Sentences with phrase «much story stuff»

In preparation I did my best to get as much story stuff ready as possible so we weren't spinning our wheels unnecessarily.

Not exact matches

World of Tomorrow stuff, but even though Tesla was officially served notice in 2017 that it won't have the electric - car realm all to itself for much longer, there was another major transportation story that loomed over everything else.
Expanding a 2005 deal for ABC News to provide ad - supported video to Yahoo! users, this new deal will provide twice as much content to Yahoo! News, including breaking news stories and features from ABC's blue chip content - stuff from Good Morning America, 20/20 etc..
Obviously, comic book villains are the stuff of fiction — investors make for much less interesting stories.
Kenyon's life story is fascinating and wrenching, the stuff of both highbrow and middlebrow drama, She was a college student who married her much older professor, retreated with him from university life to a family farmhouse in New Hampshire, rediscovered her faith (without turning into a wild - eyed zealot), bravely battled depression, came into her own as a poet and loyally nursed her husband through two difficult bouts with cancer.
«In a way, I want to take some of these Richard Rohr depths or, in the case of the new record, L.A. Divine, the writer John Fante's Ask the Dust or his L.A. stories that are 100 years old but very much deal with the same stuff.
Beautiful, amazing, odd, strange, fascinating and sometimes sad objects; a whole lot of interesting people; tired bones (from walking and hefting all day) and tired eyes (from looking at so much stuff); a lot of quick decision making and haggling (neither of which are skills I excel at); and what I love most of all - an entire day of uninterrupted conversation, laughter, food, and stories with a dear friend.
Guys don't really talk about this stuff much so it's not like I had years of experience hearing stories from new dads about what it's like.
So, long story short, if you have stress, you have relationship issues, you're working too much, plese address those issues, as well as address the protocol stuff
I shared some recent Trader Joe's finds on my Instagram stories last week and I thought I would give an update since people love finding new stuff there as much as I do.
Two Bees In A Pod, Cedar Hill Farmhouse, Between Naps on the Porch, Coastal Charm, Brepurposed, Burlap and Babies, I Should Be Mopping the Floor, My Uncommon Slice of Suburbia, Cozy Little House, Setting For Four, Happy House and Home, Love Grows Wild, Beyond The Picket Fence, The Simple Life Of A Firewife, A Night Owl, A Pinch Of Joy, Keeping It Simple, Huckleberry Love, A Stroll Thru Life, Just A Girl And Her Blog, Home Stories A to Z, Tiny Sidekick, Tip Junkie, The Sits Girls, House On The Way, Hope Studios, Savvy Southern Style, The Turquoise Home, The Real Housewives of Riverton, Someday Crafts, Crafty Allie, Cherished Bliss, Snap Creativity, The Blissful Bee, Family Home and Life, The Thrifty Home, Made In A Day, Seven Alive, Live Laugh Rowe, Liz Marie Blog, City Farmhouse, Sweet Haute, Chic California, The Pin Junkie, A Delightsome Life, Craftberry Bush, Joy In Our Home, Glitter Glue and Paint, A Glimpse Inside, Too Much Time On My Hands, Posed Perfection, The Pin Junkie, From My Front Porch To Yours, Table + Hearth, All That's Jas, The Shabby Nest, My Romantic Home, French Country Cottage, The Girl Creative, The 36th Avenue, Lolly Jane, I'm Not A Trophy Wife, The Charm of Home, I Heart Naptime, The Cottage Market, Six Sisters Stuff, Be Different Act Normal, Reasons To Skip The Housework, Funky Junk, It's Overflowing, A Little Clairification, The Girl Creative, Reasons To Skip The Housework, Thoughts From Alice, View From The Fridge, Under The Table, Delineate Your Dwelling, The DIY Showoff
Stories about holidays, kids & parenting, travel & vacations, concerts, work, other day - to - day stuff, and so much more!
You would think a film like this, that rips off of almost every Hollywood comedy for it's story, (mainly «The Hangover») that it would be very dry and forgettable, but it has many heartfelt moments that surprised me, and a group of old guys saying they are «too old for any of this stuff anymore» and «we need to appreciate life more» seems too much, but it's not.
One of the problems with The In - Laws is that it spends as much time with the uninteresting and unfunny wedding story as it does with the spy stuff.
Hooper gives Hathaway the appropriate context for all her theater - kid stuff, and she reigns supreme for much of the film as the story's most emotionally engaging presence.
The key difficulty that has to be overcome with «Azkaban,» however, is that there is too much standard Harry Potter stuff the film seems compelled to include, material that both swells the running time to that counterproductive two hours and 21 minutes and detracts from the story's intrinsic drama.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
In simple terms, The Cold Light of Day relates more or less the same story as Robert Rodriguez's family - friendly Spy Kids, though in this case the kid is in his late 20s and the spy stuff is much less believable or robust.
I don't focus so much on story issues, I focus more on mechanic issues, pacing issues with the stuff you get, ect, ect.
It's clear there's an obligation felt to tell his entire story, so «Unbroken» attempts to stuff in too much narrative.
And yet it feels very much like one big story, and not just a bunch of stuff that happens, chopped together randomly.
In a terrific new interview with SFX, Tudyk talks about how much of himself Joss Whedon put into Wash, and how much Tudyk wanted to tell the stories of what Wash did in the war, and other stuff.
I never thought a story about The Beach Boys was the stuff of great drama, but I like a good show - biz story as much as anyone, and I do love those songs.
I expected her to talk about all of the stuff she was going to implement in her classroom, but she said pretty much the same story you have.
The real story is just how much stuff can be carried inside this van.
Developmental editing is less conducive to sample edits, just because we don't see much of the big picture, story structure stuff in the first couple of pages.
But at the same time, it's more much bigger, like huge action adventure books; it's instantly obvious that something more sinister than ordinary cops stuff, than mystery crime stories is going on, something big and weird right out of a series of huge, black op action thrillers is at play.
It contains so much stuff that your mind will keep wanting more and you will not be able to stop reading until you know the whole entire story.
I was surprised, going through my old stuff, to find that I had a story where the conclusion was much the same as his, (though I was young and therefore the story is published under Sylvia Haute, the pen name reserved for my Juvenilia.)
Simon: So how much time do you spend refining the story arc, and the narrative, and stuff like that before you dive in and write it?
I've been thinking about publishing «My Poppy Story» for years — so many people have no idea there even is a Poppy Princess, much less what goes with the job, but I worry over this stuff.
These are the stories that point out why this stuff is so important to keep track of, and so much harder to track down if you forget about any of it.
They muck cages, change litter, tackle a mountain of laundry, answer phones, tally statistics, write grants, take photographs, write up animal stories, build kitty trees, fix the roof, schlep «stuff», paint the building, plan and produce fundraisers, walk in parades, work at events to promote the Shelter, make signs, decorate and clean our facility, take animals to and from the veterinarian, take complaints about animal abuse, make visits to talk with people about humane animal care, and pretty much anything else we need to keep this operation running.
Stories about holidays, kids & parenting, travel & vacations, concerts, work, other day - to - day stuff, and so much more!
Stories about holidays, kids & parenting, travel & vacations, concerts, work, other day - to - day stuff, and so much more!
I really don't like the setting at all (Vegas and the surrounding desert), and while the quest stuff and all the crafting was great, I never cared much for the story.
It's not a truly profound story, though, as there were moments where the game didn't delve as deeply into the moral implications of Hollow Children as it could, or even should, have, yet the final hour of this seven hour single - player campaign had me on the edge of the seat, eagerly trying to anticipate what was coming next Sure, it's not going to have you questioning your moral values or beliefs too much, but by shooter standards this is some deep stuff, making Binary Domain's story its greatest asset and worthy of your time.
A few explosions later and Deadpool has his game, but he's none too happy with the script, deciding to rip it up in favor of making stuff up as he goes along, and so begins a story which, frankly, doesn't exactly make much sense.
While the lore bits of the Story DLC does add a lot of interesting and disturbing stuff to the experience, it is mostly littered with recycled areas, enemies, and jump scares that just don't feel like they have as much impact as they did in the original game.
Even though it's very light on story, it's not light on how much stuff there is to do.
Playing Lego The Movie: The Game is standard Lego game fare, as you'll pretty much be doing what you've always done in these type of games: collect studs (money), complete missions to progress through the story, and finish the stage destroying as much stuff as possible.
So Rockstar is pretty much tellings us that we lose all the story mode progress on ps3 but keep online stuff from ps3??
This weeks episode of the Rambler is here, Episode 21, includes all the gaming stuff we have been doing, including games such as, Shadows of War, South Park, Mario Odyssey, and a simply amazing story about the very much talked about Fornite We also have our usual rambler stuff, Follow on twitter, @tozol, @rikki32 All this and much more in this......
The reason I am angry at Just Cause 3 is because it is so much fun when the game is running smooth and not breaking, it is so much fun blowing stuff up and causing havoc, but sadly the game is haunted by the problems that seemed to be haunting the previous games in the series, the story becomes repetitive rather quickly and most missions mixed with the rag - doll physics is not a good mix.
As much as I like a good superhero story, I have a strong affinity for the more «high concept» stuff.
The story of science, even well told, has to compete with the much larger «story of stuff,» from Coca Cola to circus - style presidential races and GMO food fights.
A lot of that stuff might not get the press BEST did (which I agree was silly), but there's not much of a story here, and honestly no one is really surprised by many of the main conclusions anyway.
If you live in a loft apartment you might not have as much stuff to protect as someone living in a two story house off campus.
We do have way too much stuff out there and I just haven't had the time to deal with it, but that's another story.
So much sadness, hard stuff going on with me, my dear husband, and lots of loved ones also seriously ill, and tragedy and on and on that today, God knew I needed to hear your story, the filling up that empty feeling by our Lord.
a b c d e f g h i j k l m n o p q r s t u v w x y z