Sentences with phrase «movement feel smoother»

This change more correct that glitch, or it may simply make movement feel smoother.

Not exact matches

With air - filled rubber tires you feel as if you float over bumps and rough terrain, and your baby feels comforted by the smooth movement.
This gives the movements an extra smooth feel, and it also means that the user can decide for themselves how hard they want their exercise to be.
The movements are so smooth that youll find yourself sweating without feeling like youre putting in tons of effort.
I have two questions first is thats its result is not the same ith me every day, sometimes it gives me a smooth bowel movement and sometimes i still feel constipated.
First time I put on the jean, it is so soft and smooth, almost like wearing soft pillow case and loose enough won't restrict movement... excellent feel.
The cinematography is sumptuous, whether in the live concert or in the staged performances, with smooth camera movements and transitions that accentuate the mood and feeling of each of the songs quite well.
Even in Sport mode, you hardly feel any jolts and body movement is well controlled which makes it very usable on not very smooth roads too.
By developing the vehicle's movements to directly mirror the driver's steering wheel, brake and accelerator inputs, the all - new Premacy achieves a smooth and high quality sporty drive feel that enables precise control, whether driving economically or aggressively.
The power - assisted rack - and - pinion steering has a wonderfully smooth and consistent feel, and it reacts sharply to slight movements.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
The game also ran well and had a smooth motion blur effect that emphasizes the feeling of movement while traversing the court.
Something I noticed immediately while playing is that movement feels very smooth.
It feels worse when you compare the movement and aiming to the smooth PC experience, with its mouse - and - keyboard, or even to other shooters on the PS4.
It's near impossible to put into words how unbelievably smooth and intuitive the movement feels as well.
Even the movement doesn't feel quite responsive enough or smooth enough for straight forward machine gun battles, making this a weak action game in that regard.
The real - time combat system, featuring a cover system, also accommodates these changes by providing incredible versatility with new movement options granted by the jetpack that make everything feel smooth and incredibly fun.
When we could get Kinect to track our movements, the navigation was smooth, but gestures felt gimmicky overall.
Literally after a few seconds of the smooth movement I felt rather queasy but the segment movement was effective in combating this.
The movement is much smoother, the characters walk faster, and the whole game feels like Dragon Quest finally crawled out of its archaic shell, while still keeping what makes the series unique.
Controls and movement in Gears of War 4 are incredibly smooth, and feels like a natural evolution to the series.
Everything feels the correct size and the movement is extremely smooth and accurate.
The character movements are also rooted in reality, so the combat never felt lightweight, or off, but very smooth and natural.
The playing feels smoother than ever and movement is easy.
It's incredibly responsive to your finger movements and feels just like your laptop's trackpad, albeit much smoother because of the phone's glass display.
The Razer DeathAdder ($ 57 on Amazon) is ostensibly a gaming mouse, but its ergonomic design and high DPI sensor help it feel good in your palm and generate nice, smooth cursor movements.
To the touch, it feels rubbery during movement, but it's quite smooth and accurately pushes the on - screen cursor with the lightest touch.
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