Sentences with phrase «much longer the loading time»

The newer game seems to have much longer loading times than the original, which normally wouldn't be concerning, but the player is able to get through the entire intro sequence in the older game and just stands there waiting for Tropical Freeze to load in.
It's odd to me how much longer the loading time is for Tropical freeze, I'd think with so much more power in the Wii U it would be able to load faster, I guess the levels in Tropical freeze could be alot bigger, either way It's odd, luckily I don't mind loading screens.

Not exact matches

The Nordstrom family decided this summer was the time to make their move to regain full control of the Nordstrom Inc. retail empire.But now the clock is ticking.And just how much of a debt load the business can bear — an area where the company has long been prudent — is coming into sharper focus.
To get as many renewables as possible operating on the grid, these renewables are much different again in characteristic than the current generation mix in that we have primarily base - load plants that are operating over long periods of time that don't vary much, like a coal plant, for example.
Add to that the extra time to load the fax - receiving software and the person at the other end will be wondering why sending a fax takes so much longer — and costs so much more — than usual.
I basked in the freedom of not obsessing about, or even thinking much about food and food prep — which I did in batches to simplify the time - consuming process of loading up and cleaning the juicer — and I settled into the newfound simplicity of juicing as if it were a long - awaited meditation.
Urban Decay loaded this formula with an insane amount of pigment (about three times as much as Naked Skin Liquid Makeup), so a little goes a long way.
I used to want to own loads of clothes but now I'd much rather have a few good - quality items I can wear for a long time.
But there's not much of that here, where we instead get a bunch of weepy songs invading the soundtrack space, loads of stiff acting, a lifetime's worth of angst, and long stretches that seemingly exist simply to kill time.
There are also some other technical issues such as the bad frame rate when too much stuff is onscreen (which has affected Goat Simulator since its PlayStation 4 launch), some camera problems, and an incredibly long initial load time.
When it came time to make a phone call, the system took much longer than expected to load my contacts, then insisted they weren't loaded at all.
Pros: -3 D Effects have had had a significant upgrade with 3D Face Tracking - C - Stick functionality vastly improves gameplay on original 3DS titles - Frame Rates in 3D on older titles heavily improved upon - Button placements are much easier to adapt to and seem rather well planned - Long sessions of gaming is now possible with how comfortable the NN3DS XL is made - Vastly improved load times on some games * - Battery life is significantly better on the NN3DS XL vs 3DS XL original - amiibo functionality is there and allows for NFC to be used without any additional equipment
It's not so much that they are too long — the game does a huge load upon booting the game up which I would normally not have issue with, but it's the amount of times that players will have to wait.
Much like a «Previously on...» type segment, the game provides a wonderful experience for the commonly boring issue of loading, and for a player who may have had no choice in being away from the game for a longer period of time.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The loading times are much improved, though still noticeably long.
Though Murdered doesn't provide much of a challenge — and you won't die frequently — the load times when Ronan does bite the dust are noticeably long.
Despite load times being reduced so much so that you're no longer able to practice combo's between chapters, like you could in old versions of the game, you'll meet with enough enemies at both ends of the difficulty spectrum, that you'll quickly find your own way of ending battles.
Loading times on Xbox One are on the long side, even on the much more powerful Xbox One X. Starting the game and switching between mini games / rides can take several seconds, especially kids aren't known for patience so that's a shame.
Loading times do seem to be a tad on the long side, but it has been stated that they will be much shorter in the final version of the games.
Tank commanders with the urge to start their engines and load their cannons now can get a two - week long head start on launch by purchasing one of the founder packs with premium tanks, exclusive commander, premium time and currency, and much more.
Jill Searle says «We would expect a battery like this, during a cold winter night, to perhaps last for a two - hour duration, but in the summer time when it's a little lightly loaded, we could expect the battery to last for much longer
Installing updates still takes much longer than on more modern hardware for the same price, and sometimes apps can take a few extra seconds loading, which adds up over time.
Using Destination folder, you can add more programs in the startup list and can remove them as well if any application is taking much longer time to load than expected.
Apps take longer to load data and voice searches and transcription can take an inordinately long time.3 Notifications that ping my phone show up on my watch, but I can't do much other than delete the occasional email or dismiss the notification entirely.
«At the moment, if we have only got relatively small numbers trickling through, you know that you've got to hold quite a heavy load for a much longer time
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