Sentences with phrase «moving around the world map»

But anyway, we are going to list them for you right now: Right - Move right Left - Move left Down — Duck (it can only be used when Mario is in his bigger form) A — Jump (it is also used for swimming in the underwater levels, for flying and for selecting the level and the item on the world map) B — Shoot fireballs when the Fire Flower power - up is collected (it is also used to bring down the items menu) Press and hold B + Left / Right — Running Start — Pause the game Up / down / left / right — Move around the world map.

Not exact matches

You can use your mouse to move the map and see airfares to destinations around the world.
You will either see your characters moving around in a dungeon and talking to each other, or on the world map, their icons will be talking through voiced word bubbles.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Moving efficiently through open - world games is critical and it's incredibly simple to pop around the map.
Controls are simplistic, the touchpad brings up the world map, X is attack, O is a special attack and left stick allows for some attack moves and general moving around, right stick moves a mouse like cursor around the screen for directing someone to open a chest.
On the world map, the hub whose layout nods towards 1990's Super Mario World, you can move freely around the landscape before choosing which stage you wish to tackle world map, the hub whose layout nods towards 1990's Super Mario World, you can move freely around the landscape before choosing which stage you wish to tackle World, you can move freely around the landscape before choosing which stage you wish to tackle next.
The sculptures are placed on a distorted pink world map and the visitors to the Deutsche Guggenheim are invited to move them around.
Artist Statement In ON THE MOVE, Yvette Drury Dubinsky uses found then manipulated images and old maps and through these comments on the recent and historical dispersions of people around the world.
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