Sentences with phrase «much as the main game»

Watch Dogs 2, on the other hand, features some really fun, unpredictable side quests that I enjoyed as much as the main game, which I wrote about here.

Not exact matches

So there has been hardly any pressure on our first team except for in five Cup games all season, whereas ALL of our main rivals have had to contend with much harder opponents in the Champions League on a regular basis, as well as the FA and League Cups.
While the Spaniard made a positive initial impact at Stamford Bridge, he's gone six games without finding the back of the net, and naturally as the main striker at Chelsea without too much depth behind him, it has hurt Antonio Conte and his side.
They have a shelf life of 8/10 years at the very top if they are lucky so who can begrudge them the opportunity to make hay whilst the sun is shining... am not saying Sanchez is not money driven but the way the guy plays i can mortgage my life he actually enjoys the game, enjoys wining first and foremost then money comes 2nd... like the author of the article rightly pointed out, he was in Messi's shadow at Barca and could not express himself fully, now he is at a club where he is the main man and given a free role and license to express himself and i very much doubt if he will want to go to a club like Madrid (as been rumoured in the dailies today) to relieve the bad experience he suffered at Barca because let us face facts, he is never going to displace CR7 as the main man, so even if Madrid sells Benzema or Bale to make room for him he will be back to the same position he was at Barca, this time he will be playing 2nd fiddle to CR7 so my guess is all the Madrid talks is been fed the press by his agents to drive a hard bargain when contract extension talks resumes.....
Some people are comparing morata to giroud, first he's much more younger at 23 years, secondly he hasn't really played as d main striker with all the backings giroud has enjoyed, he's a potential at his age and has played in two of d best leagues With clubs like JUVE and Madrid, he's a big game player, he's fast and skillful.
I really hope Bellerin becomes more consistent with his quality.That's what will make him world class.He really needs to improve.His main problem is that he's not yet been able to create a balance between all of his abilities.Hopefully with more game time and less injuries this season he can play more maturely and improve his decision making.The talent given to him is so huge that he can be one of the very best RB in Europe if he wants to.He just needs to try as much as possible to maximise his potential by being patient and working hard.He can be so so good if he works hard.
Arsenal's main forward Olivier Giroud is out injured meaning that this young lad may as well get another chance, but this time with more game time to do as much damage as he can on Besiktas.
As I mentionned above that ive just watched all the Arsenal game 2007 and 2008, Ive personnaly gave up with this idea of strngthenin our defence.Its obvious, we need CDM, and I strongly recommend Toure for that job, but finally, I found out our main PBM: AW is a man who beleives in: THE BEST DEFENCE IS ATTACKIN.He has built the team that way.When I watched our 2007 games, i could see that most of these teams who has defeated us this season played exactly the same style of game last season but they couldnt perform so much as our attackin side were so strong for them so that they were always held at their own defensive side.The game is completely Psycological.At the 1st 10mn of the game, they try to attack @their best, but just when we start attackin then all their mdlfldr start to pull back coz most of our attack are all dangerous.And this is what makes the diffrence between the so called BIG 4 and the rest of the league.The Pbm isnt really that our defence is so weak, It is our attack which is WEAK.Durin the first half of this season, Our guys couldnt perform any attackin strategy planned by AW, coz 1st: they were new to it, coz they have only practiced it durin trainin session.2 nd: Some of the key players are gone.3 rd: Even AW did nt know where exactly is the best position for those new players, the likes of Nasri, Vela, and some of them were all subsitute last year.Plus they are all young players who can improve and change their style game after gamAs I mentionned above that ive just watched all the Arsenal game 2007 and 2008, Ive personnaly gave up with this idea of strngthenin our defence.Its obvious, we need CDM, and I strongly recommend Toure for that job, but finally, I found out our main PBM: AW is a man who beleives in: THE BEST DEFENCE IS ATTACKIN.He has built the team that way.When I watched our 2007 games, i could see that most of these teams who has defeated us this season played exactly the same style of game last season but they couldnt perform so much as our attackin side were so strong for them so that they were always held at their own defensive side.The game is completely Psycological.At the 1st 10mn of the game, they try to attack @their best, but just when we start attackin then all their mdlfldr start to pull back coz most of our attack are all dangerous.And this is what makes the diffrence between the so called BIG 4 and the rest of the league.The Pbm isnt really that our defence is so weak, It is our attack which is WEAK.Durin the first half of this season, Our guys couldnt perform any attackin strategy planned by AW, coz 1st: they were new to it, coz they have only practiced it durin trainin session.2 nd: Some of the key players are gone.3 rd: Even AW did nt know where exactly is the best position for those new players, the likes of Nasri, Vela, and some of them were all subsitute last year.Plus they are all young players who can improve and change their style game after gamas our attackin side were so strong for them so that they were always held at their own defensive side.The game is completely Psycological.At the 1st 10mn of the game, they try to attack @their best, but just when we start attackin then all their mdlfldr start to pull back coz most of our attack are all dangerous.And this is what makes the diffrence between the so called BIG 4 and the rest of the league.The Pbm isnt really that our defence is so weak, It is our attack which is WEAK.Durin the first half of this season, Our guys couldnt perform any attackin strategy planned by AW, coz 1st: they were new to it, coz they have only practiced it durin trainin session.2 nd: Some of the key players are gone.3 rd: Even AW did nt know where exactly is the best position for those new players, the likes of Nasri, Vela, and some of them were all subsitute last year.Plus they are all young players who can improve and change their style game after game.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
I never thought I'd like this game as much as I do - but it's difficult to overlook the main flaws of unbalanced difficulty, a lack of levels (there are only about a dozen) and only three chances to play as Voltron.
The gameplay has some much needed sprucing up after the ambitious but poorly executed Sticker Star on the 3DS, but the paper - thin story lacks the depth and resonance of some of Paper Mario's earlier games, causing it to feel as two dimensional as its main character.
There were a few minor issues — the character of Morgana and his purpose as a «guide» for Joker feels suffocatingly restrictive at times, acting as the annoyingly vocal wall preventing the player from engaging in the game's activities during main story events, and the English localisation and voice - work, despite its overall quality, often felt stilted and flowed much less naturally in the early game compared to its predecessors.
That doesn't make Dead Rising 3 a bad game, in fact this is almost certainly the best in the series, but it does feel very much like having to make do with starters as you sit wondering when the main course will arrive.
Basically, every open world game out there has at least one kind of side - activity which isn't as action - packed as everything else, giving players a chance to explore and enjoy the world which the developers put so much effort into building up and filling with detail that you're bound to miss during the main missions.
At least as much of the game takes place on the minimap in the corner of the screen as in the main area of the screen.
B&B Casa Devoto is located at 200 meters from central bus and train station Thanks to its location, you can walk easily to the main attractions in the city such as Botanic Garden, Anfiteatre, Bastione San Remy and much more Offers 2 large bedrooms (shared bathrooms), plus one bedroom double / bed with private bathroom Feature free internet and wi - fi 24x24h, hairdryer, bathroom towels, soap, beach umbrella + beach games.
The only thing significant to me about this announcement is that it is still coming out this year for the PS3... I don't care about the 360 version at all if it won't have user generated content... that is the main factor that has kept this, and several other, PC shooters alive over the years... And it is extremely funny that TheMart hasn't really been around much since E3 started... I un-ignored his ass, as well as several other of the usual fanboys, just to see what they would say for all this news... I didn't know which way the week would go... It just so happened that the way KZ2 and several other announcements worked... it seems some of the MS fanboys have some explaining to do... as apposed to the normal routine of PS3 games not looking good, and Sony fanboys still digging holes for themselves...
At its most basic level Anachrony is a worker - placement game, meaning you'll be deploying workers from your colony to the capital city on the main board in order to do various things like build new structures for your colony, gather water which acts as a currency of sorts, conduct research into super projects, trade with nomads and go mining for four types of raw materials needed to do pretty much everything.
- Kataoka believes the world of The Legend of Zelda: Breath of the Wild is the true protagonist of the game - at times, really beautiful and delicate, and other time's it's rough and ruthless - the natural beauty is one of the main appeals of the game - she wanted the music to not just reflect, but also enhance that appeal - she wanted the music to reflect the long History of Hyrule, but also the ordeals of the Link and Zelda of this particular entry - in order to express the idea of a world in ruin, yet so vibrant, she decided to use traditional instruments - these included the shinobue and the erhu, which are not commonly used in orchestras - these contrast the synthesizer sounds of the ancient civilization - the main theme includes chord progressions which are not really suited to classical music - Kataoka wanted reflect Link's 100 - year sleep in the main theme, which explains the rather strange break in the song - the break represents Link taking a «new breath», after 100 years in stasis - the break basically serves as the division between Zelda and the past, and Link and adventure in the present day - she usually does not pay much attention to such details, but had the opportunity to do so this time
The main priority for us has been to ensure that the new game stays true to the purity of experience of the first game; that it has just as much (if not more) gameplay innovation as the first one, to keep that fresh, enchanting feel.
Even though the teaser trailer doesn't reveal much, it appears as though that someone from Nathan Drake's past maybe the games main antagonist.
Bandits and mutants serve as the player's main enemies for much of the game, with later addition of more organized and dangerous forces.
Things fare much better in regards to the gameplay, as all the main tactics featured in other stealth games are present here.
The main objective is pretty much the same as Sonic will have to go and collect rings and go through the fast environment of the game to get to the finish line.
There's a fair bit more to the narrative as you progress through the game, but as the main focus of the game is built on this factor, spoiling much more would be a disservice.
Featuring both named and custom hero characters, the main story has you play a couple of missions as General Sentenza Nora (voiced by The Witcher's Gerald, Doug Cockle) before creating your very own hero, and proceeds to show off pretty much every one of the game's mechanics and factions.
As long term readers of TDF will remember we quite liked the Metal Gear Solid HD Collection when it came out on the main consoles, so much so that we in fact gave it both a review itself and we then looked at each of the individual games separately as welAs long term readers of TDF will remember we quite liked the Metal Gear Solid HD Collection when it came out on the main consoles, so much so that we in fact gave it both a review itself and we then looked at each of the individual games separately as welas well.
As in all Pokémon games there is still much to do after you complete the main campaign; particularly the search for high leveled legendary Pokémon, Mega Stones, TM's, special items, as well as the further development of PokémoAs in all Pokémon games there is still much to do after you complete the main campaign; particularly the search for high leveled legendary Pokémon, Mega Stones, TM's, special items, as well as the further development of Pokémoas well as the further development of Pokémoas the further development of Pokémon.
There were two other small additions to the main game — the first was the grappling hook, which was buggy as hell and didn't add much to the game, other than being able to swing in on a rope and drop a punch on an enemy that landed so hard they were instantly dead.
The much - anticipated Spider - Man game from Insomniac Games will be swinging in as the main focus of this month's Game Inforgame from Insomniac Games will be swinging in as the main focus of this month's Game InforGame Informer.
There is so much to talk about regarding The Crew seeing as it is an open - world racing game with MMO features there is always something to steal your attention away from the main story.
It's too late for me to create a game log of my experience so far, as it covers the entire main quest line, a couple Strikes (so much fun!!)
Most of these irritating bosses can be beaten purely through skill, but at a certain points in the game you need to face down the main baddie, Shao Khan, and it's at these points that some gamers may just quit altogether as Shao Khan is akin to God, except he's much cooler, far more evil and God would presumably be sportsmanlike enough not to spam the same move over and over.
Basically, every open world game out there has at least one kind of side - activity which isn't as action - packed as everything else, giving players a chance to explore and enjoy the world which the developers put so much effort into building up and filling with detail that you're bound to miss during the main missions.
While the village basically acts as the game's main hub, where players can purchase items, improve weapons, buy additional costumes for all characters and more, it actually plays a much bigger role in the grand scheme of things.
The mini-games in this section of Mario and Sonic at the Olympic Winter Games make much more sense, as they incorporate the main events unlike the mini-games found in the first game.
While Toad maintains the same role as a host and referee through the event modes in the 3DS version of the game, he plays a much larger role in the story mode as one of the main heroes who attempt to stop Bowser and Dr. Eggman's plans of preventing the Olympic games from occurring.
One of the main issues fans had about the weapons before the game was released was «will they be as much fun» as the attack options in CoD4.
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
The game is rewarding in the way in which you earn experience points (or cyber points, as the game calls them) for pretty much everything you do, whether it's completing one of the seven main missions or forgetting about the story for a bit and focusing your attentions elsewhere.
The Player Choices feature is quite reminiscent of the My Choices feature found in Telltale's previous games such as both seasons of The Walking Dead episodic games by providing an entire listing of your choices including the statistical analysis regarding the percentage of players who have made the same choice as you for each moral decision as well as a variety of decisions that are scattered throughout the chapters of each episode such as backing away from a fight when the opposing Fable has been stunned, who you have decided to place suspicion upon, who you have arrested and much more besides with the feature being directly available from the main menu and at the end of each episode.
New main weapons include: Splat Dualies, dual - wielded sub-machine gun - style guns with two reticles that allow the player to perform dodge rolls with concentrated fire; Flingza Roller, an elongated paint roller capable of fast short range horizontal attacks as well as slow long range vertical attacks; Goo Tuber, which is similar to the Charger weapon but is able to hold a full charge for much longer, allowing players to get a better vantage point or sneak attack opportunity without having to charge the weapon again; Dapple Dualies, essentially an improved version of the Splat Dualies, allowing players to perform quicker dodge rolls at the cost of reduced range; Clash Blaster, which fires crayon - like objects in a short range, high speed manner similar to the Luna Blaster in the first game, but you must hit the opponent with multiple direct hits to splat them; and finally the Splat Brella, a shotgun - like weapon that also functions like a shield that can fly off the handle to provide mobile cover.
Really, there's not much more in terms of news for the game at this time, but there will be a free iOS game called Edge of Twilight: Horizon preceding the console game that features events related to and intertwining with the main game, as well as production materials and news for the bigger brother.
While you can eliminate your opponents by spraying them in ink, the main focus of each game mode is to cover as much area as you can with your own team's ink, all while trying to keep your opponents from doing the same.
Beyond that, the game features a fantastic New Game + mode where you get to keep your stats & equipment from the main game as you return to fight much harder versions of the original stagame features a fantastic New Game + mode where you get to keep your stats & equipment from the main game as you return to fight much harder versions of the original staGame + mode where you get to keep your stats & equipment from the main game as you return to fight much harder versions of the original stagame as you return to fight much harder versions of the original stages.
Not too much have changed to be honest, since the release of Lost Planet 2, the game is still a third person shooter and you are still freezing your nuts off, however playing as the main protagonist, Jim Peyton actually feels like a positive happening as Mr. Peyton is very likeable right from the beginning and continues to improve and grow on you as you progress through the story, and when you have a protagonist in which the player cares for them the game manages to get more enjoyment out of the overall gameplay early on and it is a welcoming aspect in every game.
I befriend everyone, but I much prefer to make a profit with my farmland (or reviving the village of the game, as some of the new - ish games make you do) as my main goal rather than seducing the NPCs.
One main reason for wanting PlayStation TV is for this game, as well as others, since big screen play won't affect me as much either.
He located the main success factors of EyeToy - type products in the fact that «people playing the games are having fun, and people watching them are having just as much fun.»
The audio in Delta seems pretty much the same as in the first game, and still only features English audio in the main release (boo!).
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