Not sure if there's
much replay value other than re-tracing around the world to find all heart pieces for example.
Not exact matches
The major misstep was giving to option to
replay any scenario in an episode, as it pretty
much kills the
replay value, but
other than that, I really enjoyed this game.
This is pretty lame, considering that KOF XI had more to offer in terms of it's selection, and
other franchises put so
much into their single - player campaigns to keep the
replay value up.
Anyway why you need so
much replay value in such a game where the most fun is to play online with
other people
Luckily, the game does bring a couple of
other gameplay options for people who complete the game, adding some
much needed
replay value.
Yes, it's not a system - wide way of including achievements, but for a game like Disgaea with so
much content, having these goals available to take on adds quite a bit to the
replay value, and I'm really happy that NIS found a way to include them in the Switch version instead of cutting them out like every
other developer would do.
I wanted more, and without any difficulty settings or any
other modes there really isn't
much replay value.