Sentences with phrase «much plot before»

I can't go into too much detail on the story, because we try not to give away too much plot before the game is released.
The article carries an interview with Rockstar Games» Dan Houser, who says this of GTA «s new anti-hero; «Johnny is a very different character than Niko, with a very different background... I can't go into too much detail on the story, because we try not to give away too much plot before the game is released.

Not exact matches

The plot is loosely held together by quite a bit of setting up and falling down, devoting much of its runtime to making you want to care about what the Pentagon Papers are, how the newspaper operates, and what's clearly at stake, before finally getting to the point where everything finally comes together, which is when the film is at its sharpest.
Nice article... I used to be one of those staunch Wenger fans through the years... I used to believe he is superior than Sir Alex, because with almost nothing to spend and playing with kids, he managed to keep us up there every year... I was really caught up with that half season wonder we used to show... In the summer 2013, him or the board (I don't recall) came out and said we are much stable financially and now we can fight with the biggest bullies, I got my hopes high, I thought we are definitely signing a top striker and DM, that what we need... What happened, only hours before the window closed we managed to sign a top AMF (remember we have our best player for the season 2012 - 2013 was AMF, Cazorla if you remember), I was really depressed seen Giroud leading the line every match... then comes winter window, and we were right there top of the table... My friend send me a poster of an elephant on a tree, and on the bottom of it «no one knows how it got there but everybody knows how it will get down»... I told my friend that we are only one decent striker far from the gold... and what happened, we signed an old injured DM on loan... That for me was a completely arrogance and stubbornness cost us the league title... There I completely lost the plot with Wenger... I wish yesterday I was with those who raised that banner... I would write in my banner «Enough talks and philosophy, we need results»
There's not much plot — the kids misbehave and are sent to bed early, but before they crawl into bed, they create more havoc — and an overflowing bathtub that Ollie doesn't discover until it has flooded the whole bathroom.
This low - budget horror film produced by Roger Corman and directed by Coppola before he went on the become a famous filmmaker has evident shades of Psycho but is not even frightening, with a lame, uneven plot in which nothing much really happens.
At this point we pretty much know the basics of the film's plot — there will of course be some surprises — but let's get official before I start breaking hearts with the synopsis:
The director explained that the idea was not to give too much information about the characters and plot away before the movie's officially released, since the story's «full of secrets.
That plot synopsis does not sound all that different from what we've heard before, so it's difficult to tell how much the story has changed.
We've seen much of the plot before — maybe not in the exact sense, but the story of animals (or people) longing to be free has been almost done to death.
As mentioned, there are some self - indulgent moments and the progression is probably going to be pretty predictable for anyone who has ever seen an estranged father / son relationship in a film before, but Real Steel deserves a lot of credit for not gumming up the plot with too much melodrama.
WHY: There's not much of a plot to «The Night Before,» and what little there is doesn't make a whole lot of sense.
The problem with the film isn't in its placement in the realm of science fiction films as much as its placement in the real world, where the plot necessitates a triple - jump for every leap in logic to get us from point A to Z. For instance, the film pushes forward the notion that scientists don't give any thought or research whatsoever to the ramifications of their inventions before unleashing them on the world at large.
We've all seen this plot before and it's been done much better in nearly every case — including Brosnan's own «Thomas Crown Affair» — so when will Hollywood finally throw in the towel and say «Enough is enough»?
The plot seems silly as well, the bumbling crime caper experience, and I'm sure I've seen it done much better before.
Yet given the depth and complexity of the plot, it doesn't take much to predict that Jake will change his attitude about spying on the Na» vi before the Colonel's time limit is over — necessitating of course, a huge battle scene with lots of opportunity for more visual effects.
So much concentration comes to the look of the film and in immaculately dressing up the quality actors, it's a disappointment that the same passion hadn't been applied toward the story itself, which touches on plot points without stopping for moments of reflection before we're given another.
Sometimes Hollywood movie trailers give away too much of a film's plot and you can pretty much figure what's going to happen before the show ever starts.
What was once terrifying is now quite acceptable, and that's about as much as you can hope for from a car with the dimensions and mechanical layout of the latest G. Before, you'd get a mix of remoteness, inconsistency and imprecision in the rack, but once through an unresponsive dead zone around the straight ahead the steering can be used to plot a relatively reliable course from corner to corner.
And more times than not they do the writing mostly from memory of a book they read months before, usually going directly to the plot and often turning - point scenes that give away too much, because that's what they remember.
In an earlier blog post we talked about the importance of developmental editing and why the focus on big - picture stuff — structure, book - spanning issues like plot or organization, character development, dialogue, and that sort of thing — needs to come first, before you spend too much time worrying about the finer points of style and wording.
Traditional publishing seems unwilling to take risks and as a result much of what is published smacks of the same tired and worn plot lines that have been used before.
Every day you plot the position onto the chart and you realize that you are not much closer to the end than the day before.
The plot plays out so by - the - numbers that you know what to expect before it even happens, making every dramatic moment less impactful, every cliched plot twist fall flat, and every line of military jargon that much more cheesy.
For this new entry in the series, however, the plot has been rewritten once again for the game's all new Story Mode, providing a much more entertaining tale of warfare than ever before, complete with seamless cutscenes that complement the plot.
Characters that didn't have much of a presence before now begin to show their relevance to the overall plot this time around, along with some pretty big reveals.
I know that's pretty much the plot to any game involving a spy, as there's never a game about a spy who needs to save a cat stuck up in a try and must race across 5 towns and 2 countries to do so, but before you rule off League of Evil's story, there are a lot of evil scientists to beat up?
Not only are most plot - holes from the first title answered, it's much more involving story than before, with more character development, fantastic dialogue between characters and NPCs and action - packed set - pieces.
I don't think it's wholly necessary to play the first Portal before playing Portal 2, but you'll miss quite a few references to the first game, and parts of the plot won't make much sense.
The much - wanted sequel to Rockstar's Western classic takes place before the original game, focusing on Dutch's infamous gang as confirmed by the game's plot - heavy trailer.
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