Sentences with phrase «multiplatform release of»

Considering that these are from the multiplatform release of the game for the «HD twins», it's possible that the Wii U version may look even better when it hits later.
Now, however, they're gearing up for a multiplatform release of MGS: Rising and a 3DS version of Metal Gear Solid 3... and they believe that Japanese developers has to look to multiplatform publishing to survive.
The Wii's reign extends to the major multiplatform release of the week, Chronicles of Narnia: Prince Caspian.
Don't get me wrong I'm all about innovation, but I'm also about Nintendo being a part of the multiplatform releases of third parties again!

Not exact matches

PhyreEngine is a multiplatform engine that has majority of its games released exclusively on the PlayStation platforms.
Techland, the Poland - based developer behind Dying Light, Dead Island and Call of Juarez, today announced plans to release two «major multiplatform» and four digital distribution games a year.
Screen Media is planning a multiplatform release for Stray Bullets in the U.S. in February of next year.
As a reminder, Dead Rising 3 originally released as a launch exclusive for Xbox One and then was published on PC on September 5, 2014; if Capcom follows in the footsteps of the previous generation, Dead Rising 4 may be fully multiplatform just like Dead Rising 2.
I am relieved to see that the Switch usually only suffers from a frame rate cut and a resolution drop on these multiplatform releases as opposed to the butchering games often got on the Wii due to power, storage medium limitations such as on the Gamecube and N64, and being hard to port to due to an entirely different development environment as the case was with the Wii U. I realize that these statements are a little oversimplified because it IS more complicated than that but there are a whole lot of worse ways that Nintendo ports have gotten neutered for the last two decades because of Nintendo's tendencies to veer left when the market goes right.
2: we know what the other 3 studios are doing (Halo, Gears and Forza H) 3: xbox 2 will probably release in 2019 or 2020, so I'm expecting they'll keep big announcements for next E3 Knowing what we know it will be filled with 3rd party games intentionally masqueraded as exclusives during the show (but 1 hour later we'll hear the confirmation of it being multiplatform) Halo 6, Forza horizon 4, Gears 5 and we'll get one «surprise» game we won't get to play till 2020... (fable or perfect dark) It won't be all bad, but we should all go in this E3 knowing what we already know (that they'll disappoint us) and maybe, just maybe they'll surprise us (I won't be surprised but enthusiast might)
Being a multiplatform release means you're getting the best of both worlds: it has the depth of a PC racing sim with all the features you'd expect from a fully fledged console game, i.e. a full single player campaign and AI.
Breath of the wild (you could call it a port, I'd call it a day and date multiplatform release) Snipperclips 1 - 2 Switch Splatoon 2 Super Mario odyssey Xenoblade Chronicles 2 Kirby whateverIforgotthename
Release an HD collection for all platforms and then confuse the hell out of KH fans whether KH3 will be exclusive to PS or go multiplatform.
But one major acquisition later, BioWare is now part of the Electronic Arts family — a publisher with no small affinity for multiplatform releases.
It has seen a comparative drought of new releases and those multiplatform games which do make it to Nintendo's machine often come late and missing features.
Gamers have reacted with enthusiasm to the announcement of Military Shooter Franchise 4, which changes the series from a hardcore PC - only title with dedicated servers to a multiplatform F2P release geared towards accessibility.
The PS3 version of a multiplatform release was often to be avoided at all costs, but now we've finally reached a relative visual parity - it's a different story when it comes to first - party software, where the PS3 reigns supreme.
Marco Corbetta: On Crysis 2, a decision was made to focus on console, launching the title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform version.
With the release of Fuse in Europe, today, Insomniac's first multiplatform (Xbox 360 and PlayStation 3) venture is now available in all regions.
The PS4 has an amazing lineup of diverse exclusives, the biggest multiplatform titles and a devoted, passionate fan base that has seen the console sell in excess of 75 million units worldwide since its release in 2013.
All other games released on multiple consoles will be a part of the Multiplatform category.
«This new interactive experience delivers all of the spontaneous fun from the show with a multiplatform release across consoles, handhelds and mobile platforms.»
Having been released earlier, at a lower price and with often better versions of multiplatform games, the 360...
It wasn't all plain sailing however, as Trials Fusion is the latest multiplatform release to perform better on PS4 than Xbox One - ironic when this is the first time the series has been released outside of a Microsoft platform.
Hopefully, this will be the first of many multiplatform indie games that UNTIES releases.
Despite releasing a clear year before any hint of threat from the next - gen consoles, The Wii U has faltered and choked; failing to deliver even the bare minimum of multiplatform ports alongside any hint of a consistent first party pipeline.
For fans of self - flagellation, you'll be able to return to gaming's toughest current challenge in Dark Souls II, which we're assuming will be a multiplatform release.
Perfectly serviceable versions of almost every major multiplatform release are coming to a machine you currently own, and the new current gen has started with the same whimper that these things always do.
The eccentric dev is working polishing up Metal Gear Solid: Peace Walker (ahead of its immanent Japanese release) and working on the multiplatform MGS Rising.
We've finally been given some answers today, with the game's official website seemingly leaving important information hidden deep within its code, including confirmation of the game's title, multiplatform status, and even the release date!
FarSight promises that dozens of tables will be released as downloadable content in the months following Pinball Arcade's multiplatform launch in 2012.
Two hugely anticipated, multiplatform tentpole releases that both revealed microtransactions embedded deep into the experience of a full - priced game.
In fact, almost every Crash Bandicoot game released since Crash Team Racing has been a multiplatform title, with Crash Bandicoot: The Wrath of Cortex appearing on PS2, GameCube, and the original Xbox all the way back in the early 2000s.
While they do run at a decent pace, the Switch version is technically the worst performing of the multiplatform releases, offering 30 FPS compared to the other versions» 60.
What I am saying is, If Nintendo chooses to release Skyrim, The Binding of Isaac: Afterbirth +, Setsuna and all other multiplatform games at the same price as other console and PC versions with very little or no improvements on previous releases, why would I buy it on a Switch?
Rime started as a Ico - looking PS4 exclusive but after years of troubled development, it has gone multiplatform and will release in May.
Rime started as a Ico - looking PS4 exclusive but after years of troubled development, it has gone multiplatform and will release Continue Reading →
Now that Ziemak Szczesnik have joined the team, 11 Bit Studios says they want to focus on development of multiplatform releases too.
The multiplatform release has made it possible for non-PC owners to witness the first steps of the CD - ROM as a gaming medium.
It will be interesting to see how the sales of multiplatform releases in November such as Call of Duty: Advanced Warfare and Assassin's Creed Unity are divided between Sony and Microsoft's current - and last - gen consoles.
is a multiplatform video game that was released for the Sega Mega Drive in addition to the PC Engine version of the game - which was released under the title F1 Circus»91 (エフワンサーカス» 91?).
Sony's juggernaut of a platform has built up an excellent library of exclusives and multiplatform releases, and still offers a number of features absent on the Nintendo Switch.
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