Not exact matches
The cyclical nature of the day - night gameplay, as you might suspect, might
get repetitive and expected over time, so I hope that there are plenty of quests and survivors to rescue, interesting NPCs who aren't terible stereotypes, and
multiplayer modes.
As you can see, that's quite a decent selection of modes so if you're looking to play Brawl
multiplayer then you'll enjoy at least a few rounds before it
gets repetitive.
More to the point... it seems like many of those questioning No Man's Sky are the type who enjoy mindless, pointless, endlessly
repetitive online
multiplayer titles, where the sole objective is to level up ceaselessly to
get the gear you should have been given from the
get go, only to proceed to do what you've been doing all along... only now with upgraded gear.
Although the
multiplayer was fun at first, it did
get a little
repetitive at times, and a lot of the players that I played against would quit as soon as I started to beat them.
While the modes initially prove to be fun and the gimmick of wounding opponents to draw the zombies attention is cool,
Multiplayer quickly grows
repetitive and
gets boring quickly.
The single player will eventually
get repetitive after going through Hold the Court and City Circuit modes but if you are into
multiplayer this is a can't miss game.
Whilst Smash Tour can be a complete waste of time with several balance issues and having to unlock all the characters a second time through Adventure mode can
get repetitive, it holds value in its
multiplayer.
It kind of feels like Minecraft with a No Mans Sky flare to it... I hope Developers keep on with this project because I can see this
getting popular pretty quicky... However there needs to be a bit more to the game itself objective wise, because it
gets a bit
repetitive making the same bases on different planets... A huge plus for me is the
multiplayer because exploring these planets with friends together at the same time is amazing!
It can
get repetitive, but there's a
multiplayer component we haven't been able to test out yet.