I'm just so tired of cartoon - like graphics which is probably why I tend to play
mostly hidden object games.
Not exact matches
At this point, Andrew had
mostly made a name for himself through animation projects, but also contributed and created a few smaller Flash
games, the biggest one being an elaborate
hidden objects game called Memohuntress.
In our review, we called Papers, Please «a simulation of that moment that a cog in the machine's heart finally stops beating, or a kind of
hidden object game where what you're
mostly looking for is a glimmer of hope.»
Stealth in this
game is difficult to pull off because of the dodgy AI; there are
objects around for you to supposedly
hide behind, but
mostly they feel like they exist as cover for combat as opposed to helping you slink by undetected.