Sentences with phrase «much playing time until»

Not exact matches

I mean look at how much small chances we create when giroud is upfront... almost every game he played in we struggled to score until he nicks one at a vital time....
I would say if it is determined that re-injury is too much of a risk don't play him at all — wait until it isn't — so I agree with protecting him — but once that time comes, get him going ASAP.
In the capacity crowd of 59,075 eyes swiveled back and forth throughout the afternoon as punt followed punt until Wayne Dickinson and Jim Yoder had almost as much playing time as Joe Theismann.
Unlike many I'm not scared at all if he leaves.You know why?Because I've seen better players leave the club and seen where we ended up.He's very good and world class but not as good as many think.Forget stats for a moment and look at his quality.I also hope the mistake of keeping Mr. Hold up at the club would not be made.Here at Arsenal we compromise a lot and we always ignore the cracks until it's too late.Wait till Lacazette goes for a three or four month injury.Then we'll know we never learn.I hope Bellerin doesn't make this mistake of leaving Arsenal.He has so so much to learn.His game still lacks that something.He needs to know how to maximise his potentials and be consistent.That will only come with more playing time and patience.Arsene should not even think of letting him go as we will have to spend money on a RB and besides we need him.
Finally, and to reiterate an earlier point, the way forward for this club is to stop paying below average bench players so much money and to focus the bulk of the weekly wages on establishing a dominant starting 11... this will require the club to eat some wages in order to ship some players out, get rid of any deadwood over the age of 21, develop a cutting edge scouting service and put your money where your mouth is for once... I would much rather have a starting 11 that was world - class and give some reasonably paid young blue - chippers playing time when injuries occur than have 2 or 3 world class players surrounded by a plethora of overpaid and underwhelming players... management would no longer be able to sell their half - baked plans to the fans under the guise of «winning now», which any intelligent fan knows is a crap - shoot at best, and instead create a a squad that provides hope for the present and the future... this is exactly the model that has been used by Barcelona, Real & Bayern, so it should be good enough for us... by the way, until Messi & Ronaldo re-signed just recently all 3 clubs weekly wages were on par with ours... think about that for a second or two
The first - time winner played much of his round in obscurity and out of view of the CBS cameras until he made a huge push to jump into the lead at the 15th hole.
I know from my evaluation interviews with parents of babies with Flat Head Syndrome and Torticollis that most parents don't realize how much time their babies spend in the same position in various pieces of gear until they really stop and total it up - car seat time, nighttime in the Rock»n Play, awake time in an infant swing.
Chase goes back and forth between the boys and Bo, all sharing the primal power of one of the most famous time signatures in rock»n' roll, until he abruptly drops Diddley from the soundtrack and returns just to what's being played in the basement by a bunch of amateurs who sound much cruddier in reality than they do in their rock - star fantasies.
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An article in the New York Times points to Dr. Watson having played rugby for a specific team in his youth, a fact that Conan Doyle did not have the character share until a much later story.
With so much free time, I often stayed up into the wee hours playing video games until I finally passed out from sheer exhaustion.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The knock - on effect being that you won't unlock all the players by the time you're done with all the single - player content, leaving you to farm exhibition matches against the AI for hours on end or play so much local multiplayer until you eventually unlock them all.
So there's plenty of play time here, especially until you get used to the play style and don't die as much.
Having not known much about the game until I randomly played it during one of those many times when I'm not sure what to play, The Fall was a very pleasant... [Read full story]
I agree, camera can be a pain at times but I am absolutely hooked on it!haven't played much on my Vita until this game came out, now I can hardly put it down!
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