Praised for highly tactical combat, an innovative territory - control resource system and varied single and
multiplayer campaign design, Company of Heroes is consistently regarded as the one of the greatest real time strategy franchises of all time.
Not exact matches
«Call of Duty 4: Modern Warfare» was revolutionary in the genre, both with its spectacular
campaign and its addictively
designed multiplayer.
While the game was
designed around the 4 vs 1 online
multiplayer mechanic, the game also features an offline
multiplayer and single player
campaign mode.
By
design, Destiny 2's
campaign is the scaffold on which to build a character for the game's broad selection of cooperative and competitive
multiplayer modes, most of which are refined or slightly reconfigured carryovers from the first.
Some parts can be rather tedious solo but once a second player joins, the gameplay starts becoming a lot more rewarding because it seems like the developers had cooperative
multiplayer in mind while
designing a lot of the
campaign.
Developer Laser Guided Games and
design studio Hollow Earth Inc. continue the episodic story
campaign that adds new content to both single - and
multiplayer modes of dark fantasy real - time strategy game (RTS) Golem Gates with Book II of The Harbinger's story of redemption, which unlocks on February 28, 2018.
That wealth of content continues with Call of Duty: WWII, which features a historically - focused
campaign, a zombie mode
designed to puzzle and scare, and classic
multiplayer combat rooted in class - based playstyles and a brand new social hub.
«When players face off against their friends in the chaotic
multiplayer or experience the single - player
campaign, they'll recognize modern
design elements incorporated into this classic genre.»
While the single - player
campaign seems fun enough, with an eclectic group of sprinters for you to compete against and unlock for your own personal use, it's clear that this game was
designed first and foremost as an exceptional
multiplayer experience.
Unprecedented level and puzzle
design and an engaging story backed up by a fantastic
multiplayer campaign made this a sequel that not only lived up to its predecessor but exceeded it.»
The Good: + 4 - player
campaign co-op play + A lot of variety in the main characters (abilities) + Great overall level
design showcasing destruction and bloodshed + Several online
multiplayer modes
It had incredibly detailed visuals, fully destructible environments and a cover system for units that contributed to deep rock - paper - scissors gameplay which was
designed in such a way that fighting was intense and continuous throughout both the excellent
campaign and
multiplayer components.
Designed entirely as a single player experience, it's a disappointment to see a complete lack of
multiplayer here, whether it be co-op in the
campaign or simply friendly combat in minigames.
The
multiplayer mode was
designed strategically and wisely to blend in with the game play of the single player
campaign.
During my time at Cococucumber I contributed primarily towards the game's level
design and was responsible for
designing maps for the game's main
campaign mode, both for singleplayer and
multiplayer experiences.
Revelations 2 was also
designed to be played in co-op and despite packing some
multiplayer into the mix with Raid Mode, there is no co-operative play in the
campaign — which is more than a shame.
Progression does feel tangible and rewarding, the map
design and overall level of presentation for the
multiplayer elements is just as impressive as that present in the
campaign.
The large single - player
campaign, mission
design tool, and
multiplayer means there is plenty of addicting gameplay to be found as well.
GoldenEye 007 is perfectly
designed, overall refined and definitely fun to play, being the lengthy and deep
campaign or the excellent
multiplayer mode.
That kind of strategic bias in the gameplay
design is what makes the game's single - player
campaign — which actually takes a back seat to the game's skirmish and
multiplayer modes — so odd.
I have no qualms with a game
designed entirely for
multiplayer — party games such as Wii Party or Mario Party are prime examples of this — but this renders the
campaign mode of CoD almost entirely redundant.
The single - player story
campaign seems
designed to take a back seat to the competitive and cooperative
multiplayer modes this time around, so bear that in mind as there are plenty of ongoing challenges when playing online, but Drake's latest adventure can be a mixed bag.
But the game has enough variety in its level
designs and content there for single and
multiplayers, that it will keep bringing you back, even after you complete the main
campaign.
The maps range from backdrops from the solo
campaign to new environments
designed for
multiplayer.
With outstanding and innovative
campaign mission
design, and a meticulous, artful graphical update to its classic factions and
multiplayer battles, it's revitalized and restored confidence in the traditional resource gathering, base building realtime strategy game formula.
Battlefield 4 is a seminal moment for the Battlefield series as more award - winning,
multiplayer game
design elements are incorporated into the single - player
campaign.
Once the story
campaign is over, players will be able to tackle online co-op &
multiplayer modes set across six custom -
designed maps, The co-op modes allow up to 4 players while
multiplayer can support 12 players.
The game is currently priced at $ 19.99 containing a fully remastered
campaign and seven popular maps remastered for Halo Reach's
multiplayer design.
From the astounding graphics and
design work to the excellent voiceover and sound
design to the smooth, fluid animation and tight, responsive controls, every aspect of Titanfall 2 is well done Nothing about the single or
multiplayer campaigns feels rushed or unpolished.
The main
campaign has some
design flaws, but
multiplayer is where Evolution Studios» game really shines.
+ Plenty of fun new gear + A
campaign that's actually engaging + Some very impressive visual moments - Not much new about
multiplayer - No exciting weapon additions - Same
design flaws as every COD
Much like the 2015 original, Splatoon 2's focus is largely on the competitive
multiplayer, but it would be a mistake to discount just how creative, funny, and well -
designed the game's single - player
campaign is.