Sentences with phrase «much content creation»

Sure, the heavy lifting of much content creation is done on a full blown machine.

Not exact matches

First and foremost, I'm an actor, and as much as I love content creation, there's something about taking on a different role and playing a different person that I find so creatively fulfilling and fun.
We live in a world where content creation is the basis of much of our marketing, but for most people, it's a struggle.
From content ideas to establishing authority to content creation and so much more, Quora has a lot to offer — even by spending just a few minutes there each day.
According to our latest research, as reported in Technology Content Marketing 2017: Benchmarks, Budgets, and Trends — North America, sponsored by IDG and IDG Enterprise, 64 % of technology marketers say their organization's overall content marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crContent Marketing 2017: Benchmarks, Budgets, and Trends — North America, sponsored by IDG and IDG Enterprise, 64 % of technology marketers say their organization's overall content marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crcontent marketing approach is much more or somewhat more successful compared with one year ago; 92 % of those marketers attribute that success primarily to doing a better job with content crcontent creation.
As businesses start investing more time in content creation and, thus, publishing more and more content, content discovery will become a much bigger priority.
Start by determining how much of a commitment you plan to make to content creation.
Your cost of customer acquisition (COCA) for email marketing, for example, may be much higher than your COCA for social media — email marketing might require expensive software, more staff to manage it, and content creation man hours while your social media marketing program could be executable with no software investment and just a couple dedicated man hours per week.
In light of the heightened and almost frenzied attention paid to content marketing, there has been much written - and I'm sure internal meetings held in corporations all over the world - on the «how - to» of content creation.
Leading the conception and creation of unique campaigns for brands that take in storytelling - driven content, experiential activations, creative collaborations and much more.
Although the Kojima drama was put an end this month, with the creation of the independent studio Kojima Productions and the partnership with Sony for a PS4 / PC brand new IP, there's still much more to be told about Metal Gear Solid V: The Phantom Pain, in particular about the cut content.
MH has too much content for multiple character creations.
While eLearning course design and content creation are two vital aspects of developing eLearning deliverables, the first and arguably most important step of creating a winning eLearning course is finding out as much as possible about your target audience.
Along with evolutionary changes and tactical tweaks to its editorial and business plans, EPE still places bold but considered strategic bets on certain new content offerings and services — much as it did with the creation of Education Week itself nearly four decades ago.
Combining tablet portability with laptop productivity, the Transformer series proved that you can use a tablet as much for content creation as content consumption.
One of the big reasons why Audible adds so much content to their portfolio on a yearly basis is due to the Audiobook Creation Exchange.
thank you for your time and if you actually do the comparison thank you very much twice i can assure you, people newly involved with digital content creation really need the information coming from this comparison bcz it defines the image resolution they should create their content on (the comparison in this article can't help in this manner, bcz the difference between the low and the high resolution panel is not actually a difference in image file resolution but in content scanning resolution which, is not a factor in pure digital content creation)
Most of the time people need assistance with meeting deadlines that are looming much closer than they anticipated and simply need someone to help them with revisions or slight custom content creation.
At a large publishing house, much of the content creation may be done in - house (through contracted projects), but that simply means that publishing houses need to be able to provide these same services to themselves.
We haven't seen or heard much from Microsoft on the content creation / publishing side of e-books, at least so far.
I would contend that ebooks themselves are simply one symptom of a much wider and radical transformation that is underway, digital creation and distribution of content.
It's been said that tablets are much better at content consumption than content creation, so why have something as large as an iPad when consumption can be accomplished on an even smaller screen?
Either scenario, leaves a travel writer with a long list of things on our plate beyond the travel including; content creation, photo editing, managing and marketing a website, social media, email management, researching locations, finding media trips and so much more.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers, paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and paintings.
Think of when Chaim initially released the info about how to export creatures from the Spore creature creator as separate models in an open file format: it was as a major step toward making the tool into a much more versatile content creation suite.
The result of this thinking was the creation of an incredibly powerful engine that truly empowers the content creators, and gives them as much control and freedom as possible to innovate and create amazing games.
If you've never tried using an editorial calendar before, give it a try and see how much easier — and less stressful — it can make the content creation process.
Jim is responsible for the much of the search marketing and all of the content creation of the company and will be making contributions to The Circle on an ongoing basis.
Our services include award - winning web design, search engine optimization, content creation, photography, video, direct mail, print design and much more.
I began to embrace the process of branding and content creation so much so that other attorneys started hating me for it.
A much healthier relationship with Facebook would be to use it as a final content destination rather than a tool of creation.
For a driving school, content creation comes more easily than say for an online shop, because driving schools have so much insight and information to share.
Professional Duties & Responsibilities Directed sales and customer service efforts for employers representing a wide range of industries Managed junior team members and administrative staff ensuring effective operations Generated significant sales through networking, cold calling, and other cultivation efforts Recognized for consistently exceeding sales goals by as much as 200 % monthly Routinely awarded «Account Executive of the Month» for excellence in sales and service Authored and presented weekly forecasting and call reports Built and strengthened relationships with clients, partners, and key industry figures Provided exceptional customer support resulting in repeat business and referrals Served as senior leadership for print and television news outlets Responsible for team leadership, content creation, production, and direction Created and implemented comprehensive marketing / advertising campaigns and collateral materials Designed and launched corporate promotional events
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