Sentences with phrase «multiplatform releases in»

It will be interesting to see how the sales of multiplatform releases in November such as Call of Duty: Advanced Warfare and Assassin's Creed Unity are divided between Sony and Microsoft's current - and last - gen consoles.
Real talk — Microsoft has been taking it in the teeth on almost every multiplatform release in this area.

Not exact matches

The indie distributor will do a multiplatform release for the crime drama in the U.S. and will handle international sales.
Screen Media is planning a multiplatform release for Stray Bullets in the U.S. in February of next year.
Rayman Legends was originally due for release as a Wii U exclusive in February 2013, but was delayed to allow for a multiplatform launch on Xbox 360 and PS3.
The game was originally due for release as a Wii U exclusive in February, but was delayed to allow for a multiplatform launch on Xbox 360 and PS3 too.
After initially releasing as an Xbox exclusive in 2006, then switching to multiplatform in 2010, Dead Rising returns to exclusivity on the Xbox One with its third numerical entry.
As a reminder, Dead Rising 3 originally released as a launch exclusive for Xbox One and then was published on PC on September 5, 2014; if Capcom follows in the footsteps of the previous generation, Dead Rising 4 may be fully multiplatform just like Dead Rising 2.
Yes, the limbless hero has returned in Rayman: Legends, a game that was originally supposed to be a Wii U exclusive and that received some criticism when Ubisoft announced it was to be delayed in order for it to become a multiplatform release.
2: we know what the other 3 studios are doing (Halo, Gears and Forza H) 3: xbox 2 will probably release in 2019 or 2020, so I'm expecting they'll keep big announcements for next E3 Knowing what we know it will be filled with 3rd party games intentionally masqueraded as exclusives during the show (but 1 hour later we'll hear the confirmation of it being multiplatform) Halo 6, Forza horizon 4, Gears 5 and we'll get one «surprise» game we won't get to play till 2020... (fable or perfect dark) It won't be all bad, but we should all go in this E3 knowing what we already know (that they'll disappoint us) and maybe, just maybe they'll surprise us (I won't be surprised but enthusiast might)
But in general it is my belief that if a game is multiplatform it should have the same content across all releases.
It's the first time in quite a few years that big multiplatform releases have hit the Nintendo side.
Although Rayman Legends was expected to be released today, it was pushed to September in order to allow for a multiplatform launch.
Unveiled at a recent gamer day event in Germany, the only solid information available is that the new game is coming to «next gen» consoles, suggesting a multiplatform release on PlayStation 3 and Xbox 360.
With the release of Fuse in Europe, today, Insomniac's first multiplatform (Xbox 360 and PlayStation 3) venture is now available in all regions.
The PS4 has an amazing lineup of diverse exclusives, the biggest multiplatform titles and a devoted, passionate fan base that has seen the console sell in excess of 75 million units worldwide since its release in 2013.
For fans of self - flagellation, you'll be able to return to gaming's toughest current challenge in Dark Souls II, which we're assuming will be a multiplatform release.
Considering the big money made this generation by Capcom in their multiplatform releases, would they really consider such a long exclusivity arrangement for such a huge franchise?
FarSight promises that dozens of tables will be released as downloadable content in the months following Pinball Arcade's multiplatform launch in 2012.
In fact, almost every Crash Bandicoot game released since Crash Team Racing has been a multiplatform title, with Crash Bandicoot: The Wrath of Cortex appearing on PS2, GameCube, and the original Xbox all the way back in the early 2000In fact, almost every Crash Bandicoot game released since Crash Team Racing has been a multiplatform title, with Crash Bandicoot: The Wrath of Cortex appearing on PS2, GameCube, and the original Xbox all the way back in the early 2000in the early 2000s.
The American and European multiplatform releases will follow in early 2010.
Rime started as a Ico - looking PS4 exclusive but after years of troubled development, it has gone multiplatform and will release in May.
In related news, Final Fantasy XIII Versus is under construction, and may be heading for a multiplatform release.
is a multiplatform video game that was released for the Sega Mega Drive in addition to the PC Engine version of the game - which was released under the title F1 Circus»91 (エフワンサーカス» 91?).
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