Revolutionary at the time, the game featured intricately rendered graphics and real actors in full
motion video sequences that told the story of the mansion.
GSW: How do you approach the use of sound effects in full -
motion video sequences, such as the monster summon segments in Chocobo's Dungeon?
During it's 1993 release, it was noted for its «realistic» graphics, combined with full -
motion video sequences, and one of the most successful to include those features to this day.
Not exact matches
There is also some great fight choreography on - hand throughout the movie, especially during the escape and final showdown, granted much of it looks like a
video game, but the character animation is all
motion - captured, and Liebesman stages these
sequence well.
The PlayStation's use of CDs as a storage format afforded it many advantages, not least of which was the extra available megabytes affording its games CD - quality audio and swish full -
motion -
video sequences.
However, these versions replace the original version's animated
sequences with Full
Motion Video (FMV) and computer generated
sequences that are inconsistent with the game's original art style.
Motion capture, stuntmen, and choreography are often required to create the elaborate, realistic combat
sequences we see in modern
video games.
During the heyday of the graphic adventure genre in the early 90s, there was an outright deluge of weird, more mature themed titles, the worst of which heavily featured one of 90s
video games worst sins in full
motion video (FMV)
sequences.
In Persona Non Granted, Rawls draws parallels between the laborious construction of stop -
motion images and the choreographic work of animating bodies by juxtaposing
video documentation of the filmmaking process with completed animation
sequences of his choreography.
In each
video, he performs a single ritualistic action in slow -
motion sequences set to a creepy synth score — a nod to Bava and his fellow Italian horror director Dario Argento.
Isolating the movements of humans and / or objects, her
videos create new
sequences that reveal an inseparable relationship between
motion and sound.
[The artist] erupted onto the Australian art scene with the 2000
video work «Storm
Sequence,» a self - portrait in which the artist is skateboarding in extreme slow -
motion as a storm brews over Bondi Beach.
Sarah Charlesworth's recontextualized newspapers, a comparison of The Family of Man by Edward Steichen and Steve McQueen, typologies by the Bechers, Karl Blossfeldt, Dan Graham, and others, the photographic archive as a tool of social control, series - based portraiture by artists August Sander, VALIE EXPORT, Claude Cahun, Bea Nettles, Annette Messager, and Sophie Calle, the passage of space and time in works by Ed Ruscha, Duane Michals, Minor White, William Christenberry, and Atta Kim, photographic documention of artistic process, observation and experimentation, the photobook as a traveling idea, the slide show as performed
sequence, Eadweard Muybridge and the illusion of
motion, sequential narrative in works by Jan Groover, Eleanor Antin, and Chris Marker, compressing time in
video works by Andy Warhol and Paul Pfeiffer, and more...