This seems to happen a lot with
multiplatform releases on Switch.
Unveiled at a recent gamer day event in Germany, the only solid information available is that the new game is coming to «next gen» consoles, suggesting
a multiplatform release on PlayStation 3 and Xbox 360.
It's also going to be
a multiplatform release on PlayStation 4, Xbox One, and PC.
Not exact matches
PhyreEngine is a
multiplatform engine that has majority of its games
released exclusively
on the PlayStation platforms.
Crash Bandicoot is going
multiplatform, Activision has officially confirmed that Crash Bandicoot N. Sane Trilogy will
release on Xbox One, PC and Nintendo Switch
on July 10.
Rayman Legends was originally due for
release as a Wii U exclusive in February 2013, but was delayed to allow for a
multiplatform launch
on Xbox 360 and PS3.
The game was originally due for
release as a Wii U exclusive in February, but was delayed to allow for a
multiplatform launch
on Xbox 360 and PS3 too.
After initially
releasing as an Xbox exclusive in 2006, then switching to
multiplatform in 2010, Dead Rising returns to exclusivity
on the Xbox One with its third numerical entry.
As a reminder, Dead Rising 3 originally
released as a launch exclusive for Xbox One and then was published
on PC
on September 5, 2014; if Capcom follows in the footsteps of the previous generation, Dead Rising 4 may be fully
multiplatform just like Dead Rising 2.
Killzone 3
on the PS3 looks amazing, and... neither the graphics nor the wonderful Move support would have been possible
on a
multiplatform release.»
I am relieved to see that the Switch usually only suffers from a frame rate cut and a resolution drop
on these
multiplatform releases as opposed to the butchering games often got
on the Wii due to power, storage medium limitations such as
on the Gamecube and N64, and being hard to port to due to an entirely different development environment as the case was with the Wii U. I realize that these statements are a little oversimplified because it IS more complicated than that but there are a whole lot of worse ways that Nintendo ports have gotten neutered for the last two decades because of Nintendo's tendencies to veer left when the market goes right.
Well at $ 100 more xbox fans must be buy the console for the TV, because Games so far with
multiplatform releases show that the PS4 wins... Battlefield 4
on PS4 runs more closely to the PC than the XBOX ONE!!!
Real talk — Microsoft has been taking it in the teeth
on almost every
multiplatform release in this area.
Unlike the first game, this one'll be going
multiplatform,
releasing this autumn
on PS3, Xbox 360, and Wii, with a spin - off being prepared for the 3DS.
I really doubt MGS4 will go
multiplatform though (
On the next gen consoles, we know its heading to the iphone)- sony most likely paid for MGS4 exclusivity but had a contract with konami to not
release that publically.
Marco Corbetta:
On Crysis 2, a decision was made to focus on console, launching the title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
On Crysis 2, a decision was made to focus
on console, launching the title on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
on console, launching the title
on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to release a dedicated DX11 PC version right after launch of the multiplatform versio
on all platforms simultaneously and bringing the same console UI menu experience to PC, but with a plan to
release a dedicated DX11 PC version right after launch of the
multiplatform version.
He was the producer
on that project, which ended up taking 10 years as well, going
multiplatform, and
releasing as Final Fantasy XV.
Madden is the latest EA - published
multiplatform game not to
release on Wii U.
All other games
released on multiple consoles will be a part of the
Multiplatform category.
Tekken was first
released on the 9th December 1994 and has enjoyed
multiplatform as well as arcade game success.
It wasn't all plain sailing however, as Trials Fusion is the latest
multiplatform release to perform better
on PS4 than Xbox One - ironic when this is the first time the series has been
released outside of a Microsoft platform.
My money is
on HL3 being
released as a next gen
multiplatform tech demo for the new Source engine.
The eccentric dev is working polishing up Metal Gear Solid: Peace Walker (ahead of its immanent Japanese
release) and working
on the
multiplatform MGS Rising.
In fact, almost every Crash Bandicoot game
released since Crash Team Racing has been a
multiplatform title, with Crash Bandicoot: The Wrath of Cortex appearing
on PS2, GameCube, and the original Xbox all the way back in the early 2000s.
Tekken Tekken was first
released on the 9th December 1994 and has enjoyed
multiplatform as well as arcade game success.
What I am saying is, If Nintendo chooses to
release Skyrim, The Binding of Isaac: Afterbirth +, Setsuna and all other
multiplatform games at the same price as other console and PC versions with very little or no improvements
on previous
releases, why would I buy it
on a Switch?
and all other
multiplatform games at the same price as other console and PC versions with very little or no improvements
on previous
releases, why would I buy it
on a Switch?
Now that Ziemak Szczesnik have joined the team, 11 Bit Studios says they want to focus
on development of
multiplatform releases too.
However, while he hopes that his company's
multiplatform titles will see
releases on it, he isn't entirely sure it's going to happen.
The talented folks at Insomniac Games, once Sony - exclusive developers focusing only
on PlayStation platforms, have now shifted gears and
released their first
multiplatform title.
Sony's juggernaut of a platform has built up an excellent library of exclusives and
multiplatform releases, and still offers a number of features absent
on the Nintendo Switch.
As with some
multiplatform titles that have been
released on the Switch, the cartridge - based L.A. Noire will cost $ 10 more than its disc - based counterparts.