A
multiplatform release means that a product, such as a movie or a video game, is made available on different platforms or devices at the same time. It allows people to access and enjoy the product on various devices like computers, smartphones, game consoles, or tablets.
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But one major acquisition later, BioWare is now part of the Electronic Arts family — a publisher with no small affinity
for multiplatform releases.
It will be interesting to see how the sales of
multiplatform releases in November such as Call of Duty: Advanced Warfare and Assassin's Creed Unity are divided between Sony and Microsoft's current - and last - gen consoles.
Developed by the critically - acclaimed independent studio, Insomniac Games, Fuse will mark the company's
first multiplatform release when it becomes available for PlayStation 3 computer entertainment system and Xbox 360 video game and entertainment system on May 31.
Perfectly serviceable versions of almost every
major multiplatform release are coming to a machine you currently own, and the new current gen has started with the same whimper that these things always do.
It's a
rare multiplatform release that doesn't actually come to the PC; most AAA titles do support all graphical the bells and whistles, (just maybe not as well as we'd like sometimes); and the fact is that 90 % of the biggest, and most popular games in the world (stuff like LoL, DotA, WoW, CSGO, etc) are PC exclusive: entire genres like flight sims, and RTS / 4X are virtually non-existent on consoles.
Now that Ziemak Szczesnik have joined the team, 11 Bit Studios says they want to focus on development of
multiplatform releases too.
Iceberg Interactive, publishers of Oriental Empires and Starpoint Gemini, are very excited about this game, which as mentioned is their
first multiplatform release.
Sony, after all, can simply claim that it offers the «definitive» 60 frames a second and 1080p version of every
major multiplatform release, with the promise of a new Uncharted down the road serving as a pill - sweetener.
It's a lot like Human Revolution, as it sort of resembles the open Action RPGs of the past, but has the disgusting dumbed down casualized gloss that
all multiplatform releases must have these days.
This game will be Iceberg's first simultaneous
multiplatform release, and they're promising that it'll be the «fastest anti-gravity racing game ever made».
Despite a number of platform - specific games coming out this week, there are also
some multiplatform releases.
Screen Media is planning
a multiplatform release for Stray Bullets in the U.S. in February of next year.
The indie distributor will do
a multiplatform release for the crime drama in the U.S. and will handle international sales.
Real talk — Microsoft has been taking it in the teeth on almost
every multiplatform release in this area.
If it's a port from
a multiplatform release.
Lego City Undercover originally released on the Wii U as a console exclusive back in March 2013, which makes
its multiplatform release a bit strange at this point considering it'll be four years since its original release.
WB Games has announced Lego City Undercover will finally receive
a multiplatform release as new recruits will be able to play the game on PlayStation 4, Xbox One, Nintendo Switch, and Steam in Spring 2017.
To make the news even better, it will be
a multiplatform release developed by the Alien Isolation team and they're calling it, «the biggest multiformat project Creative Assembly has ever undertaken.»
Killzone 3 on the PS3 looks amazing, and... neither the graphics nor the wonderful Move support would have been possible on
a multiplatform release.»
So,
any multiplatform releases would typically be either very simplified on handhelds, or fundamentally an entirely different game.
Joining the Half - Life games in today's Steam for Mac line - up is EVE Online: Tyrannis; Steam's first day and date
multiplatform release.
Yes, the limbless hero has returned in Rayman: Legends, a game that was originally supposed to be a Wii U exclusive and that received some criticism when Ubisoft announced it was to be delayed in order for it to become
a multiplatform release.
The tournament series will take place prior to the 2nd June 2017,
the multiplatform release date for Tekken 7.
You'll hear about the four design pillars for the game, how the team came together, transitioning from flash games to
a multiplatform release on consoles, and how they came to work with Armor Games.
The target platforms for Battlerocket's game were never fully decided, but they were planning
a multiplatform release, possibly for Xbox 360, PlayStation 3 (PS3) and the Nintendo Wii.
Real talk — Microsoft has been taking it in the teeth on almost
every multiplatform release in this area.
Being
a multiplatform release means you're getting the best of both worlds: it has the depth of a PC racing sim with all the features you'd expect from a fully fledged console game, i.e. a full single player campaign and AI.
Breath of the wild (you could call it a port, I'd call it a day and date
multiplatform release) Snipperclips 1 - 2 Switch Splatoon 2 Super Mario odyssey Xenoblade Chronicles 2 Kirby whateverIforgotthename
Unveiled at a recent gamer day event in Germany, the only solid information available is that the new game is coming to «next gen» consoles, suggesting
a multiplatform release on PlayStation 3 and Xbox 360.
Whether it is
a multiplatform release (unlikely even if it's just a timed release which is still unconfirmed), a new title in the works, or the oft - requested Tag Team Racing remake which they have sort of teased before is anyone's guess.