But by December, it grew into
a much bigger mission.
Not exact matches
Those interests align with Beyond Meat's
mission: to create a plant - based product that looks, tastes, and behaves just like meat but has a
much lower environmental impact because it takes livestock — one of the
biggest contributors to greenhouse gas emissions — out of the equation.
It's a
big step, says Hawkins, but only the beginning of a
much longer
mission to democratize flight.
When other companies imitate our product, it not only undermines the creativity that goes into designing it, but more importantly, our
mission; we're building something
much bigger than ourselves, and we're proud of it.
«We gave up the idea of having nice cars or a
big house and made it our
mission to save as
much as possible.»
It also, though, may have been impossible, simply because Windows was still the
biggest part of the business, and it's not clear the markets would have tolerated an explicit shift before it was painfully obvious it was necessary; without a rising stock price, Nadella's
mission would have been
much more challenging if not impossible.
Opportunities to fly
missions to such distances involve
much «time» and it is imperative to get the «
biggest bang for the buck.»
«It's impossible to quit when your
mission is so
much bigger than you», he says.
With meditation fast becoming mainstream, the
mission behind The
Big Quiet is to deepen our real - time interactions with others and make meditation a part of our culture —
much like music, art and food — fostering a sense of community and interconnectedness.
And maybe
Mission: Impossible doesn't make
much of an impression because, on the
big screen, its narrative improbabilities, which may have been palatable on the small screen years ago, seem magnified.
It's not nearly as
big a leap as Batman Begins to The Dark Knight (and I think this franchise's shelf life seems pretty
much over at only two movies), but it somewhat redeems the original's final gag and refines that «The Roger Moore Bond Movies we Never Got»
mission statement of the original to as fine a sheen as I think it can.
Los Perdidos is certainly
big for an open - world game filled with countless items and monsters, but the large amount of real estate means you spend too
much time driving from one end to the other and back again to complete the many
mission goals.
That the movie is so ill - formed is all a bit confusing given Kasdan's ability to wring so
much out of complex group dynamics as he did in «The
Big Chill,» or breathe intrigue and intensity into desperate
missions like «Raiders of the Lost Ark, «or create quirky romantic characters a la «The Accidental Tourist.»
The only other
big change that there was is in the side
missions, which just seem
much more comprehensive and not so thrown in there like last year's did.
Going into Front
Mission Evolved I wasn't sure what to expect.I normally am not the
biggest fan of mech games, however, Square Enix and Double Helix Games have done a great job with this title.Long time fans of the series, or of this genre in general, might not like some of the changes that were made in the latest title, however, Square Enix has made it a lot more accessible.The game is
much more like a third person action game as opposed to the tactical type of game play that the series is generally known for.There were definitely times when it felt a little like Lost Planet with the difference being this game actually worked pretty well and was fun.
A
much bigger problem is the utter lack of presence by the movie's two leads, Felicity Jones and Diego Luna, the two Rebellion soldiers leading the «Dirty Dozen» - style
mission.
«The
biggest things for us have been the size of the world, the density of the world, the streaming spaghetti of getting everything working with no load zones and seamlessly streaming,» Jones described, «Also, how we build
missions in a
much larger world like that — how we send you to different districts and how we get you to explore all of these nooks and crannies in the environment.»
The infotainment screen itself is almost a secondary feature in this
Mission Control Center, but overall it's a straightforward system that does not require too
much menu - spelunking — it's designed to be quickly learned because there is a
big plastic button for just about everything.
Loading cargo is also
much the same as with segment competitors with the trunk having a deep lip that can make the loading of
bigger items a bit more of a
mission but normal travel luggage and gold clubs are easy enough to manage.
The 11th issue of Weekly Shonen Jump had teased a «final
mission climax» and «conclusion of the fated battle» in this issue, which had been read as a final chapter, but the surprise turned out to be
much bigger.
And what begins as a rescue
mission becomes something
much bigger as the two friends find themselves entwined in a struggle for the very freedom of this wilderness.
Originally called «Habitats For The Humanities» and «House of Stories,» the Little Free Library initiative quickly grew into a
much bigger movement with a stated
mission to: «promote literacy and the love of reading by building free book exchanges worldwide.»
Equally at home in
big cities as I am in remote mountain villages, I always makes it my
mission to learn as
much as I can about local food, culture and customs, and am passionate about seeking out authentic and unique experiences wherever I go.
This is a
big game, so
much so that I had to give up on a lot of the side -
missions in favor of completing the main story for this review.
Much of the game sets you out on
missions — befitting to its portable nature — consisting of
bigger missions and side
missions including battles that are necessary to advance the plot.
This flow continues throughout the game, but keeps the scope of the
missions small — even when the main goal might be end up being something
much bigger.
When I first arrived I thought I'd be spending a lot more time there, that it would be
much bigger, but it's really just an elaborate introduction to one of the main story
missions.
This
bigger gun should make the
mission much easier than the previous gun defense.
Only time with the final release will tell how Type - 0 HD's handheld - friendly
mission structure plays out on the
big screen, and the pricing does seem a little
much for a re-release of an older game — even if the West never received it in the first place.
«Working together with other art publishers helps sustain our sense of
mission, and it makes a
much bigger impact on the companies stealing our artwork.
It turns out that Rap Genius has a
much bigger idea and a
much broader
mission than that.
It also, though, may have been impossible, simply because Windows was still the
biggest part of the business, and it's not clear the markets would have tolerated an explicit shift before it was painfully obvious it was necessary; without a rising stock price, Nadella's
mission would have been
much more challenging if not impossible.