Sentences with phrase «multiple designers worked»

Not exact matches

She showed how she could conduct a meeting with multiple people, similar to Google's revamped Hangouts business chat and video apps, while asking a Teams chat - bot to retrieve information for attendees on a designer's work portfolio.
The 25 - year - old product designer, who has worked at Square and Apple, takes multiple dietary supplements from a San Francisco — based start - up called Nootrobox.
Prior to design, her unique journey spanned multiple roles in four countries, three cities, and two states — including professional ballet, management, copywriting, event production, business consulting, and national and international public relations As a designer, she has had the opportunity to work with businesses of all sizes, start - ups, agencies, higher education institutions, and non-profits for projects in branding, brand strategy, print design, multi-media, advertising, digital design, presentation design, marketing, project management, live event production, e-learning, video, photography, art direction, and out - of - home.
Paul also discusses working with editor Pietro Scalia and sound designer / supervising sound editor Oliver Tarney to craft the multiple futz and radio instances throughout the film.
Wright has once again called on a dependable team of collaborators — cinematographer Seamus McGarvey, composer Dario Marianelli, costume designer Jacqueline Durran, production designers Sarah Greenwood and Kate Spencer — all of whom received multiple nominations for their work on his films.
Chris worked in education for 15 years as a teacher, instructional designer, & learning manager for multiple Fortune 500s before starting his own company, Instructional Design Genius, which offers a project management platform specifically for the learning industry.
Instructional Designer Duration: 3 - 6 + months Location: Phoenix, AZ 85027 I am looking for an Instructional Designer with Storyline 2 or better to join a team working on multiple eLearning...
She has previously worked for multiple Fortune 500 companies in roles ranging from Instructional Designer to Manager of Visual Communications.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
Major milestones in Jason's work at Insight include co-authoring a book, Strategic Design for Student Achievement (Teachers College Press, 2009), serving as the chief architect of customized instructional frameworks for multiple school districts, providing leadership support for standards - based initiatives in schools across the country, and serving as the lead designer of a national teacher certification and training program for The New Teacher Project.
After being warned by a designer friend about using stock images (because the same image might end up on multiple book covers) «Treachery» jumped out at me because I've been working with the same stock photo for another cover design.
Multiple revisions will make sure that this graphic designer will never want to work with you again, leaving you with the time - consuming task of finding another contractor the next time around.
I work in an occupation that sees on a daily basis multiple «designer mixed breed» puppies from puppy stores sold for $ 2000, $ 3000 or $ 4000!!
- Suda worked as a designer and writer for Fatal Frame 4: Mask of the Lunar Eclipse, but initially didn't want to do the project - Tecmo offered multiple invitations to work on the project before Suda agreed - Suda: «I don't like horror games... There's a very small chance I'll make horror games in the future.»
The most recent job listing (External Lead Designer) also requires the successful candidate to «display strong collaborative skills when working with multiple disciplines including Narrative, Environment art, systems design and engineering.»
Guerrilla has created much larger levels in Killzone Shadow Fall, and split them up into different scenes so that multiple environment designers can work on stages in parallel.
The multiple characters and the player level system don't seem like the results of designers looking at their original work and asking themselves, «What did we do well and didn't do well?
Before joining EA, Petri worked for nine years at Digital Chocolate, mainly as Design Director involved with multiple projects and up to ten designers at a time.
«Developing a game with multiple, interacting systems that players can freely combine feels like a return to our roots, drawing on our experiences working on * BioShock * and many of our other favorites,» explained Ed Orman, Lead Designer.
«I went at it in multiple ways and did a lot of unpaid work early on to bolster my CV,» says Rebellion narrative designer, Colin Harvey.
From unique gameplay design that instils fear for the player in Alien: Isolation, to championing multiple innovative features in Total War, our designers have many opportunities to work with incredible materials and try different things, owning their features and core mechanics from inception to final game.
The UI Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms working on complex problems with Designers, Artists and other Engineers in the domain of user interface, interaction, and experience.
By exploring the work of Edward Wright and Tom Edmonds the show will make connections between artists and graphic designers alongside students and staff, describing their multiple influences, including that of Concrete poetry, but also Constructivism, and later Conceptual art, minimalism and land art.
White has extensive credits as a set designer, puppeteer and director (he won multiple Emmys for his work on Pee - wee's Playhouse), and his puppetry informs his oeuvre in both two and three - dimensional media.
Guy works for multiple designers across the country and is a full time lecturer at the University of Cincinnati.
Painter, illustrator, graphic designer and graffiti artist, Rems 182's imagery unites violence, eroticism, and strength in both large - scale and smaller portraits characterised by a use of multiple perspectives that create a unique softness in each image that allows the various expressions to complement each other while revealing the complexities of human emotion Having a background as a graffiti writer his work combines both letter - based and complex figurative images, or as the artist himself explains: «I fuse my graffiti writer language with my modern figurative art experience in perennial tension towards abstract disaggregation.»
Professional Summary: Position: Electrical Designer III Have extensive knowledge of REVIT MEP & AutoCAD Experienced daily duties include but not limited to: - Work on both my self - designed projects and with MEP project engineers and designers in multiple projects from beginning to completion of designing and producing electrical drawing sets.
As both a creative director and a graphic designer, the candidate notes multiple times that he has worked directly with others involved with the creative process to successfully lead a client campaign.
A creative designer's resume should not only mention all the achievements but showcase proficiency in working with different design applications and over multiple media platforms.
Graphic designers often work on multiple projects at the same time, each with a different deadline.
Database designers are detail - oriented professionals who know multiple programming languages and know how to make data storage processes work more efficiently.
Review multiple designer resume samples that use both types to get a better idea of which one works for you.
Worked with analysts, graphic designers, and software engineers to create / maintain information products • Created user interface designs for internal and external clients such as IBM, Dell, Acer, and Bell Systems • Wore multiple hats including those of information architect, interaction designer, and graphic designer • Served on the brand steering committee, assisted HR with technology interviews, and led strategic planning • Oversaw the development and implementation of user research and usability testing programs • Increased customer satisfaction and contributed to a 500 % revenue increase over 2 years • Developed long - term strategies to insure interface and interaction design consistency • Created flowcharts, wire frames, and prototypes increased efficiency and reducing operational costs • Stayed abreast of emerging technologies, approaches, and best practices and implemented when feasible • Led software demonstrations at various industry events including COMDEX and Interop
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