Whether your agent's foreign agent can do anything about it is another matter, though if your foreign rights are sold by a
big multinational publisher they may be able to.
The coalition will hold continued conversations
with multinational publishers as part of an effort to establish fair and reasonable prices and obtain more ebooks.
While you can still play BioShock on other platforms, a lot of people are going to use this as an example to not buy expensive games on iOS, and it's hard to blame them when a rogue iOS update could break everything and even a
massive multinational publisher would do nothing about it.
«We hope
other multinational publishers will follow suit with flexible and affordable e-book pricing so library customers can discover new authors and genres to fuel a life - long love of reading.»
There has been much debate over the ebook pricing dispute that's emerged between retail giant Amazon and Hachette, a
large multinational publisher.
And Jasso said that ebook sales are on the rise, despite figures to the contrary based on ISBN numbers, which he said solely refer to books
from multinational publishers.
Attractive provincial tax incentives have convinced
big multinational publishers to either set up new studios in Canada or acquire existing ones.
The multinational publisher was one of Wii U's strongest supporters, with a half - dozen titles available in its launch window.
This is a positive step in the right direction, and we look forward to productive discussions with
all multinational publishers to continue to make progress on pricing issues,» said Vickery Bowles, City Librarian at Toronto Public Library.
«We don't have the reach of
a multinational publisher,» he says, «but the advantage is we really know our backyard and can tailor our projects.»
Where Open Road was started by corporate refugees, Compass has been spawned from within a big
multinational publisher.
Aiming to support, expand and promote the whole of the United Kingdom's games and interactive entertainment industry, Ukie with over 260 members supports developers and publishers of computer and video games from promising start - up companies through to the big studios, platform holders and
multinational publishers.