Climber, as well as the Wii racer Donkey Kong Barrel Blast; Namco, meanwhile, developed all three titles in the Donkey Konga series of GameCube rhythm games that use a unique bongo drum - themed peripheral for input (a peripheral also used as a controller for the Nintendo - developed GameCube platformer Donkey Kong Jungle Beat); and most recently, the «official» return of the side - scrolling gameplay style of Donkey Kong Country was the 2010 Wii title Donkey Kong Country Returns, which was developed by Retro Studios (previously famous for bringing forth the revival of the Metroid franchise with the full Metroid Prime subseries).
a b c d e f g h i j k l m n o p q r s t u v w x y z