Sentences with phrase «multiplayer aspect of the game»

The levels are bigger and create a bigger challenge for the players and the new multiplayer aspect of the game is good, but the monotony of the everyday tasks and the big learning curve of the game can throw off some players.
Jamie, do we need to add how long the other multiplayer aspects of the game besides the campaign / sp of the game?
Tentatively tying both the singleplayer and multiplayer aspects of the game together is the new Faction system, an interesting if limited concept.
One of my favorite features o GunHeart is the cross-platform cooperative multiplayer aspect of the game.
I think that EA did a great job on the multiplayer aspect of the game as it allows for multiple human racers to interact with one another cooperatively or competitively as they are completing objectives.
Don't hate me, but I love, LOVE the multiplayer aspect of the game (even though in principle I know I shouldn't, because it likely took away from the development of core aspects of the single player game, but I'm just going to be honest here).
In fact, the multiplayer aspect of the game isn't even going to launch until next month, nine whole months after launch!
Whereas the multiplayer aspect of the game includes hot seat, arcade race, custom race and time attack.
The challenge modes are certainly a great addition after finishing the campaign mode, and playing with others means you'll not have the same experience twice, but I can't help but feel the multiplayer aspects of the game are a little lacking compared to the single player.
We also get a better look at the multiplayer aspects of the game, including the cooperative and competitive modes.
The multiplayer aspect of the game is rather fun and it is a nice change of pace from the story missions.
The multiplayer aspect of the game hit the sweet spot with me as well, which was something of a surprise as I'm mostly a singleplayer person.
It's worth noting that the review doesn't cover the multiplayer aspect of the game.
During the time I had to play this game, I didn't have extra players to fully experience the multiplayer aspect of the game.
The multiplayer aspect of that game really is something that gave us an added element, versus Zelda which is a single player experience.
In so far that this trailer covers the multiplayer aspects of the game, it also reveals that the game will have early vital suits (rather than the huge and fugly «rigs» that we've seen thus far).
Even when you do get in a game though, the multiplayer aspect of the game is rather weak, with poor level designs and a rather boring feel to the game.
The multiplayer aspect of the game doesn't exactly make any impression either.
So it sounds like the multiplayer aspect of the game is going to be awesome.
343 Industries has shown the multiplayer aspect of the game in the past, but we now have our first glimpse at how Halo 4 will continue Master Chief and Cortana's story.
Then when you started to get into the multiplayer aspect of the game, it was like a whole new game in itself.
I personally would just like to see more of a storyline experience to go along with the multiplayer aspects of games released these days.
Now onto the multiplayer aspects of the game.
It is very clear that the early version of this game focuses on the multiplayer aspects of the game.
Once you do have your perfect team assembled and comfortably leveled, it's time to engage the multiplayer aspect of the game.
At the moment little is known about the multiplayer aspect of the game, but this fan can't help but wonder if you will be able to take control of the virus and ensure the destruction of the simple Darwinians.
After seeing all that the career mode has to offer, players can dive headfirst into the multiplayer aspects of the game.
With the limited single player campaign, one would think the focus would be on the multiplayer aspect of the game, and you would be right, but not completely.
The Tri Force Heroes bosses will feature new strategies due to the multiplayer aspect of the game.
Games like Call of Duty are currently and always have been more focused on the multiplayer aspect of the game.
They are working hard on getting the multiplayer aspect of the game right.
This time the trailer focuses on the multiplayer aspect of the game.
Loot boxes help give the multiplayer aspects of a game a different edge and can be as rewarding to diehard players as they can be to those willing to spend hard earned real money on their gaming experience.
The multiplayer aspect of the game itself was a natural promotion tool, since our first players invited their friends to play the game and join their factions.
Eh, I have a feeling that the horrendous framerate clearly highlighted in this trailer will be far too distracting and will severely detract from the «intense» multiplayer aspect of the game.
I don't normally pay a lot of attention to the multiplayer aspects of games - I prefer the pace and convenience of offline play.
The multiplayer aspects of the game are quite strong and are simply a thrill ride.
The biggest question that needs to be asked and answered before you play the game is what is more important to you, the multiplayer aspect of the game or do you play Battlefield for the story.
For the multiplayer aspect of the game, which is generally the more popular part of the game, players can expect to play as forces from 10 different countries.
I don't understand why people are so concerned about the multiplayer aspect of this game.
Playing the multiplayer aspects of the game is also entertaining.
While some have complained about the use of microtransactions in the multiplayer aspect of the game, EA DICE has claimed that they will look into fixing this system.
The single player campaign is a wild ride despite its underwhelming storyline and short play through while the multiplayer aspects of the game take the cake and raise the franchise to even higher heights.
Odd animation also frequently makes an appearance online, making the multiplayer aspect of the game look more like a bad comedy sketch than a scary and tense skirmish.
Driveclub had a troubled launch due to server issues, which prevented players from enjoying the multiplayer aspect of the game.
Guay and the Watch Dogs team declined to speak on specifics of the multiplayer aspect of the game; they only say that it will merge with the single - player experience.
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