Not
much character development outside of the main party, underutilized villain, technical hiccups, repetitive side quests, and a boring first act
Given that the focus is on adventuring the stories never get too in - depth; with the mass of characters there isn't
much character development.
There really isn't
much character development, which disappoints me.
This allows you to advance on a story path without too
much character development.
There really isn't too
much character development of Ethan Hawke or his family, other than fighting with his wife over the hell he puts them through every time he wants to write a book, but I don't think that's what the movie was supposed to do.
A lot happens, but there's not
much character development.
Very few villains have been given all
that much character development in the MCU, but Black Panther took the time for audiences to actually get to know Killmonger, and it's resulted in one of Marvel's best antagonists yet.
I agree that there isn't
much character development (the filmmakers are assuming that most viewers have some kind of emotional connection to them already) but considering the sheer size of the cast, they fact they they squeezed in any at all was impressive to me.
Story is too large and cumbersome, not
much character development and not much pay off either.
Pacific Rim Uprising is a dumb movie that knows it's a dumb movie and just tries to show you a good time and doesn't needlessly bog us down with too
much character development or exposition because it knows we don't really care.
and there's rarely
much character development or plot twisting.
I set my expectations pretty low: a lot of gross - out jokes, not
much character development, and the occasional line that made me laugh, but also made me feel bad for laughing.
Abby Olcese: I set my expectations pretty low: a lot of gross - out jokes, not
much character development, and the occasional line that made me laugh, but also made me feel bad for laughing.
Not exact matches
The generic
character of John XXIII's original intentions for the Council, of course, was essentially responsible for
much of the subsequent struggle between the Council Fathers and the Roman curia, the latter being accustomed to dealing with «live issues» rather than with general goals of
development.
This episode is huge
character development, not so
much with the major - story - arc - connections (at least as far as we know) so there is
much to discuss.
Character Development Curriculum: Soccer is
much more than just kicking a ball.
The
development taking place in both towns has sparked
much debate, whether it involves efforts to make sure high - density housing and newly built retail spaces don't change the
character of the historic downtowns or ensuring teardowns — new homes built on the site of razed ones — don't clash with neighboring homes or the town's
character.
While it does spend
much of its time looking at the «
character» traits that help children succeed, it is broader focused than just
character development, with many portions dwelling on evaluation of a variety of educa
«We all recognized and have strong interest in the potential future for Jamaica, and providing collective feedback for the Jamaica Now Action Plan ensures fulfilling its potential as a center for mixed - income housing, transit - oriented
development, quality jobs, and
much needed commercial opportunities while maintaining its diversity and
character.»
The relatively favorable conditions in which he had placed them were still far from allowing a rational
development of the
character and of the intellect in all directions,
much less of the free exercise of all their faculties.
The
character development was also outstanding, so
much to the point that by the end of episode 5, I was so attached to the
characters and it made me want more out of the story.
Hostiles, as indicated earlier, ultimately focuses too
much on creating and maintaining its dour mood and tone, at the expense of its
character / thematic
development and sense of pacing.
While there's not
much room for
character development amid the chaos, the unsettling film is provocative without resorting to heavy - handed contrivances.
Things get even more specific in «That's One Big Elephant: Animating Horton,» an eight - minute look at the
development of the starring
character, which is
much like «Bringing,» but more Horton - based.
Much is made of dreams that, either spoken of at length or illustrated, are offered in lieu of
character development.
We aren't given
much by way of
character background; only
character development.
The
characters don't have
much depth, the plots twists are at times laughable (no, I really did laugh out loud on several occasions) and, in season 1, you could see some plot
developments coming from a mile away.
The other major flaw is that so
much time was spent in this movie on it's stylistic looks which as i said earlier were flawless but so
much time and effort was spent on these that it seems to have taken away from the
character development side of the film.
To be so meditative on
characters going about their business, little is actually said by Matthews, as writer, due to very limited extensiveness, if not focal unevenness, that leave
development to fail in distinguishing the
characters all that
much, making it harder to become invested in them.
As said, the acting is superb, especially Ruffalo and Dern, but Krause's
character gets left behind big time, and the kids that are treasured so
much by the
characters as well as the story in general get next to no
development, which isn't good when you consider the film's emotionally heavy climax.
Writing for a show about an extraterrestrial puppet could explain Stahl's compulsion for drugs, but this movie's paper - thin story isn't
much interested in
character development or insight.
The result is lots of noise and the pretense of progress, but not
much plot advancement or
character development.
Still, the movie's central story did not provide
much for
character development even with a 2.5 hour run time and, the end of the movie will leave most people disappointed compared to previous installments.
You're not going to get
much in the way of meaningful
development here, but the opposing Separatist forces have a bit of
character to them.
The remake features the same story, but entirely rewritten by Hideo Kojima, with a
much deeper plot, more
character development and a lot of cutscenes.
With required action sequences, tie - ins to other Marvel appearances and
characters, not to mention world - building and
development of the hero, only so
much time is left to spend on the villain.
The main plot drive the story so
much, there aren't many scenes to provide for
character development or to make the overall film interesting.
... manages some tense moments and mild intrigue, yet it never allows
much room for
character development along the way.
Its story will take in excess of 30 hours to complete, there's so
much loot that you won't know what to do with it, and its
character development is surprisingly deep.
And
much like many of those games, the priority of this movie is making things look good, while things like
character development, intelligence or a good script take a back seat.
Some main
characters also receive slightly less
development, but not so
much that would effect your understanding of the plot.
It focuses on the
development, special effects,
character designs and
much more and does it while showing the film.
So
much of the movie is spent on the set up and exposition, but the
character development is thin and the dialogue lacking the snappy humor and relationship drama necessary for these ensemble superhero stories to shine.»
In further discussing the process of developing the backstories of their respective
characters, particularly since the filmmakers have been protective of not revealing too
much information on the story, Winstead revealed that «It was a very collaborative experience, at least in the
development of the backstory of Michelle.
There isn't
much in the way of
character development, and what little story there is feels too simplistic to maintain a high interest level.
IT's too
much like Scary Movie, lots of laughs and violence, no story or
character development whatsoever.
For a story with as
much built - in suspense — which it occasionally executes, but not as often as it should — «The Fifth Estate» is not nearly as engaging as it should be, and that is because of the lack of
character development.
Someone covered in blue, wearing Never - nudes and looking very
much like David Cross»
character Tobias Fünke from «Arrested
Development» is seen in one of the scenes of «Infinity War.»
It forces the introduction of a number of new
characters when there is still
much development to be had from ones we already know, and who, let's face it, see performances from talented actors that the producers are lucky to have.
Don't give the director that
much credit, the
development of the
characters was all the writers doing.