Sentences with phrase «moving your console so»

When it comes to saving space on your entertainment center, moving your console so that it is standing is a solid choice that can help to give the illusion of decluttering.

Not exact matches

With any luck, Super Mario Maker will also help move consoles — it's a bit too early to tell how much of an impact Mario Maker has had or will have, but given its reputation so far, there's a good chance that it could be Nintendo's saving grace in the latter half of 2015.
Now, lets move on to the indoors... of course we all know that a garden stool can be used next to a chair but this one I found at HomeGoods (I've linked similar ones here & here) is multipurpose because it has the cutout down below that holds my son's books next to his reading chair so now it also becomes a shelf for books or anything else you might want to display inside of the cutout, therefore proving again just how versatile the garden stool can be (I give more advice about how to style shelves and console tables here)!
I've been playing games since pong I'm just looking for pc gamers so if you are on that console dick move along lol I'm just kidding about the that but seriously...
Standard equipment includes four - wheel antilock brakes; AM / FM stereo with cassette player; eight - way power driver's seat; air conditioning; power windows, locks and outside mirrors; power adjustable brake / gas pedals that move to you at the push of a button so you don't have to power the seat forward to reach the pedals; floor console with lots of storage capacity plus a power plug; and redundant climate / audio controls in the steering wheel, though the controls in the wheel don't show you how to get warm air to face and feet at the same time, either.
We have reconfigured the console so that the box can fit in, moving things around and creating a space.
Bloodbornes still a brand new IP with a ton of hype surrounding it (deservedly so, one of my top 3 games this gen), I just expected it to help move a bunch of consoles.
thanx for pointing out to the world that im a genius, i thank u 360 got bum deal cos the hardware has been rushed and fails, and beleive me after my 4th 360 die on me that was that ive even had my m8 have 7 360 die or scratch discs and b4 u say it no he did nt move the console while a disc was in the drive we not all dumb console users and he even put loads of fans inside the 360 and it still over heated so bad design, now the other bum deal if u watch all the e3 stuff on both consoles they talk about loads of diffrent things happening on the ps3, but when u look at 360 stuff all they harp on about is halo3.
Yes, so life will move on without 60 fps on my next gen consoles (if developers choose to not make their games at that fps).
can ms stop pushing halo so much i mean come on let that crap series go by now make something new and exciting same with bungie move on from the one game you have been making for two console generations get a new ip already
That's definitely going to move some units, I wonder if Sony will counter the offer somehow @Above Price cuts happen and it's a good move, but consoles don't drop their price so fast unless they are not selling well, I don't think there's been any other console that dropped the price drastically so soon after launching
While Square who knows when will FF7 gets releases i would also be pissed if they moved it to PS5 so it will take another several years and you need to buy a new console.
I feel like this move would ONLY make sense if there was going to be some sort of Wii virtual console on the Switch, but Ubisoft just put it up on the Wii U shop for now, so they could start making money on it.
They clearly believed that we're moving into an online, digital age, so how about, when people get their consoles, they allow gamers to decide whether they want the old policy on their Xbox One (where you have the restrictions but you are able to share your games with multiple friends and family members) or those who want the new and updated policy (only have to ever connect once but you can trade in your games without any restriction and only lend your game to one person at a time?
In order to do so, Capcom was willing to switch the focus of the brand back to home consoles, and away from Nintendo platforms, a risky move considering the dissaffect of the Japanese public to TV - tied consoles and the current dominance of Nintendo in the local market.
I don't know why that changed when the PS3 came out, but Japanese devs moved away from the genre on home consoles to the point where there just weren't as many big ones to choose from, so the fan base that remained moved onto mostly portables because that's where the games moved to.
So when most Xbox I've been dumb enough to comment with can't see past their own console, how a company like MS still has a major impact on gaming while essentially being in third, repeatedly failing to gain industry traction in the industry because of moves like Kinect and always online, don't tell me not to be bitter.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
It has sold over 700,000 copies on Steam's early access, so it's no shock that it's going to move to consoles, but I «m so glad it's going to be on the Switch.
Thankfully the 3D is used sparingly in the game so your eyes don't have to refocus all the time, should you move the console too much.
It would be unfair to compare the Nintendo Switch to the other consoles in the current console list as it was purpose built to be a handheld, so we will not be doing so moving forward — it's simply here as a reference and to satisfy curiosity.
Consoles have been the prime platform for gaming among millions of people so it's only natural that the FPS genre would move towards console development, like the Xbox 360 and PS3.
At the very least with the Move, it seems like Sony's treating it like an add - on instead of a console reboot, so hopefully tomorrow's conference will be at least a little less of a trainwreck.
«So you still have PC players, and some players are just console guys, but have players moved over?
lol try it u may like it and the wii u sales will pickup when the games come out and when mario kart comes out that is what is called a system seller wii u consoles will move millions it doesn't matter if it doesn't have a attach rate at the moment once it comes out people will buy the wii u like hot cakes and too your point windwalker only sold 4 million units on game cube how many franchises does playstaion or xbox has that sells 4 millions of units of one game release lol not many that's why nintendo attach rates with there first party are so high look at wii sports 82 million copies top that lol remember the golden rule of gaming software sells consoles not specs lol and remember wii u has almost a 4 million unit lead not pre orders lol
So that's a grand total of one extra step compared to the usual method, which is moving from your console to your smartphone or the other way round and clicking on the notification.
I'm not hard to please, I just don't appreciate the shitty tactics of delaying the PC version so that many people are buying the game twice, once on console to be able to play on release and once on PC for when it comes out, and that's very much a dick move.
As we move into the console and PC space that gives us new challenges, but it also gives us some brand - new opportunities that we've never had before, so we're very excited about the future.
It's no wonder that both Sony and Microsoft moved to x86 architecture this gen in order to standardise development environments for Consoles, PC and Mobile and it's also no wonder we've seen so many remasters.
At least these new revenue streams don't all 100 % rely on there being a successful dedicated console business and so could help keep Nintendo profitable as they plan their next move.
With so little titles on the PlayStation Move, SOCOM 4 is one of the games that plays well on the console, as I played it myself during E3 of last year.
Eventually Microsoft caved in to consumer backlash about having a sensor watching their every move even when the console is supposedly sleeping, so the company said okay, the motion detecting sensor can be turned off in the system settings.
In an interesting move, the Xbox One version will run on Microsoft's Azure servers, rather than the Amazon servers which the PC version use, which may limit crossplay possibilities but then hey, those PC folk don't want you console peasants to play against anyway so maybe it's for the best?
So it's not a bad service, I was a big proponent of it, and despite moving mainly to older consoles I occasionally still support it.
And that pretty much covers the important aspects of the console itself, so lets move on to the peripherals themselves.
There has been a rise in tiny consoles coming though Kickstarter using Android as an OS - Ouya and the like - so Sony offering Vita - quality gaming at a low price is definitely a shrewd move by the company.
Another key point to this is that it will move with your persona, so you can log into your account on a friends console and still play online.
All consoles UI's allow you to type using your control pad by moving a cursor around text characters but this is so slow and annoying.
It's a short but sweet experience, certainly appropriate for the Switch and the games of its cadre, so the move to Nintendo's handheld console was a smart one for Bithell Games to begin with.
FF XV however had the most dedicated consoles of the four titles and attendees were allocated approximately 15 - 20 minutes of play time and then politely asked to bring their game time to a close to move off so that the next batch of eager gamers could get their hands on some gorgeous hack and slash action.
Alisha: I don't play console games, so I was pathetic in my attempts to move and look around at the same time.
Jacques has worked across many different titles, consoles and console generations, allowing him a broad perspective: «Every console generation [sees] the goalposts move a bit... although where we are now, they don't move too much for music — more so for sound designers, especially with VR and AR etc..
The move to release more consoles with varying features may mark the end of the traditional console cycle, the decades - old tradition of new systems coming out every seven years or so.
With so many PlayStation 4's in people's homes, developers will no doubt focus on developing games for it (and Microsoft's Xbox One) and begin to move away from developing games for the previous - gen consoles.
The wireless nature of the headset doesn't negatively impact the sound at all — I found I could move 20 feet or so from the console before it would cut out.
This is great if you don't want to hang it on a door — this framed chalkboard can be moved to the top of a console or piano or mantel... it makes the wreath so much more versatile (with the help of a command hook).
In the meantime, though, I moved our koa console table (which started out in the entry and more recently spent some time in the master bedroom) out to the dining area so we can get a feel for the size and whether it would interfere with the traffic pattern to the guest room (good news — it doesn't).
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