Throw in an ill - fated cavalry charge (
mounted swordsmen against machine guns), a lonely girl living in the countryside with her grandfather (shades of Heidi), and quiet on the western front (the trenches in WWI) and you've got yourself a horse story for the ages.
Fire Emblem's traditional weapon triangle, whereby swords beat axes that beat lances that beat swords, incentivises infidelity: a
mounted unit will be able to carve a neat path through
swordsmen, but unless you switch to another character when you arrive at a fort that's occupied by an archer, you risk a swift death.