Sentences with phrase «much tighter stories»

Not exact matches

While the story was tighter and the effects of making changes in one universe to affect the other were interesting, the gameplay didn't grab me as much as I thought it would.
It certainly told a much crisper, tighter story of the beginning of...
As much as I enjoy a tight narrative and a gripping story, there is something to be said for films where the look and atmosphere is almost, maybe even more, vital to their success than the tale they tell.
One can't help but admire that kind of single - mindedness of intention at this stage in our history and writer - director Stephen Gaghan's thoroughly complex plot and tight direction that manages to maintain our understanding of the intricate story even, but there's an inherent zone - out factor to much of movie because so much of it exists on that two - dimensional plane of connecting plot with politics without any humanity to draw us in.
I learned so much from her skillful edits, and the way she helped me find the cleanest, tightest version of my story.
For the reader the downside is padded out stories or stories that could have had that much more impact, if the writer had been allowed to write a tighter story.
So, weather, day / night cycles, & that TOTAL open world feel, can be somewhat overated IMO... And that is why games like Unchartered, COD & TLOU, are so huge, popular & critically acclaimed... as they cater to not only hardcore gamers, but ALL types of gamers, as there story based, single player campaigns, are SO much easier to get into & identify with from the onset, due to the more focused, linear & tight productions.
Meanwhile, online multiplayer could see a team of resistance fighters taking on a group of Nazis in story focused missions within tight 6 vs. 6 battles or much larger scale battles such as 32 vs. 32 battles in broader environments.
While the story in Mafia II was very much on rails, taking players along a tight storyline leaving exploration around Empire Bay almost non-existent, Hangar 13 have change things up a little in Mafia III with more of an open - world experience while filling more of the map up with side quests and optional activities.
While you can tell that the characters were not built from the ground up for the PS4 and Xbox One, it's not that much of a distraction, as the gameplay is so good and the story so tight that visuals take a backseat to everything else.
It is structured very much like a standard Marvel superhero story, complete with typical Marvel super villains — Superluminal is basically an evil Flash with his superhuman speed and the skin - tight spandex covering his entire body and face, Exoskeleton has huge mechanical arms strapped to his shoulders, and Stealth has fluctuating rectangular glitches float around her all but naked body that allow her to impersonate people and turn nearly invisible.
But if expressionism also implies some special access to raw emotion, particularly of the angsty, heart - of - darkness variety, then Francis's sea - and - spray lyricism strains the notion pretty much to the breaking point (though the brooding side of the story ain't exactly a tight fit when it comes to a lot of the core Tenth Streeters either).
It's hard to understand why a game that's ostensibly about leading a two - story - tall dog through a city would be so full of tight corridors, specifically when trying to backtrack past Trico (or ride him) wreaks so much havoc on your ability to see where you're going and what you're trying to accomplish.
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