Not exact matches
Overcooked can be a fairly
simple game if we simply talk about its gameplay
mechanics, but it is
much more than that if we dig deeper into it.
And when I say
simpler, of course I'm referring to concept and
mechanics, «cuz we all know older
games were
much more challenging.
Evolve is a
game that is in many ways, very
simple at surface level, but after just a short time of playing I realised there was
much more to the
mechanics than I initially realised.
This
game would introduce the Mushroom power - up, interestingly, this
mechanic of «smaller Mario, bigger Mario» came about through the initial design process where levels were designed around a
much smaller
simpler Mario who would eventually be made larger in the
game's final version.
Splatoon 2's third - person shooting
mechanics and controls may seem pretty
simple from an outsider's perspective, but dive into multiplayer without a proper understanding of the
game's nuances and you're bound to sink (
much to the chagrin of your fellow vandals).
It's the
mechanic that all
gamers were taught through Angry Birds a few years ago and one that is
simple, intuitive and makes the
game much more accessible.
The developer has been criticized routinely for making their
games unnecessarily complex, whereas MeiQ: Labyrinth of Death goes for
much more
simpler and traditional
mechanics, especially in areas like stats where
games like Mugen Souls blew the complexity sky high.
Fighting
games themselves take quite a bit of work to learn their
mechanics on a
simple stage, so incorporating all of the myriad of pieces that make up a proper roguelike and including those
mechanics almost asks too
much of the player.
While it may fall on the more
simpler and easier side of things in terms of combat and
mechanics initially, don't let that shy you away from the
game as there is
much more to be had the more you progress.
That, coupled with a few platforming issues (there are times in which the
simple act of climbing a ledge becomes more complicated than it should), a weird stealth
mechanic (hiding in bushes will make you invisible to enemies, even if they're two inches away from you) and the inconsistent framerate hinder the quality of what could have been a
much better
game.
Previous
games have featured the most
simple of combat
mechanics, but The LEGO Ninjago Movie Video
Game's combat's depth and diversity makes for a
much more satisfying experience.