Not exact matches
She showed how she could conduct a meeting with
multiple people, similar to Google's revamped Hangouts business chat and video apps, while asking a Teams chat - bot to retrieve information for attendees on a
designer's
work portfolio.
The 25 - year - old product
designer, who has
worked at Square and Apple, takes
multiple dietary supplements from a San Francisco — based start - up called Nootrobox.
Prior to design, her unique journey spanned
multiple roles in four countries, three cities, and two states — including professional ballet, management, copywriting, event production, business consulting, and national and international public relations As a
designer, she has had the opportunity to
work with businesses of all sizes, start - ups, agencies, higher education institutions, and non-profits for projects in branding, brand strategy, print design, multi-media, advertising, digital design, presentation design, marketing, project management, live event production, e-learning, video, photography, art direction, and out - of - home.
Paul also discusses
working with editor Pietro Scalia and sound
designer / supervising sound editor Oliver Tarney to craft the
multiple futz and radio instances throughout the film.
Wright has once again called on a dependable team of collaborators — cinematographer Seamus McGarvey, composer Dario Marianelli, costume
designer Jacqueline Durran, production
designers Sarah Greenwood and Kate Spencer — all of whom received
multiple nominations for their
work on his films.
Chris
worked in education for 15 years as a teacher, instructional
designer, & learning manager for
multiple Fortune 500s before starting his own company, Instructional Design Genius, which offers a project management platform specifically for the learning industry.
Instructional
Designer Duration: 3 - 6 + months Location: Phoenix, AZ 85027 I am looking for an Instructional
Designer with Storyline 2 or better to join a team
working on
multiple eLearning...
She has previously
worked for
multiple Fortune 500 companies in roles ranging from Instructional
Designer to Manager of Visual Communications.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use
multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate •
Work with learning consultants, instructional
designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
Major milestones in Jason's
work at Insight include co-authoring a book, Strategic Design for Student Achievement (Teachers College Press, 2009), serving as the chief architect of customized instructional frameworks for
multiple school districts, providing leadership support for standards - based initiatives in schools across the country, and serving as the lead
designer of a national teacher certification and training program for The New Teacher Project.
After being warned by a
designer friend about using stock images (because the same image might end up on
multiple book covers) «Treachery» jumped out at me because I've been
working with the same stock photo for another cover design.
Multiple revisions will make sure that this graphic
designer will never want to
work with you again, leaving you with the time - consuming task of finding another contractor the next time around.
I
work in an occupation that sees on a daily basis
multiple «
designer mixed breed» puppies from puppy stores sold for $ 2000, $ 3000 or $ 4000!!
- Suda
worked as a
designer and writer for Fatal Frame 4: Mask of the Lunar Eclipse, but initially didn't want to do the project - Tecmo offered
multiple invitations to
work on the project before Suda agreed - Suda: «I don't like horror games... There's a very small chance I'll make horror games in the future.»
The most recent job listing (External Lead
Designer) also requires the successful candidate to «display strong collaborative skills when
working with
multiple disciplines including Narrative, Environment art, systems design and engineering.»
Guerrilla has created much larger levels in Killzone Shadow Fall, and split them up into different scenes so that
multiple environment
designers can
work on stages in parallel.
The
multiple characters and the player level system don't seem like the results of
designers looking at their original
work and asking themselves, «What did we do well and didn't do well?
Before joining EA, Petri
worked for nine years at Digital Chocolate, mainly as Design Director involved with
multiple projects and up to ten
designers at a time.
«Developing a game with
multiple, interacting systems that players can freely combine feels like a return to our roots, drawing on our experiences
working on * BioShock * and many of our other favorites,» explained Ed Orman, Lead
Designer.
«I went at it in
multiple ways and did a lot of unpaid
work early on to bolster my CV,» says Rebellion narrative
designer, Colin Harvey.
From unique gameplay design that instils fear for the player in Alien: Isolation, to championing
multiple innovative features in Total War, our
designers have many opportunities to
work with incredible materials and try different things, owning their features and core mechanics from inception to final game.
The UI Software Engineer is a part of the game creation process, including architectural design, implementation, and debugging on
multiple platforms
working on complex problems with
Designers, Artists and other Engineers in the domain of user interface, interaction, and experience.
By exploring the
work of Edward Wright and Tom Edmonds the show will make connections between artists and graphic
designers alongside students and staff, describing their
multiple influences, including that of Concrete poetry, but also Constructivism, and later Conceptual art, minimalism and land art.
White has extensive credits as a set
designer, puppeteer and director (he won
multiple Emmys for his
work on Pee - wee's Playhouse), and his puppetry informs his oeuvre in both two and three - dimensional media.
Guy
works for
multiple designers across the country and is a full time lecturer at the University of Cincinnati.
Painter, illustrator, graphic
designer and graffiti artist, Rems 182's imagery unites violence, eroticism, and strength in both large - scale and smaller portraits characterised by a use of
multiple perspectives that create a unique softness in each image that allows the various expressions to complement each other while revealing the complexities of human emotion Having a background as a graffiti writer his
work combines both letter - based and complex figurative images, or as the artist himself explains: «I fuse my graffiti writer language with my modern figurative art experience in perennial tension towards abstract disaggregation.»
Professional Summary: Position: Electrical
Designer III Have extensive knowledge of REVIT MEP & AutoCAD Experienced daily duties include but not limited to: -
Work on both my self - designed projects and with MEP project engineers and
designers in
multiple projects from beginning to completion of designing and producing electrical drawing sets.
As both a creative director and a graphic
designer, the candidate notes
multiple times that he has
worked directly with others involved with the creative process to successfully lead a client campaign.
A creative
designer's resume should not only mention all the achievements but showcase proficiency in
working with different design applications and over
multiple media platforms.
Graphic
designers often
work on
multiple projects at the same time, each with a different deadline.
Database
designers are detail - oriented professionals who know
multiple programming languages and know how to make data storage processes
work more efficiently.
Review
multiple designer resume samples that use both types to get a better idea of which one
works for you.
•
Worked with analysts, graphic
designers, and software engineers to create / maintain information products • Created user interface designs for internal and external clients such as IBM, Dell, Acer, and Bell Systems • Wore
multiple hats including those of information architect, interaction
designer, and graphic
designer • Served on the brand steering committee, assisted HR with technology interviews, and led strategic planning • Oversaw the development and implementation of user research and usability testing programs • Increased customer satisfaction and contributed to a 500 % revenue increase over 2 years • Developed long - term strategies to insure interface and interaction design consistency • Created flowcharts, wire frames, and prototypes increased efficiency and reducing operational costs • Stayed abreast of emerging technologies, approaches, and best practices and implemented when feasible • Led software demonstrations at various industry events including COMDEX and Interop