The acting is stronger than the rest of the film itself, which sports far too
much shaky camera work and a conclusion that is obviously foreshadowed by the appearance of a gun early on.
Not exact matches
There is a great rhythm created and we don't get too
much SCS (
Shaky Camera Syndrome), and then the film blows up into a high - octane action film with some of the best visuals of the year.
Utilizing some of the modern
shaky camera work,
much of the action has a frenetic feel, and the look of actually being there, witnessing the events as they unfold, although some viewers may find it a bit queasy or annoying to take.
That film had no stars and was shot in a
shaky - cam home - video style; here, there are no such cinematography tricks, with a
much more traditional use of
camera.
For starters, since the main characters have superpowers (namely, telekinesis), they can put the
camera pretty
much anywhere they want, allowing for a more dynamic range of shots beyond the trademark
shaky cam.
Meanwhile cutscene length is far better judged and features heavy use of
shaky cam, something I'm normally against as movie directors these days rely on it far too
much, but it's artfully done and combined with long, single
camera shots.
Using a scanner means you don't need to worry about lighting or a
shaky camera, and you can be sure to capture the finest details of the work you've spent so
much time and care creating.