Sentences with phrase «multiple characters within»

This new trailer also appears to focus on multiple characters within this gang.

Not exact matches

It's especially important because their characters are playing through multiple facets within each progressive scene, but somehow, we always seem to know just what's going on.
Not necessarily, it looks like DK Tropical Freeze is not some mere «2D cartoon platformer», but has multiple tiers of action, with level interaction and very large intricate enemies attacking from the foreground and background, a lot of very highly detailed and fluidly animated elements within each level, not to mention who knows how advanced the enemy AI is for each character on the screen possibly acting independently or interdependently of each other, all this requires lots of processor power to pull off let alone maintain a steady 60 fps.
Hearing the characters talk at length about multiple AIs that are embedded within one another that will activate when encoded with the AI of Big Boss and somehow lead to global enslavement is dull, confusing, and told badly.
Set on a Russian country estate, «The Seagull» follows the romantic and personal conflicts of a dynamic cast of characters, featuring multiple love triangles and a play - within - the - play.
It is full of witty callbacks within individual episodes and throughout the season; for instance, guest star characters often appear in multiple sketches within the same episode.
It features a scene where a fingerprint scanner can identify the different characters within a person who has multiple personalities (this is physically impossible).
Beautifully scripted, the action scenes and miniature effects maintain a startling level of energy, and director Michael Curtiz balanced his camera so every supporting character is never forgotten during the film's multiple battle scenes within its two hour running time.
It is no accident multiple books with similar characters and / or storylines hit the shelves within months of one another.
Putting multiple character cards down will result in all of them being displayed at once, so long as they are all within the camera's sight.
Additionally, Electronic Arts intend on including content from multiple eras within the Star Wars universe, including The Force Awakens, and Rogue One: A Star Wars Story, and new characters like Finn, Rey and Poe will most likely be making an appearance.
He also goes onto state that there are multiple unused characters in the 360 port of Force, with both Ajim and Guerlain being playable and utilizing attacks not seen elsewhere within the game.
such as collecting bananas within a time - limit, fighting multiple opponents, avoiding damage, healing characters and even a quiz on Bleach trivia to name but a few.
Unlike DI1, certain characters in the Marvel Universe will have the ability to play within multiple Play Sets, as it follows the same style of story - telling as the comic books.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
With less emphasis on the zombie apocalypse and more on the realistic character development within the multiple seasons, Telltale separates itself from other games in the zombie genre by letting the horror and gore take a back seat.
It features multiple color - blind modes, and begins with subtitles enabled; and if like its predecessor it was simply an arcade style shooter, where the goal is not to progress with a single character through a story, but to jump into the role of many characters and participate in the massive battles within the Star Wars universe on the level of a regular infantrymen, then Star Wars Battlefront 2 would be as accessible as its 2015 counterpart.
Character models are repeated to a worrying extent, and one scene in particular sees you speak to the same body with different voices across multiple floors of a hotel, and even in separate buildings, all within minutes of each other.
That's Not Me / Artists» Conversation with Rodney Graham & Gerard Byrne Saturday 25 November 2017, 2 — 3 pm, IMMA Artists Rodney Graham and Gerard Byrne discuss the sculptural, cinematic, performative and humorist nature of Graham's practice, drawing attention to the multiple references layered within his work, that enable Graham to seamlessly shift into different roles, characters and contexts.
Within the shapes, KAWS has interwoven multiple characters that are frozen in different states of movement.
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