Sentences with phrase «multiplayer side of things»

The sequel improves upon its predecessor's offering, adding in a single - player campaign, free post-launch DLC for all, and a whole host of new maps, modes, and heroes to take advantage of on the multiplayer side of things.
Ubisoft said when it announced the high - seas swashbuckling sim Skull and Bones that the game will support both solo and co-op play — «Raid the Hunting Grounds alone or group with other players to hunt larger prey,» to be precise — but the focus was clearly on the multiplayer side of things.
Switching over to the multiplayer side of things, Hardline offers five new game modes, four new factions, nine new maps, and over 50 different and modified weapons to use.
Metal Gear Solid V: The Phantom Pain includes Metal Gear Online, and if you missed The Game Awards in Las Vegas, Konami showed off some pretty exciting footage of the multiplayer side of things.
So that's the campaign, now to the multiplayer side of things.
For those keen on the multiplayer side of things, the options remain the same this year, with Online Quick Fight providing just as the name suggests — an exhibition one off for players to test their mettle — whereas those wanting something a little more competitive can take on the Ranked Championship option to challenge for the belt online, or the more time consuming UFC Ultimate Team, letting you create a team of fighters and challenge in single player and online divisions for belts, coins and glory.
Kicking off on the multiplayer side of things I'm going to start by describing a little sunshine island hideaway by the name of Cove.
The game just has a ton of content both on the single player and multiplayer side of things.
When I got into the multiplayer side of things I had a good group of folks that I played with.
It's bright, appealing and above all else, fun and that is no more apparent than in the multiplayer side of things.
This desire to make a real - time strategy game feel accessible certainly takes the edge off the campaign and the multiplayer side of things, but it has born some very sweet fruit: Blitz mode.
It's great to see what happens when the developers think about the local multiplayer side of things.
It's pretty much a done deal that the new Mass Effect - which BioWare stubbornly won't call Mass Effect» 4» - will have an online multiplayer side of things.
It's good to see that Bitecore haven't placed all their eggs in the one single player Bounce Rescue basket, but does the multiplayer side of things save this game from even making mediocrity?
On the multiplayer side of things we again see evidence that developers Visceral had trouble merging the cops and robbers theme with the Battlefield template.
On the multiplayer side of things, all they said was that it's there, they're aiming as high as the predecessor's, and the Veil is involved.
Unfortunately, the multiplayer side of things doesn't quite hit its mark.
Much like the Campaign, the Multiplayer side of things also brings a few changes to the table to give a slight variety over what is usually offered, with the new War game mode and the Headquarters area proving to be the biggest differences this year.
We can only hope these controversial changes have been made solely on the multiplayer side of things in an attempt to capture the attention of gamers who have not played the earlier titles in the franchise and may be more accustomed to newer IP's such as Call of Duty, Battlefield, or Halo.
They focus so heavily on this cross platform technology and the multiplayer side of things that they forgot about the need for offline play as well as a more diverse online experience.
On the multiplayer side of things, the formula that already worked so well in the previous game was retained with little concrete changes, rather focus was placed on polish and tweaking balance.
As for the multiplayer side of things, my time with the game only saw the opportunity to race in a few races, and this is due to the severely empty online player Base — a problem which affected the game terribly on its original release back in 2008.
, there are no other changes to the multiplayer side of things that make Star Wars Battlefront II any different to the original.
The online Multiplayer side of things covers everything you can do offline like the maps, gameplay rules plus some and is then also split into three main game types in DG Fighter, Co-Op Doubles and DG Coordinated Defense.
It's fair to say you won't find many with a bad word to say about Call of Duty 4's campaign mode, but it was the multiplayer side of things that really brought the game to such high popularity.
Eventually a little game by the name of Call of Duty 4: Modern Warfare came along and changed everything, popularising the cinematic, set - piece driven singleplayer FPS experience that is so common these days and introducing the concepts of XP and loadouts into the multiplayer side of things, turning them into something commonplace.
Platforms: PC Developer: Eugen Publisher: Focus Home Interactive Singleplayer: Yes Multiplayer: Yes Despite the fact that I've never been very good at them, often outclassed in the competitive multiplayer side of things, my love affair with real - time strategy games has been a long one that began with what -LSB-...]
On the multiplayer side of things, you can play with up to four player online co-op with voice chat.
On the multiplayer side of things have made a surprising impact on this game, Condemned never seemed like a game that really was well suited for multiplayer but the different modes in this game actually made it worthwhile.

Not exact matches

Once you start thinking about how most of the campaign's side content either uses these same multiplayer levels or has you performing extremely basic retrieval tasks, it's easy to start feeling slightly indignant about the whole thing... But only slightly.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to spend time in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning in the days to come.
You can do the same thing on the single player side, but all of the multiplayer options are trimmed back.
On the bright side of things though, we did start up our Multiplayer Meeting Post, so that's something.
Medal of Honor «s single - player campaign is created by a hand - picked team at EA's Los Angeles studios while the online side of things is handled by the multiplayer veterans at Battlefield - creator DICE.
On the multiplayer / connection tech side of things I experienced a bit of lag from time to time with rubber banding which was really frustrating and a lot of EA disconnection issues came up as well.
The multiplayer suite feels fresh thanks to the suits» new abilities, as boosting quickly in all directions, double jumping to reach new elevated vantage points, cloaking, and silent moving all lend a new angle to the competitive side of things.
Yeah, that could be it, that manta ray level was stupidly hard though to be fair;D Another thing to note is thanks to this generations «achievements» trend and the fact that online multiplayer is more popular than ever, there's other places to find difficulty in games than just the main story, so it makes sense to leave that fairly accessible and have the bonus / side / optional stuff for the people who want the thrill / frustration of a real challenge.
Gears is also on the slower, clunkier side of things when it comes to multiplayer, so those seeking lightning - fast action should stick to Call of Duty or Titanfall.
IGN has been handling the preview side of things, which reveals numerous details such as how the game begins, how various mechanics work, and also a little mention of the elusive multiplayer.
Along with the single player side of things, also on offer is an eight player multiplayer multiplayer mode, which sees rulers facing off against one another.
Far Cry 3 will be launch in under a month and while Ubisoft Montreal is in charge of the single player side of things, Ubisoft Massive is taking on the multiplayer side and boy have they got a teaser for you!
And to counter the REQ points are the REQ ranks which in halo 5» s multiplayer it enables players to spawn in vehicles or weapons during matches in original halo back when Bungie was around it was hard for everyone to like try out a tank or ghost or be the sniper because their was always either one of these things at both sides of the map which means players won't get to experience much of driving a scorpion tank because there was either only one or two of these things in maps this applies to all vichels and special weapons but here in halo 5 343 was able to make sure that these REQ ranks fixed that with each rank level you are you are able spawn in different vehicles for each rank or level you are and unlike call of duty and its kill streaks where you need to keep killing player in order to get like an ordinance drop or bombarded your enemies but with the REQ ranks once you hit the number of kills to reach the level that has a tank or a ghost in it or has like a sniper gun in it you don't need to keep a constant amount of kills to always have the ability to spawn in a tank which for me is an improvement to the whole experience of being a gunner or tank driver something like that.
On the in - game side of things the platform has always been pushing online functionality since most titles are multiplayer focused.
You can do the same thing on the single player side, but all of the multiplayer options are trimmed back.
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