Sentences with phrase «move between menus»

The icons which you must point at to move between menus and modes are large and easy to navigate.
Swiping left or right moves you between menu items, while swiping down from the top of the screen always takes you back one step.
Scrolling around is fast, and there's not even a hint of slowdown when moving between menus, but opening downloaded applications and even built - in apps such as the picture gallery is a little slower, leaving you with a white screen for a few seconds while they load.
Android Wear 2.0 has taken more of the load off your smartphone and placed it on the watch, and the Snapdragon Wear 2100 generally copes with the added load well - particularly when it comes to navigating through watch faces, bringing up notifications, and moving between menus.

Not exact matches

30 days of comparing school lunch menus between America and France... we focused on New Jersey to Pau for the first 23 Days; now we are moving around other regions in France and America to check out other school lunch programs... our last look was Boston, Massachusetts to Lille, France but now onto Seattle, Washington to Nancy, France.
The crafting menus loaded quickly and materials fluidly moved between one type of bomb to the next.
There are even brief videos which act as transitions when moving between certain menus.
The movie discs» main menus move us through the alien ship, playing clips between laser beams.
A simple tab - style menu across the top of the screen allows access to the relevant main menus (navigation, audio, information), and moving between full - and split - screen displays is intuitive.
It does take some time to learn the various idiosyncrasies such as the touchscreen functions being locked out when the vehicle is on the move and having to jump through various menus to switch between various audio sources.
This feature is configurable, user can move items between book and main menus.
For example, you can swipe your finger up, down or side to side on the frame to reveal app menus, go to the home page or move between apps.
From the menu you can jump to the next and previous chapters and move between chapters using the table of contents.
The new action menu makes it easier to get things done by offering quick access to the most popular features, such as moving money between your business accounts in quickly and easily, paying bills and making check deposits.
Use left / right arrow keys to move between top level menu items.
Moving around the town and picking up items can feel like an endless slog when combined with the constant need to shuffle between menus and maps.
You can also press the Options button to flit between the menu sections or move the cursor if it is on the main screen.
the way to change that you must be on the main menu (before you load a save game) there is a VR menu, where you can only select between dualshock 4 controller or move controllers setup.
The controls are appropriately mapped to the Vita with the control scheme consisting of pressing X to attack an enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke during on - foot exploration or navigating between menus whilst battling an enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
The control scheme consists of holding R2 to accelerate; pressing L2 to brake or reverse; pressing X to engage the boost; pressing L3 to switch between boost types, hover or beep a horn on applicable vehicles; pressing square to apply the e-brake; pressing triangle to change camera angles; pressing L1 to look behind your vehicle; pressing L1 and R1 simultaneously to enter crash mode; pressing R1 to select the next song on the soundtrack; pressing right on the d - pad to open and navigate through the easy drive online multiplayer menu; moving the direction of the left analogue stick to the left or right to steer your vehicle accordingly; moving the direction of the right analogue stick forwards, backwards, left or right to appropriately manoeuvre the third - person camera angle to look in that direction; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
There is a perfect balance between the interaction and battle systems for the majority of the game as the controls are simple, left analog stick to move and press either R1 or L1 to open the menu bars to do actions or attack.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a melee attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You also get a sonar device that can help you pinpoint schools of fish, amongst other functions; the tracking can be more than a little janky at times, with issues discerning between long and short casts being my primary gripe, but for the most part the Move controllers hold up pretty well in terms of accuracy and responsiveness... At least, outside of the menus.
The controls are okay, but they also take a little getting used to, as moving about requires players to toggle between various speeds while turning and ascending and descending (controllers make navigation easier, but don't use it for navigating menus and collecting resources — it's horrible).
***** The game rules can be changed using Options menu ***** The default game rules are as follows: * captures / jumps are mandatory --(unchecked the \» Force Jump \» in the Options menu to disable this rule) * the promoted piece (aji) can move and capture in any number of free space forward or backward (aji terbang)--(unchecked the \» Long Move \» in the Options menu to disable this rule) * NO jump / capture priority between the promoted piece and the normal pimove and capture in any number of free space forward or backward (aji terbang)--(unchecked the \» Long Move \» in the Options menu to disable this rule) * NO jump / capture priority between the promoted piece and the normal piMove \» in the Options menu to disable this rule) * NO jump / capture priority between the promoted piece and the normal piece.
You can take up to three Shen Gong Wu moves in to battle and they can be swapped between and purchased through a menu screen.
There's also no real consistency in the touch paradigm: you need to slide your finger along the touch strip below the display to change watch faces, but you can move between «favorite» apps by performing the same motion on the display when you're at the main menu.
Moving around the various menus and switching between multiple apps is near - instantaneous.
In addition, the ability to toggle between Start menu and Start screen has been moved to the new Start settings page under Personalization settings.
Instead of just bringing up the menu and dragging what you don't want out, you'll instead use RB and LB to move between the columns of gear to get to what you want.
Between iOS 9 and iOS 10, Apple moved the majority of HomeKit settings from iOS» Settings menu into the brand new Home application.
Animal Crossing does a good job at allowing players to quickly move between functions that will allow them to progress without getting lost in endless menus, a good improvement on the console versions.
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