Sentences with phrase «much gameplay»

It's a philosophy of mine - I prefer to hide as much gameplay as possible.
While there wasn't much gameplay shown during E3, The cut scenes caught the eye of gamers everywhere.
Unlike in GTA, I came for the story, not so much the gameplay, in Redemption.
Perhaps the most surprising part was how much the gameplay shown felt like you were watching a movie.
Video game user acquisition videos often - times don't reveal much gameplay footage and are used to open the users imagination to what the experience of playing the game will feel like.
The trailer does not show much gameplay, and there was no release date mentioned for the game.
We don't get to see much gameplay in this, but it's more than nothing, which is what we had before.
The trailer doesn't reveal much gameplay but instead takes us through a ride of the beautiful locales featured in the game.
A screenshot there, an artwork picture there... it was a small taste, but didn't really suggest much gameplay wise.
It's always difficult to determine how much gameplay time is «enough» for a review.
There is so much gameplay squeezed into small spaces due to the fantastic puzzles presented to the player.
There's not much gameplay here, and what is here is boring and repetitive.
While it is true that there's not much gameplay aside from bare bones interaction, the heart of the gameplay is choice, narrative and the wonder of discovery.
They have been showing off so much gameplay lately that it makes us wonder what they'll have left for E3 though.
This bundle is perfect for gamers that want to pre-order as much gameplay as they can get, asap!
I'd just like to know how much gameplay is possible in these creations.
Few games have so much gameplay, let alone provide a setting and atmosphere that tell a captivating story.
While we didn't see much gameplay, the trailer reveals much of the beautiful world and how players can interact with it.
While the game did try to place a huge focus on the community and competitive scene, there wasn't much gameplay wise that made it stand out as a strong racing game.
While it doesn't really show much gameplay, there's a ton of screenshots and samples of the game's soundtrack.
It is quite surprising that with not much gameplay or graphical upgrades to these games, yet the games are still selling well.
Trying to extrapolate as much gameplay from that screenshot as I can: YoYo Spotlight: Swing your way through zones themed around the primary colours, with your trusty Ultrayoyo as your only means of both self - defence and transport.
Overall, Middle - Earth: Shadow of War progresses beyond the high quality standards set by Shadow of Mordor through expanding pretty much every gameplay feature, while refining the finer points that received constructive feedback from its prequel such as introducing difficulty levels.
Final Fantasy XIII - 2 is still coming, but we haven't got much gameplay info yet.
Armour Skills do all kinds of things, from offering resistance to status effects like poison, to boosting your weapons» Affinity rating — basically your chance of scoring Critical Hits — to buffing your health and stamina, to improving your prowess in pretty much any gameplay situation you can think of.
There's just so much gameplay exuding from every corner of Odyssey, it's astounding!
After Xbox one didn't receive much gameplay at all, and the general bad news constantly following the system.
(Naughty Dog packed so much gameplay into those original PlayStation CDs!)
They serve as the backdrop to a game that makes spatiality as much a gameplay element as it does the mechanics themselves.
There's not much gameplay there, when compared to a Mario Kart or Grand Theft Auto game.
It also has considered level design, a captivating atmosphere, and an inspired range of weapons, which engender much gameplay variety while exploring its labyrinthine environments.
I'm not sure I'd want to see too much gameplay injected into movement in MMOs, as it could become over-complicated pretty fast, but it would be nice to see a bit more effort put into the mechanics of mounts and less into coming up with ever more bizarre visuals for them.
The «Shadow time» option allows you to choose how much gameplay ShadowPlay saves in its buffer.
With Dragon Quest XI: In Search of Departed Time arriving in July for Japan, the game just dropped an ad that doesn't really have much gameplay footage of the upcoming JRPG but focuses instead on the nostalgia of growing up with a video game series.
Luckily, I had auto - uploads via my PS Plus, and I did not lose that much gameplay time.
Paul: We've seen a pair of trailers prior to this, that attempted to highlight as much gameplay as possible, but today's story trailer was the change of promotional direction that I think we all needed.
It sometimes feels like the more we focus on character and relatability, the more we expose how much gameplay can be at odds with that.
We still haven't seen much gameplay from Red Dead Redemption 2, nor have we learned about the game's online component.
Now that the Disney Infinity franchise has been canceled, the only major toys - to - life aside from Skylanders is the Lego Dimensions series, which features licensed characters from some well - known properties, but does not offer as much gameplay in its basic form as Imaginators and requires additional purchases to unlock more levels.
It's amazing to see so much gameplay from Beyond Flesh and Blood's alpha.
Not much gameplay footage here, but the art style really reminds me of 30 Days of Night «s Ben Templesmith.
There's so much gameplay, between classic matches and FUT, that fans will be very happy with this year's chapter.
This trailer doesn't give us much gameplay information, but it gives us plenty to speculate on.
Deus Ex: Human Revolutions «Missing Link DLC is quite the whopper, offering nearly as much gameplay as some full games, it's been revealed.
Most of all it's hard to explain just how deep this game goes and how much gameplay it offers; it really does feel like your running an island.
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