You have a basic
move set of passes and shots to attack the opponent's goal.
The manual is really well put together with
move sets for all of the characters and some very nice illustrations of the characters.
Each of the 12 fighters has their own
unique move sets as well, all but ensuring you'll find someone that fits your approach — some classes are aimed at more skilled players.
Whether this will add
new move sets into the mix or not is currently unknown, but it's interesting to see them experimenting in expanding your available fighting style.
The game had similar controls to side scrolling fighting games, but gave characters
move sets from 2D fighters.
Throughout the campaign you will unlock dozens of characters all with their
own move sets.
On top of this each character will have their own
special move sets and the ability to tie all of these together in a combo system.
The four main characters players can choose from at the beginning of the game have very similar
move sets when it comes to special moves.
The four main characters players can choose from at the beginning of the game have very
similar move sets when it comes to special moves.
In an extra nod to this sort of build up, your character's stance and
move set changes slightly during boss fights.
Once in the world, I was introduced to the many different enemies I'd face, alongside getting to use their more
powerful move set.
Other than the front cover the artwork inside the manual is excellent and gives clear and
simple move sets for each character.
It will teach you the very
basic move set but that's it — I actually had to go online to get some tips.
Each stance will open up new
move sets which will, in turn, change the flow of how you fight.
Each character can
move a set amount or perform a handful of actions before the enemy gets their crack at it.
There is just an absolute slew of mobile suits, a very
competent move set, and opportunities for some really engaging battles.
Each new character will bring with them a
full move set, an arcade ladder story with ending along with two fatalities each.
It has a much
wider move set, something like 40 moves along with more complex combat.
And while competitively this can raise some eyebrows, those just looking for a casual fun time will indulge themselves in the ease to adopt controls and
flashy move sets.
You looked forward to getting a sword or becoming a fighter, because then there was an
elaborate move set available.
All are extremely one - dimensional, where after even one encounter, you can anticipate their
exact move set for the entirety of the game.
Not only do they differ significantly in their appearances in the game but they also have their own
characteristic move sets.
On the other hand, while the inputs feel the same across the full roster, the
actual move sets are quite unique for the different players.
Those who are new to the series will love the varied character roster and
robust move sets.
The manual artwork is great and there are comic book style illustrations for each character and an
associated move set.
Each character has a
decent move set, high, low, quick and strong attacks as with the arcade original.
However «trick weapons» do more as all of them have unique
move sets instead of just copy - paste for each class.
Featuring a tight control scheme, and an easy to
remember move set, you'll master how to control the character in no time.
There's definitely a lot more than this but, it's definitely worth playing around with to discover some very
recognizable move sets for your custom characters.
In addition, they have made improvements to the gameplay,
added move sets and made adjustments to fighters ratings and record updates.
If you're wondering why, just think of all the ways in which you can hold and
move a set of dumbbells.
The combat beyond these attacks is as good as ever, and each of the 40 playable characters has a completely
unique move set.
If I really wanted a veteran, it would be Young Link, but with an entirely
new move set!
If you manage to power yourself to a full meter though you gain access to your
special move set.
It helps keep the combat refreshing since the
limited move set might get repetitive after multiple battles.
However, it soon becomes repetitive and in all of the 5 campaigns, you have the
same move set.
However, the problem that I find with some of the new characters is that some of them carry older
character move sets.
There are so many moves for each character, mastering even one
complete move set will take nothing less than complete dedication.